diff options
author | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-06-04 06:54:42 +0400 |
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committer | Hamed Zaghaghi <hamed.zaghaghi@gmail.com> | 2008-06-04 06:54:42 +0400 |
commit | d565e8a02f94e61fbebcfbcdcef1f547b4e6b65b (patch) | |
tree | c7b9f8f4e5549fc9aba645b864b27994ab5aea6f /source/gameengine | |
parent | 772d241582a8d396425cd7f53438871858669a99 (diff) |
bugfix #13618 - 2d filters + GLSL python scripts
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Rasterizer/RAS_2DFilterManager.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp index 9454edfacfe..e8562c54539 100644 --- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp +++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp @@ -166,6 +166,9 @@ void RAS_2DFilterManager::StartShaderProgram(unsigned int shaderprogram) GLint uniformLoc; bgl::blUseProgramObjectARB(shaderprogram); uniformLoc = bgl::blGetUniformLocationARB(shaderprogram, "bgl_RenderedTexture"); + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, texname); + if (uniformLoc != -1) { bgl::blUniform1iARB(uniformLoc, 0); |