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authorBenoit Bolsee <benoit.bolsee@online.be>2009-03-05 18:16:43 +0300
committerBenoit Bolsee <benoit.bolsee@online.be>2009-03-05 18:16:43 +0300
commitab8e9ba3dd54fe8781f763644b882bbcb8cc7e8d (patch)
tree2ceb3db96d4e00ba6ce72e5421c57ce5b913f8b7 /source/gameengine/VideoTexture
parent7b197fcfdda39a3016efe4179ab9c67e2224f6a3 (diff)
VideoTexture: reactivate VideoTexture for scons/cmake/makefile compilation systems, fix video streaming, fix camera support in Linux, add multi-thread cache service, fix crash when a VideoFFmpeg object could not be created.
The multi-thread cache service is activated only on multi-core processors. It consists in loading, decoding and caching the video frames in a separate thread. The cache size is 5 decoded frames and 30 raw frames. Note that the opening of video file/stream/camera is not multi-thread: you will still experience a delay at the VideoFFmpeg object creation. Processing of the video frame (resize, loading to texture) is still done in the main thread. Caching is automatically enabled for video file, video streaming and video camera. Video streaming now works correctly: the videos frames are loaded at the correct rate. Network delays and frequency drifts are automatically compensated. Note: an http video source is always treated as a streaming source, even though the http protocol allows seeking. For the user it means that he cannot define start/stop range and cannot restart the video except by reopening the source. Pause/play is however possible. Video camera is now correctly handled on Linux: it will not slow down the BGE. A video camera is treated as a streaming source.
Diffstat (limited to 'source/gameengine/VideoTexture')
-rw-r--r--source/gameengine/VideoTexture/CMakeLists.txt2
-rw-r--r--source/gameengine/VideoTexture/Makefile3
-rw-r--r--source/gameengine/VideoTexture/SConscript2
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.cpp538
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.h46
5 files changed, 495 insertions, 96 deletions
diff --git a/source/gameengine/VideoTexture/CMakeLists.txt b/source/gameengine/VideoTexture/CMakeLists.txt
index 1674602edd7..1fca5374991 100644
--- a/source/gameengine/VideoTexture/CMakeLists.txt
+++ b/source/gameengine/VideoTexture/CMakeLists.txt
@@ -52,7 +52,7 @@ SET(INC
)
IF(WITH_FFMPEG)
- SET(INC ${INC} ${FFMPEG_INC})
+ SET(INC ${INC} ${FFMPEG_INC} ${PTHREADS_INC})
ADD_DEFINITIONS(-DWITH_FFMPEG)
ADD_DEFINITIONS(-D__STDC_CONSTANT_MACROS)
ENDIF(WITH_FFMPEG)
diff --git a/source/gameengine/VideoTexture/Makefile b/source/gameengine/VideoTexture/Makefile
index bead176808b..a4611937a65 100644
--- a/source/gameengine/VideoTexture/Makefile
+++ b/source/gameengine/VideoTexture/Makefile
@@ -60,6 +60,9 @@ CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
ifeq ($(WITH_FFMPEG),true)
CPPFLAGS += -DWITH_FFMPEG
CPPFLAGS += $(NAN_FFMPEGCFLAGS)
+ ifdef NAN_PTHREADS
+ CPPFLAGS += -I$(NAN_PTHREADS)/include
+ endif
endif
diff --git a/source/gameengine/VideoTexture/SConscript b/source/gameengine/VideoTexture/SConscript
index 28737ed06e5..edd44f98783 100644
--- a/source/gameengine/VideoTexture/SConscript
+++ b/source/gameengine/VideoTexture/SConscript
@@ -27,7 +27,7 @@ incs += ' ' + env['BF_PYTHON_INC']
if env['WITH_BF_FFMPEG']:
defs += ' WITH_FFMPEG'
- incs += ' ' + env['BF_FFMPEG_INC']
+ incs += ' ' + env['BF_FFMPEG_INC'] + ' ' + env['BF_PTHREADS_INC']
defs += ' __STDC_CONSTANT_MACROS'
env.BlenderLib ( 'bf_videotex', sources, Split(incs), Split(defs), libtype=['game','player'], priority=[25, 72], cxx_compileflags = cxxflags )
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
index 02798c7e596..5265b0ecb93 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
@@ -55,7 +55,8 @@ m_codec(NULL), m_formatCtx(NULL), m_codecCtx(NULL),
