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author | Campbell Barton <ideasman42@gmail.com> | 2013-04-18 05:52:38 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2013-04-18 05:52:38 +0400 |
commit | 3f7f07faf51c16f11e5eefeddb537b2e1b024f58 (patch) | |
tree | c33a03d05bf774ea363d355694432a400487ec10 /source/gameengine/VideoTexture | |
parent | 9cceec40c47543eb372bd9c1331901857b5f120a (diff) |
style cleanup
Diffstat (limited to 'source/gameengine/VideoTexture')
-rw-r--r-- | source/gameengine/VideoTexture/Texture.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/Texture.cpp b/source/gameengine/VideoTexture/Texture.cpp index aebc2aeef01..1efbc50bfe0 100644 --- a/source/gameengine/VideoTexture/Texture.cpp +++ b/source/gameengine/VideoTexture/Texture.cpp @@ -381,7 +381,7 @@ static PyObject *Texture_refresh(Texture *self, PyObject *args) texture = self->m_scaledImg; } // load texture for rendering - loadTexture (self->m_actTex, texture, size, self->m_mipmap); + loadTexture(self->m_actTex, texture, size, self->m_mipmap); // refresh texture source, if required if (refreshSource) self->m_source->m_image->refresh(); |