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author | Campbell Barton <ideasman42@gmail.com> | 2012-03-03 15:45:08 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-03 15:45:08 +0400 |
commit | 9d49fa0e6373d78c794e8472ed3f527392dfabcd (patch) | |
tree | fdbbdad43aa2c0ed8983721351b26f94e06e7c78 /source/gameengine/VideoTexture | |
parent | 1f928833f3677fa47a10099205c9f7ffa9adfadb (diff) |
style cleanup - spelling corrections & update some incorrect comments.
Diffstat (limited to 'source/gameengine/VideoTexture')
-rw-r--r-- | source/gameengine/VideoTexture/ImageBuff.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp index 899a9f9782e..d28babfcc90 100644 --- a/source/gameengine/VideoTexture/ImageBuff.cpp +++ b/source/gameengine/VideoTexture/ImageBuff.cpp @@ -324,7 +324,7 @@ static PyObject * plot (PyImage * self, PyObject * args) if (PyArg_ParseTuple(args, "s*hhhh|h:plot", &buffer, &width, &height, &x, &y, &mode)) { // correct decoding, verify that buffer size is correct - // we need a continous memory buffer + // we need a continuous memory buffer if (testPyBuffer(&buffer, width, height, 4)) { getImageBuff(self)->plot((unsigned char*)buffer.buf, width, height, x, y, mode); |