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authorCampbell Barton <ideasman42@gmail.com>2013-04-18 05:52:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-18 05:52:38 +0400
commit3f7f07faf51c16f11e5eefeddb537b2e1b024f58 (patch)
treec33a03d05bf774ea363d355694432a400487ec10 /source/gameengine/VideoTexture/Texture.cpp
parent9cceec40c47543eb372bd9c1331901857b5f120a (diff)
style cleanup
Diffstat (limited to 'source/gameengine/VideoTexture/Texture.cpp')
-rw-r--r--source/gameengine/VideoTexture/Texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/Texture.cpp b/source/gameengine/VideoTexture/Texture.cpp
index aebc2aeef01..1efbc50bfe0 100644
--- a/source/gameengine/VideoTexture/Texture.cpp
+++ b/source/gameengine/VideoTexture/Texture.cpp
@@ -381,7 +381,7 @@ static PyObject *Texture_refresh(Texture *self, PyObject *args)
texture = self->m_scaledImg;
}
// load texture for rendering
- loadTexture (self->m_actTex, texture, size, self->m_mipmap);
+ loadTexture(self->m_actTex, texture, size, self->m_mipmap);
// refresh texture source, if required
if (refreshSource) self->m_source->m_image->refresh();