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authorJorge Bernal <jbernalmartinez@gmail.com>2015-07-12 17:55:33 +0300
committerJorge Bernal <jbernalmartinez@gmail.com>2015-07-12 17:58:12 +0300
commit6ffc988ae3aa57822be89e9580146908c938e0a0 (patch)
tree6c9299a519b8d4b1da0780cf0cd2bc4bba108fb8 /source/gameengine/VideoTexture/Texture.cpp
parent5b0f674e0948d079332718e165b4a42369517ed6 (diff)
BGE Clean-up: New EXP prefix for the BGE Expression module
The expression module now uses an EXP prefix and it follows a distribution similar to blender. Additionally the hash function in EXP_HashedPtr.h was simplified and the files EXP_C-Api.h &.EXP_C-Api.cpp were deleted because were unused. Reviewers: campbellbarton, moguri, sybren, hg1 Projects: #game_engine Differential Revision: https://developer.blender.org/D1221
Diffstat (limited to 'source/gameengine/VideoTexture/Texture.cpp')
-rw-r--r--source/gameengine/VideoTexture/Texture.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/Texture.cpp b/source/gameengine/VideoTexture/Texture.cpp
index c31faf5a463..cc010f08b17 100644
--- a/source/gameengine/VideoTexture/Texture.cpp
+++ b/source/gameengine/VideoTexture/Texture.cpp
@@ -30,7 +30,7 @@
// implementation
-#include "PyObjectPlus.h"
+#include "EXP_PyObjectPlus.h"
#include <structmember.h>
#include "KX_GameObject.h"