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authorMitchell Stokes <mogurijin@gmail.com>2013-06-22 09:27:28 +0400
committerMitchell Stokes <mogurijin@gmail.com>2013-06-22 09:27:28 +0400
commit92aca19eda577f90574050c18d7fb1fb8ca9e90b (patch)
tree619fde747dcff6df4c9c7f43ccd217b5cc5c6bb6 /source/gameengine
parent86c7bf733124b2959c4586e2e315e6a4ad53f725 (diff)
BGE: Fix for [#35815] "makeScreenshot() relative path not working in Blenderplayer" reported by HG1.
Someone forgot to add relative path expansion (BLI_path_abs) to the Blenderplayer...
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.cpp4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index 8a6a41f3f99..dd914cd6e7d 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -41,11 +41,14 @@
#include "RAS_IPolygonMaterial.h"
#include "GPC_Canvas.h"
+#include "BLI_path_util.h"
#include "BLI_string.h"
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
+#include "BKE_global.h"
+#include "BKE_main.h"
#include "BKE_image.h"
extern "C" {
@@ -454,6 +457,7 @@ MakeScreenShot(
// create file path
char path[FILE_MAX];
BLI_strncpy(path, filename, sizeof(path));
+ BLI_path_abs(path, G.main->name);
BKE_add_image_extension_from_type(path, im_format.imtype);
// create and save imbuf