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authorAntony Riakiotakis <kalast@gmail.com>2015-02-27 16:05:12 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-02-27 16:11:26 +0300
commit55e7d726c4bbe3a27a0ad7ccd0d88de19e8e10bf (patch)
tree10873761addc63c79bfc7247ba9659604190b772 /source/gameengine/VideoTexture/Texture.cpp
parentd7a877b69ca8d2cc6c5de0691d7bdf899af165ba (diff)
Make some adjustments to the units for viewport camera dof.
This is still not so correct, to make it work we really have to do a blurring pass based on the real coc (currently we are just blending 3 levels of blur)
Diffstat (limited to 'source/gameengine/VideoTexture/Texture.cpp')
0 files changed, 0 insertions, 0 deletions