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authorJoshua Leung <aligorith@gmail.com>2014-04-24 06:26:53 +0400
committerJoshua Leung <aligorith@gmail.com>2014-04-24 06:29:10 +0400
commit1fabfc9ea2c7b36f0827269fcf07d162a879a227 (patch)
tree84f3bf68bee9ad2bea375b06fb43d3b4a452a2bf /source/gameengine/VideoTexture
parent8cee587bcb44b24cc17a9d6527a63d19dade4e5d (diff)
Fix T39851: F-curve noise modifier on a bone: change selection when modifying value
When the dopesheet was open, "keyframe edited" events from the graph editor (i.e. fired whenever any properties on keyframes or FModifiers are changed) would trigger the dopesheet to synchronise selection states of anim channels and ensure that FCurve autocolours are initialised correctly. This however was undesired when editing properties in the graph editor. Now, made it so that keyframe adding/removing operators use different notifier flags to specify that the channels might have changed + need colour syncing, and adjusted the dopesheet updating logic to fit
Diffstat (limited to 'source/gameengine/VideoTexture')
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