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authorBenoit Bolsee <benoit.bolsee@online.be>2008-11-04 12:21:27 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2008-11-04 12:21:27 +0300
commit6eb3bf53dd753d4b00f0f76f9f7739aecb9af2f8 (patch)
treecd46ea1bc1c70778a4d1ac4bb94896287b28588c /source/gameengine/VideoTexture/blendVideoTex.cpp
parentca80578e4ee67280764aeaf4f562afe2bbc7519c (diff)
VideoTexture: Bug report #17946: add (char*) casting to fix compile error with Python get-set method and module object.
Diffstat (limited to 'source/gameengine/VideoTexture/blendVideoTex.cpp')
-rw-r--r--source/gameengine/VideoTexture/blendVideoTex.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp
index 629b589c0e6..f206e2f71b4 100644
--- a/source/gameengine/VideoTexture/blendVideoTex.cpp
+++ b/source/gameengine/VideoTexture/blendVideoTex.cpp
@@ -180,7 +180,7 @@ PyObject* initVideoTexture(void)
pyFilterTypes.reg(m);
Py_INCREF(&TextureType);
- PyModule_AddObject(m, "Texture", (PyObject*)&TextureType);
+ PyModule_AddObject(m, (char*)"Texture", (PyObject*)&TextureType);
// init last error description
Exception::m_lastError[0] = '\0';