m_frame(NULL), m_frameDeinterlaced(NULL), m_frameRGB(NULL), m_imgConvertCtx(NULL),
m_deinterlace(false), m_preseek(0), m_videoStream(-1), m_baseFrameRate(25.0),
m_lastFrame(-1), m_eof(false), m_curPosition(-1), m_startTime(0),
-m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false)
+m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false),
+m_isThreaded(false), m_stopThread(false), m_cacheStarted(false)
{
// set video format
m_format = RGB24;
@@ -63,6 +64,12 @@ m_captWidth(0), m_captHeight(0), m_captRate(0.f), m_isImage(false)
setFlip(true);
// construction is OK
*hRslt = S_OK;
+ m_thread.first = m_thread.last = NULL;
+ pthread_mutex_init(&m_cacheMutex, NULL);
+ m_frameCacheFree.first = m_frameCacheFree.last = NULL;
+ m_frameCacheBase.first = m_frameCacheBase.last = NULL;
+ m_packetCacheFree.first = m_packetCacheFree.last = NULL;
+ m_packetCacheBase.first = m_packetCacheBase.last = NULL;
}
// destructor
@@ -75,6 +82,7 @@ VideoFFmpeg::~VideoFFmpeg ()
bool VideoFFmpeg::release()
{
// release
+ stopCache();
if (m_codecCtx)
{
avcodec_close(m_codecCtx);
@@ -112,6 +120,29 @@ bool VideoFFmpeg::release()
return true;
}
+AVFrame *VideoFFmpeg::allocFrameRGB()
+{
+ AVFrame *frame;
+ frame = avcodec_alloc_frame();
+ if (m_format == RGBA32)
+ {
+ avpicture_fill((AVPicture*)frame,
+ (uint8_t*)MEM_callocN(avpicture_get_size(
+ PIX_FMT_RGBA,
+ m_codecCtx->width, m_codecCtx->height),
+ "ffmpeg rgba"),
+ PIX_FMT_RGBA, m_codecCtx->width, m_codecCtx->height);
+ } else
+ {
+ avpicture_fill((AVPicture*)frame,
+ (uint8_t*)MEM_callocN(avpicture_get_size(
+ PIX_FMT_RGB24,
+ m_codecCtx->width, m_codecCtx->height),
+ "ffmpeg rgb"),
+ PIX_FMT_RGB24, m_codecCtx->width, m_codecCtx->height);
+ }
+ return frame;
+}
// set initial parameters
void VideoFFmpeg::initParams (short width, short height, float rate, bool image)
@@ -122,6 +153,7 @@ void VideoFFmpeg::initParams (short width, short height, float rate, bool image)
m_isImage = image;
}
+
int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AVFormatParameters *formatParams)
{
AVFormatContext *formatCtx;
@@ -189,7 +221,6 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
m_videoStream = videoStream;
m_frame = avcodec_alloc_frame();
m_frameDeinterlaced = avcodec_alloc_frame();
- m_frameRGB = avcodec_alloc_frame();
// allocate buffer if deinterlacing is required
avpicture_fill((AVPicture*)m_frameDeinterlaced,
@@ -207,12 +238,6 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
{
// allocate buffer to store final decoded frame
m_format = RGBA32;
- avpicture_fill((AVPicture*)m_frameRGB,
- (uint8_t*)MEM_callocN(avpicture_get_size(
- PIX_FMT_RGBA,
- m_codecCtx->width, m_codecCtx->height),
- "ffmpeg rgba"),
- PIX_FMT_RGBA, m_codecCtx->width, m_codecCtx->height);
// allocate sws context
m_imgConvertCtx = sws_getContext(
m_codecCtx->width,
@@ -227,12 +252,6 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
{
// allocate buffer to store final decoded frame
m_format = RGB24;
- avpicture_fill((AVPicture*)m_frameRGB,
- (uint8_t*)MEM_callocN(avpicture_get_size(
- PIX_FMT_RGB24,
- m_codecCtx->width, m_codecCtx->height),
- "ffmpeg rgb"),
- PIX_FMT_RGB24, m_codecCtx->width, m_codecCtx->height);
// allocate sws context
m_imgConvertCtx = sws_getContext(
m_codecCtx->width,
@@ -244,19 +263,247 @@ int VideoFFmpeg::openStream(const char *filename, AVInputFormat *inputFormat, AV
SWS_FAST_BILINEAR,
NULL, NULL, NULL);
}
+ m_frameRGB = allocFrameRGB();
+
if (!m_imgConvertCtx) {
avcodec_close(m_codecCtx);
+ m_codecCtx = NULL;
av_close_input_file(m_formatCtx);
+ m_formatCtx = NULL;
av_free(m_frame);
+ m_frame = NULL;
MEM_freeN(m_frameDeinterlaced->data[0]);
av_free(m_frameDeinterlaced);
+ m_frameDeinterlaced = NULL;
MEM_freeN(m_frameRGB->data[0]);
av_free(m_frameRGB);
+ m_frameRGB = NULL;
return -1;
}
return 0;
}
+/*
+ * This thread is used to load video frame asynchronously.
