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authorCampbell Barton <ideasman42@gmail.com>2015-09-08 12:39:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-09-08 12:42:58 +0300
commitabb63be099687cdf1ae9573c344b7e3bb71be0eb (patch)
tree7d57b7b3f1375bab6840b4b73296c79fdc150788 /source/gameengine/VideoTexture
parent5f120f7723584032a9ed7ddf4f921e3075db7f2d (diff)
Use C++ guarded alloc for FilterBase
Diffstat (limited to 'source/gameengine/VideoTexture')
-rw-r--r--source/gameengine/VideoTexture/FilterBase.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/VideoTexture/FilterBase.h b/source/gameengine/VideoTexture/FilterBase.h
index 25a6d5ff31c..498917e2375 100644
--- a/source/gameengine/VideoTexture/FilterBase.h
+++ b/source/gameengine/VideoTexture/FilterBase.h
@@ -116,6 +116,10 @@ protected:
// otherwise return converted pixel
return m_previous->m_filter->convert(src, x, y, size, pixSize);
}
+
+#ifdef WITH_CXX_GUARDEDALLOC
+ MEM_CXX_CLASS_ALLOC_FUNCS("GE:FilterBase")
+#endif
};