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authorBenoit Bolsee <benoit.bolsee@online.be>2008-11-01 15:48:46 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2008-11-01 15:48:46 +0300
commit54401d36aadabe38decd9cd64f1385e1757bd303 (patch)
treed11dee61cec1e4fd617e687f97244a17e55179b6 /source/gameengine/VideoTexture/blendVideoTex.cpp
parentb590b121d354ca1352191f56aa66d0c2ee494fb4 (diff)
BGE Video Texture: fix constant initializer problem with Exception description. Uniformized the line ending.
Diffstat (limited to 'source/gameengine/VideoTexture/blendVideoTex.cpp')
-rw-r--r--source/gameengine/VideoTexture/blendVideoTex.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp
index 0f15a26db2f..d08762b1d7c 100644
--- a/source/gameengine/VideoTexture/blendVideoTex.cpp
+++ b/source/gameengine/VideoTexture/blendVideoTex.cpp
@@ -174,6 +174,7 @@ PyObject* initVideoTexture(void)
// prepare classes
registerAllTypes();
+ registerAllExceptions();
if (!pyImageTypes.ready())
return NULL;