+ * It provides a frame caching service.
+ * The main thread is responsible for positionning the frame pointer in the
+ * file correctly before calling startCache() which starts this thread.
+ * The cache is organized in two layers: 1) a cache of 20-30 undecoded packets to keep
+ * memory and CPU low 2) a cache of 5 decoded frames.
+ * If the main thread does not find the frame in the cache (because the video has restarted
+ * or because the GE is lagging), it stops the cache with StopCache() (this is a synchronous
+ * function: it sends a signal to stop the cache thread and wait for confirmation), then
+ * change the position in the stream and restarts the cache thread.
+ */
+void *VideoFFmpeg::cacheThread(void *data)
+{
+ VideoFFmpeg* video = (VideoFFmpeg*)data;
+ // holds the frame that is being decoded
+ CacheFrame *currentFrame = NULL;
+ CachePacket *cachePacket;
+ bool endOfFile = false;
+ int frameFinished = 0;
+
+ while (!video->m_stopThread)
+ {
+ // packet cache is used solely by this thread, no need to lock
+ // In case the stream/file contains other stream than the one we are looking for,
+ // allow a bit of cycling to get rid quickly of those frames
+ frameFinished = 0;
+ while ( !endOfFile
+ && (cachePacket = (CachePacket *)video->m_packetCacheFree.first) != NULL
+ && frameFinished < 25)
+ {
+ // free packet => packet cache is not full yet, just read more
+ if (av_read_frame(video->m_formatCtx, &cachePacket->packet)>=0)
+ {
+ if (cachePacket->packet.stream_index == video->m_videoStream)
+ {
+ // make sure fresh memory is allocated for the packet and move it to queue
+ av_dup_packet(&cachePacket->packet);
+ BLI_remlink(&video->m_packetCacheFree, cachePacket);
+ BLI_addtail(&video->m_packetCacheBase, cachePacket);
+ break;
+ } else {
+ // this is not a good packet for us, just leave it on free queue
+ // Note: here we could handle sound packet
+ av_free_packet(&cachePacket->packet);
+ frameFinished++;
+ }
+
+ } else {
+ if (video->m_isFile)
+ // this mark the end of the file
+ endOfFile = true;
+ // if we cannot read a packet, no need to continue
+ break;
+ }
+ }
+ // frame cache is also used by main thread, lock
+ if (currentFrame == NULL)
+ {
+ // no current frame being decoded, take free one
+ pthread_mutex_lock(&video->m_cacheMutex);
+ if ((currentFrame = (CacheFrame *)video->m_frameCacheFree.first) != NULL)
+ BLI_remlink(&video->m_frameCacheFree, currentFrame);
+ pthread_mutex_unlock(&video->m_cacheMutex);
+ }
+ if (currentFrame != NULL)
+ {
+ // this frame is out of free and busy queue, we can manipulate it without locking
+ frameFinished = 0;
+ while (!frameFinished && (cachePacket = (CachePacket *)video->m_packetCacheBase.first) != NULL)
+ {
+ BLI_remlink(&video->m_packetCacheBase, cachePacket);
+ // use m_frame because when caching, it is not used in main thread
+ // we can't use currentFrame directly because we need to convert to RGB first
+ avcodec_decode_video(video->m_codecCtx,
+ video->m_frame, &frameFinished,
+ cachePacket->packet.data, cachePacket->packet.size);
+ if(frameFinished)
+ {
+ AVFrame * input = video->m_frame;
+
+ /* This means the data wasnt read properly, this check stops crashing */
+ if ( input->data[0]!=0 || input->data[1]!=0
+ || input->data[2]!=0 || input->data[3]!=0)
+ {
+ if (video->m_deinterlace)
+ {
+ if (avpicture_deinterlace(
