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authorCampbell Barton <ideasman42@gmail.com>2011-10-22 05:53:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-10-22 05:53:35 +0400
commit74017cb0202811587c0227b9ff50ca9ae12c9a8e (patch)
tree90b08ca608bcbe8c88c43e3e12f1021f8bc5ba64 /source/gameengine/VideoTexture/VideoFFmpeg.cpp
parent88473fd49a4f5330f8f6a932b0c9eccf28aaa459 (diff)
header cleanup and typo's
Diffstat (limited to 'source/gameengine/VideoTexture/VideoFFmpeg.cpp')
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
index 8a76b0c004d..ae8132514cf 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
@@ -607,7 +607,7 @@ void VideoFFmpeg::openCam (char * file, short camIdx)
// The driver name is constructed automatically from the device type:
// v4l : /dev/video<camIdx>
// dv1394: /dev/dv1394/<camIdx>
- // If you have different driver name, you can specify the driver name explicitely
+ // If you have different driver name, you can specify the driver name explicitly
// instead of device type. Examples of valid filename:
// /dev/v4l/video0:pal
// /dev/ieee1394/1:ntsc