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authorCampbell Barton <ideasman42@gmail.com>2012-09-16 08:58:18 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-09-16 08:58:18 +0400
commit2fb82920059257fd7ac8e33bfe53de13e7ed53bd (patch)
treecb8de3a839cb9878d0869d4e436a235346109c16 /source/gameengine/VideoTexture/Texture.h
parentc2a1dcf6218cbd56126a5deb1aeaf212d67e54cb (diff)
style cleanup
Diffstat (limited to 'source/gameengine/VideoTexture/Texture.h')
-rw-r--r--source/gameengine/VideoTexture/Texture.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/VideoTexture/Texture.h b/source/gameengine/VideoTexture/Texture.h
index ad5b7b9fb44..cc265725b29 100644
--- a/source/gameengine/VideoTexture/Texture.h
+++ b/source/gameengine/VideoTexture/Texture.h
@@ -78,14 +78,14 @@ struct Texture
extern PyTypeObject TextureType;
// load texture
-void loadTexture (unsigned int texId, unsigned int * texture, short * size,
- bool mipmap = false);
+void loadTexture(unsigned int texId, unsigned int *texture, short *size,
+ bool mipmap = false);
// get material
-RAS_IPolyMaterial * getMaterial (PyObject *obj, short matID);
+RAS_IPolyMaterial *getMaterial(PyObject *obj, short matID);
// get material ID
-short getMaterialID (PyObject * obj, const char *name);
+short getMaterialID(PyObject *obj, const char *name);
// Exceptions
extern ExceptionID MaterialNotAvail;