+ (AVPicture*) video->m_frameDeinterlaced,
+ (const AVPicture*) video->m_frame,
+ video->m_codecCtx->pix_fmt,
+ video->m_codecCtx->width,
+ video->m_codecCtx->height) >= 0)
+ {
+ input = video->m_frameDeinterlaced;
+ }
+ }
+ // convert to RGB24
+ sws_scale(video->m_imgConvertCtx,
+ input->data,
+ input->linesize,
+ 0,
+ video->m_codecCtx->height,
+ currentFrame->frame->data,
+ currentFrame->frame->linesize);
+ // move frame to queue, this frame is necessarily the next one
+ currentFrame->framePosition = ++video->m_curPosition;
+ pthread_mutex_lock(&video->m_cacheMutex);
+ BLI_addtail(&video->m_frameCacheBase, currentFrame);
+ pthread_mutex_unlock(&video->m_cacheMutex);
+ currentFrame = NULL;
+ }
+ }
+ av_free_packet(&cachePacket->packet);
+ BLI_addtail(&video->m_packetCacheFree, cachePacket);
+ }
+ if (currentFrame && endOfFile)
+ {
+ // no more packet and end of file => put a special frame that indicates that
+ currentFrame->framePosition = -1;
+ pthread_mutex_lock(&video->m_cacheMutex);
+ BLI_addtail(&video->m_frameCacheBase, currentFrame);
+ pthread_mutex_unlock(&video->m_cacheMutex);
+ currentFrame = NULL;
+ // no need to stay any longer in this thread
+ break;
+ }
+ }
+ // small sleep to avoid unnecessary looping
+ PIL_sleep_ms(10);
+ }
+ // before quitting, put back the current frame to queue to allow freeing
+ if (currentFrame)
+ {
+ pthread_mutex_lock(&video->m_cacheMutex);
+ BLI_addtail(&video->m_frameCacheFree, currentFrame);
+ pthread_mutex_unlock(&video->m_cacheMutex);
+ }
+ return 0;
+}
+
+// start thread to cache video frame from file/capture/stream
+// this function should be called only when the position in the stream is set for the
+// first frame to cache
+bool VideoFFmpeg::startCache()
+{
+ if (!m_cacheStarted && m_isThreaded)
+ {
+ m_stopThread = false;
+ for (int i=0; i<CACHE_FRAME_SIZE; i++)
+ {
+ CacheFrame *frame = new CacheFrame();
+ frame->frame = allocFrameRGB();
+ BLI_addtail(&m_frameCacheFree, frame);
+ }
+ for (int i=0; i<CACHE_PACKET_SIZE; i++)
+ {
+ CachePacket *packet = new CachePacket();
+ BLI_addtail(&m_packetCacheFree, packet);
+ }
+ BLI_init_threads(&m_thread, cacheThread, 1);
+ BLI_insert_thread(&m_thread, this);
+ m_cacheStarted = true;
+ }
+ return m_cacheStarted;
+}
+
+void VideoFFmpeg::stopCache()
+{
+ if (m_cacheStarted)
+ {
+ m_stopThread = true;
+ BLI_end_threads(&m_thread);
+ // now delete the cache
+ CacheFrame *frame;
+ CachePacket *packet;
+ while ((frame = (CacheFrame *)m_frameCacheBase.first) != NULL)
+ {
+ BLI_remlink(&m_frameCacheBase, frame);
+ MEM_freeN(frame->frame->data[0]);
+ av_free(frame->frame);
+ delete frame;
+ }
+ while ((frame = (CacheFrame *)m_frameCacheFree.first) != NULL)
+ {
+ BLI_remlink(&m_frameCacheFree, frame);
+ MEM_freeN(frame->frame->data[0]);
+ av_free(frame->frame);
+ delete frame;
+ }
+ while((packet = (CachePacket *)m_packetCacheBase.first) != NULL)
+ {
+ BLI_remlink(&m_packetCacheBase, packet);
+ av_free_packet(&packet->packet);
+ delete packet;
+ }
+ while((packet = (CachePacket *)m_packetCacheFree.first) != NULL)
+ {
+ BLI_remlink(&m_packetCacheFree, packet);
+ delete packet;
+ }
+ m_cacheStarted = false;
+ }
+}
+
+void VideoFFmpeg::releaseFrame(AVFrame* frame)
+{
+ if (frame == m_frameRGB)
+ {
+ // this is not a frame from the cache, ignore
+ return;
+ }
