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authorCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-09-30 01:42:40 +0400
commit98ee2a781dd20bb58f72ee5700a11b2dd5124d74 (patch)
tree44825775e2d4ddc51d2138755b55c46fc17bb617 /source/gameengine/VideoTexture/SConscript
parent53f0c3b018a995bbada591351568e4bb217dd1df (diff)
option to build the BGE without python, uses existing python check (cmake and scons)
when python is disabled videotextures are not built.
Diffstat (limited to 'source/gameengine/VideoTexture/SConscript')
-rw-r--r--source/gameengine/VideoTexture/SConscript5
1 files changed, 4 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/SConscript b/source/gameengine/VideoTexture/SConscript
index dac0b6d32ab..b6b60c593ed 100644
--- a/source/gameengine/VideoTexture/SConscript
+++ b/source/gameengine/VideoTexture/SConscript
@@ -19,7 +19,10 @@ if env['OURPLATFORM'] in ('win32-vc', 'win64-vc','win32-mingw'):
if env['BF_DEBUG']:
defs.append('_DEBUG')
-incs += ' ' + env['BF_PYTHON_INC']
+if env['WITH_BF_PYTHON']:
+ incs += ' ' + env['BF_PYTHON_INC']
+else:
+ defs.append('DISABLE_PYTHON')
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')