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authorCampbell Barton <ideasman42@gmail.com>2009-06-16 18:21:58 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-06-16 18:21:58 +0400
commita1cf7988c1d71b5b0a975eff1e5de1d744143606 (patch)
tree18b885d0d35b583b2ee7e90eb79ae26675f20fa1 /source/gameengine/VideoTexture
parent2d40b8d56ff100b71dac7c4694f6115dcc0b01b5 (diff)
parent1025b750ee873edee48b03653ab0e6a7988245d0 (diff)
svn merge https://svn.blender.org/svnroot/bf-blender/trunk/blender -r20855:20928
Sequencer changes from source/blender/src coming next
Diffstat (limited to 'source/gameengine/VideoTexture')
-rw-r--r--source/gameengine/VideoTexture/blendVideoTex.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/blendVideoTex.cpp b/source/gameengine/VideoTexture/blendVideoTex.cpp
index 1dcc72c8f7d..dad52a426b6 100644
--- a/source/gameengine/VideoTexture/blendVideoTex.cpp
+++ b/source/gameengine/VideoTexture/blendVideoTex.cpp
@@ -204,6 +204,7 @@ PyObject* initVideoTexture(void)
#if (PY_VERSION_HEX >= 0x03000000)
m = PyModule_Create(&VideoTexture_module_def);
+ PyDict_SetItemString(PySys_GetObject("modules"), VideoTexture_module_def.m_name, m);
#else
m = Py_InitModule4("VideoTexture", moduleMethods,
"Module that allows to play video files on textures in GameBlender.",