+ // this frame MUST be the first one of the queue
+ pthread_mutex_lock(&m_cacheMutex);
+ CacheFrame *cacheFrame = (CacheFrame *)m_frameCacheBase.first;
+ assert (cacheFrame != NULL && cacheFrame->frame == frame);
+ BLI_remlink(&m_frameCacheBase, cacheFrame);
+ BLI_addtail(&m_frameCacheFree, cacheFrame);
+ pthread_mutex_unlock(&m_cacheMutex);
+}
+
// open video file
void VideoFFmpeg::openFile (char * filename)
{
@@ -280,8 +527,12 @@ void VideoFFmpeg::openFile (char * filename)
VideoBase::openFile(filename);
if (
+ // ffmpeg reports that http source are actually non stream
+ // but it is really not desirable to seek on http file, so force streaming.
+ // It would be good to find this information from the context but there are no simple indication
+ !strncmp(filename, "http://", 7) ||
#ifdef FFMPEG_PB_IS_POINTER
- m_formatCtx->pb && m_formatCtx->pb->is_streamed
+ (m_formatCtx->pb && m_formatCtx->pb->is_streamed)
#else
m_formatCtx->pb.is_streamed
#endif
@@ -304,7 +555,13 @@ void VideoFFmpeg::openFile (char * filename)
m_avail = false;
play();
}
-
+ // check if we should do multi-threading?
+ if (!m_isImage && BLI_system_thread_count() > 1)
+ {
+ // never thread image: there are no frame to read ahead
+ // no need to thread if the system has a single core
+ m_isThreaded = true;
+ }
}
@@ -385,6 +642,12 @@ void VideoFFmpeg::openCam (char * file, short camIdx)
m_formatCtx->flags |= AVFMT_FLAG_NONBLOCK;
// open base class
VideoBase::openCam(file, camIdx);
+ // check if we should do multi-threading?
+ if (BLI_system_thread_count() > 1)
+ {
+ // no need to thread if the system has a single core
+ m_isThreaded = true;
+ }
}
// play video
@@ -427,9 +690,12 @@ void VideoFFmpeg::setRange (double start, double stop)
try
{
// set range
- VideoBase::setRange(start, stop);
- // set range for video
- setPositions();
+ if (m_isFile)
+ {
+ VideoBase::setRange(start, stop);
+ // set range for video
+ setPositions();
+ }
}
CATCH_EXCP;
}
@@ -451,43 +717,61 @@ void VideoFFmpeg::calcImage (unsigned int texId)
// load frame from video
void VideoFFmpeg::loadFrame (void)
{
- // get actual time
- double actTime = PIL_check_seconds_timer() - m_startTime;
- // if video has ended
- if (m_isFile && actTime * m_frameRate >= m_range[1])
- {
- // if repeats are set, decrease them
- if (m_repeat > 0)
- --m_repeat;
- // if video has to be replayed
- if (m_repeat != 0)
- {
- // reset its position
- actTime -= (m_range[1] - m_range[0]) / m_frameRate;
- m_startTime += (m_range[1] - m_range[0]) / m_frameRate;
- }
- // if video has to be stopped, stop it
- else
- m_status = SourceStopped;
- }
- // if video is playing
if (m_status == SourcePlaying)
{
+ // get actual time
+ double startTime = PIL_check_seconds_timer();
+ double actTime = startTime - m_startTime;
+ // if video has ended
+ if (m_isFile && actTime * m_frameRate >= m_range[1])
+ {
+ // in any case, this resets the cache
+ stopCache();
+ // if repeats are set, decrease them
+ if (m_repeat > 0)
+ --m_repeat;
+ // if video has to be replayed
+ if (m_repeat != 0)
+ {
+ // reset its position
+ actTime -= (m_range[1] - m_range[0]) / m_frameRate;
+ m_startTime += (m_range[1] - m_range[0]) / m_frameRate;
+ }
+ // if video has to be stopped, stop it
+ else
+ {
+ m_status = SourceStopped;
+ return;
+ }
+ }
// actual frame
- long actFrame = m_isFile ? long(actTime * actFrameRate()) : m_lastFrame + 1;
+ long actFrame = (m_isImage) ? m_lastFrame+1 : long(actTime * actFrameRate());
// if actual frame differs from last frame
if (actFrame != m_lastFrame)
{
+ AVFrame* frame;
// get image
- if(grabFrame(actFrame))
+ if((frame = grabFrame(actFrame)) != NULL)
{
- AVFrame* frame = getFrame();
+ if (!m_isFile && !m_cacheStarted)
+ {
+ // streaming without cache: detect synchronization problem
+ double execTime = PIL_check_seconds_timer() - startTime;
+ if (execTime > 0.005)
+ {
+ // exec time is too long, it means that the function was blocking
+ // resynchronize the stream from this time
+ m_startTime += execTime;
+ }
+ }
// save actual frame
m_lastFrame = actFrame;
// init image, if needed
init(short(m_codecCtx->width), short(m_codecCtx->height));
// process image
process((BYTE*)(frame->data[0]));
+ // finished with the frame, release it so that cache can reuse it
+ releaseFrame(frame);
// in case it is an image, automatically stop reading it
if (m_isImage)
{
@@ -495,6 +779,12 @@ void VideoFFmpeg::loadFrame (void)
// close the file as we don't need it anymore
release();
}
+ } else if (!m_isFile)
+ {
+ // we didn't get a frame and we are streaming, this may be due to
+ // a delay in the network or because we are getting the frame too fast.
+ // In the later case, shift time by a small amount to compensate for a drift
+ m_startTime += 0.01;
}
}
}
@@ -507,77 +797,135 @@ void VideoFFmpeg::setPositions (void)
// set video start time
m_startTime = PIL_check_seconds_timer();
// if file is played and actual position is before end position
- if (m_isFile && !m_eof && m_lastFrame >= 0 && m_lastFrame < m_range[1] * actFrameRate())
+ if (!m_eof && m_lastFrame >= 0 && (!m_isFile || m_lastFrame < m_range[1] * actFrameRate()))
// continue from actual position
m_startTime -= double(m_lastFrame) / actFrameRate();
- else
+ else {
m_startTime -= m_range[0];
+ // start from begining, stop cache just in case
+ stopCache();
+ }
}
// position pointer in file, position in second
-bool VideoFFmpeg::grabFrame(long position)
+AVFrame *VideoFFmpeg::grabFrame(long position)
{
AVPacket packet;
int frameFinished;
int posFound = 1;
bool frameLoaded = false;
long long targetTs = 0;
+ CacheFrame *frame;
- // first check if the position that we are looking for is in the preseek range
- // if so, just read the frame until we get there
- if (position > m_curPosition + 1
- && m_preseek
- && position - (m_curPosition + 1) < m_preseek)
+ if (m_cacheStarted)
{
- while(av_read_frame(m_formatCtx, &packet)>=0)
+ // when cache is active, we must not read the file directly
+ do {
+ pthread_mutex_lock(&m_cacheMutex);
+ frame = (CacheFrame *)m_frameCacheBase.first;
+ pthread_mutex_unlock(&m_cacheMutex);
+ // no need to remove the frame from the queue: the cache thread does not touch the head, only the tail
+ if (frame == NULL)
+ {
+ // no frame in cache, in case of file it is an abnormal situation
+ if (m_isFile)
+ {
+ // go back to no threaded reading
+ stopCache();
+ break;
+ }
+ return NULL;
+ }
+ if (frame->framePosition == -1)
+ {
+ // this frame mark the end of the file (only used for file)
+ // leave in cache to make sure we don't miss it
+ m_eof = true;
+ return NULL;
+ }
+ // for streaming, always return the next frame,
+ // that's what grabFrame does in non cache mode anyway.
+ if (!m_isFile || frame->framePosition == position)
+ {
+ return frame->frame;
+ }
+ // this frame is not useful, release it
+ pthread_mutex_lock(&m_cacheMutex);
+ BLI_remlink(&m_frameCacheBase, frame);
+ BLI_addtail(&m_frameCacheFree, frame);
+ pthread_mutex_unlock(&m_cacheMutex);
+ } while (true);
+ }
+ // come here when there is no cache or cache has been stopped
+ // locate the frame, by seeking if necessary (seeking is only possible for files)
+ if (m_isFile)
+ {
+ // first check if the position that we are looking for is in the preseek range
+ // if so, just read the frame until we get there
+ if (position > m_curPosition + 1
+ && m_preseek
+ && position - (m_curPosition + 1) < m_preseek)
{
- if (packet.stream_index == m_videoStream)
+ while(av_read_frame(m_formatCtx, &packet)>=0)
{
- avcodec_decode_video(
- m_codecCtx,
- m_frame, &frameFinished,
- packet.data, packet.size);
- if (frameFinished)
- m_curPosition++;
+ if (packet.stream_index == m_videoStream)
+ {
+ avcodec_decode_video(
+ m_codecCtx,
+ m_frame, &frameFinished,
+ packet.data, packet.size);
+ if (frameFinished)
+ m_curPosition++;
+ }
+ av_free_packet(&packet);
+ if (position == m_curPosition+1)
+ break;
}
- av_free_packet(&packet);
- if (position == m_curPosition+1)
- break;
}
- }
- // if the position is not in preseek, do a direct jump
- if (position != m_curPosition + 1)
- {
- double timeBase = av_q2d(m_formatCtx->streams[m_videoStream]->time_base);
- long long pos = (long long)
- ((long long) (position - m_preseek) * AV_TIME_BASE / m_baseFrameRate);
- long long startTs = m_formatCtx->streams[m_videoStream]->start_time;
+ // if the position is not in preseek, do a direct jump
+ if (position != m_curPosition + 1)
+ {
+ double timeBase = av_q2d(m_formatCtx->streams[m_videoStream]->time_base);
+ long long pos = (long long)
+ ((long long) (position - m_preseek) * AV_TIME_BASE / m_baseFrameRate);
+ long long startTs = m_formatCtx->streams[m_videoStream]->start_time;
- if (pos < 0)
- pos = 0;
+ if (pos < 0)
+ pos = 0;
- if (startTs != AV_NOPTS_VALUE)
- pos += (long long)(startTs * AV_TIME_BASE * timeBase);
+ if (startTs != AV_NOPTS_VALUE)
+ pos += (long long)(startTs * AV_TIME_BASE * timeBase);
- if (position <= m_curPosition || !m_eof)
- {
- // no need to seek past the end of the file
- if (av_seek_frame(m_formatCtx, -1, pos, AVSEEK_FLAG_BACKWARD) >= 0)
+ if (position <= m_curPosition || !m_eof)
{
- // current position is now lost, guess a value.
- // It's not important because it will be set at this end of this function
- m_curPosition = position - m_preseek - 1;
+ // no need to seek past the end of the file
+ if (av_seek_frame(m_formatCtx, -1, pos, AVSEEK_FLAG_BACKWARD) >= 0)
+ {
+ // current position is now lost, guess a value.
+ // It's not important because it will be set at this end of this function
+ m_curPosition = position - m_preseek - 1;
+ }
}
- }
- // this is the timestamp of the frame we're looking for
- targetTs = (long long)(((double) position) / m_baseFrameRate / timeBase);
- if (startTs != AV_NOPTS_VALUE)
- targetTs += startTs;
+ // this is the timestamp of the frame we're looking for
+ targetTs = (long long)(((double) position) / m_baseFrameRate / timeBase);
+ if (startTs != AV_NOPTS_VALUE)
+ targetTs += startTs;
- posFound = 0;
- avcodec_flush_buffers(m_codecCtx);
+ posFound = 0;
+ avcodec_flush_buffers(m_codecCtx);
+ }
+ } else if (m_isThreaded)
+ {
+ // cache is not started but threading is possible
+ // better not read the stream => make take some time, better start caching
+ if (startCache())
+ return NULL;
+ // Abnormal!!! could not start cache, fall back on direct read
+ m_isThreaded = false;
}
+ // find the correct frame, in case of streaming and no cache, it means just
+ // return the next frame. This is not quite correct, may need more work
while(av_read_frame(m_formatCtx, &packet)>=0)
{
if(packet.stream_index == m_videoStream)
@@ -632,10 +980,22 @@ bool VideoFFmpeg::grabFrame(long position)
}
av_free_packet(&packet);
}
- m_eof = !frameLoaded;
+ m_eof = m_isFile && !frameLoaded;
if (frameLoaded)
+ {
m_curPosition = position;
- return frameLoaded;
+ if (m_isThreaded)
+ {
+ // normal case for file: first locate, then start cache
+ if (!startCache())
+ {
+ // Abnormal!! could not start cache, return to non-cache mode
+ m_isThreaded = false;
+ }
+ }
+ return m_frameRGB;
+ }
+ return NULL;
}
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.h b/source/gameengine/VideoTexture/VideoFFmpeg.h
index e60f1727aab..51ce2c4eebe 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.h
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.h
@@ -24,12 +24,17 @@ http://www.gnu.org/copyleft/lesser.txt.
#ifdef WITH_FFMPEG
extern "C" {
+#include <pthread.h>
#include <ffmpeg/avformat.h>
#include <ffmpeg/avcodec.h>
#include <ffmpeg/rational.h>
#include <ffmpeg/swscale.h>
+#include "DNA_listBase.h"
+#include "BLI_threads.h"
+#include "BLI_blenlib.h"
}
+
#if LIBAVFORMAT_VERSION_INT < (49 << 16)
#define FFMPEG_OLD_FRAME_RATE 1
#else
@@ -54,6 +59,8 @@ static inline AVCodecContext* get_codec_from_stream(AVStream* stream)
#include "VideoBase.h"
+#define CACHE_FRAME_SIZE 5
+#define CACHE_PACKET_SIZE 30
// type VideoFFmpeg declaration
class VideoFFmpeg : public VideoBase
@@ -91,7 +98,6 @@ public:
char *getImageName(void) { return (m_isImage) ? m_imageName.Ptr() : NULL; }
protected:
-
// format and codec information
AVCodec *m_codec;
AVFormatContext *m_formatCtx;
@@ -138,6 +144,9 @@ protected:
/// is file an image?
bool m_isImage;
+ /// is image loading done in a separate thread?
+ bool m_isThreaded;
+
/// keep last image name
STR_String m_imageName;
@@ -157,10 +166,37 @@ protected:
int openStream(const char *filename, AVInputFormat *inputFormat, AVFormatParameters *formatParams);
/// check if a frame is available and load it in pFrame, return true if a frame could be retrieved
- bool grabFrame(long frame);
-
- /// return the frame in RGB24 format, the image data is found in AVFrame.data[0]
- AVFrame* getFrame(void) { return m_frameRGB; }
+ AVFrame* grabFrame(long frame);
+
+ /// in case of caching, put the frame back in free queue
+ void releaseFrame(AVFrame* frame);
+
+ /// start thread to load the video file/capture/stream
+ bool startCache();
+ void stopCache();
+
+private:
+ typedef struct {
+ Link link;
+ long framePosition;
+ AVFrame *frame;
+ } CacheFrame;
+ typedef struct {
+ Link link;
+ AVPacket packet;
+ } CachePacket;
+
+ bool m_stopThread;
+ bool m_cacheStarted;
+ ListBase m_thread;
+ ListBase m_frameCacheBase; // list of frames that are ready
+ ListBase m_frameCacheFree; // list of frames that are unused
+ ListBase m_packetCacheBase; // list of packets that are ready for decoding
+ ListBase m_packetCacheFree; // list of packets that are unused
+ pthread_mutex_t m_cacheMutex;
+
+ AVFrame *allocFrameRGB();
+ static void *cacheThread(void *);
};
inline VideoFFmpeg * getFFmpeg (PyImage * self)