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author | Campbell Barton <ideasman42@gmail.com> | 2014-08-17 06:18:40 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-08-17 06:18:40 +0400 |
commit | bba80ed7afa8ccea14310f35f767749f5d04207e (patch) | |
tree | 4c1d221020f9f07d190cb37e44df0de42f2b61a9 /source/gameengine | |
parent | f789d0b606d6d11af2987cb50bca59d53d9896d2 (diff) |
Cleanup
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_ShapeActionActuator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.h b/source/gameengine/Converter/BL_ShapeActionActuator.h index f72275b79cf..e96d0e0ebb4 100644 --- a/source/gameengine/Converter/BL_ShapeActionActuator.h +++ b/source/gameengine/Converter/BL_ShapeActionActuator.h @@ -59,7 +59,7 @@ public: virtual void ProcessReplica(); void SetBlendTime (float newtime); - void BlendShape(struct Key* key, float weigth); + void BlendShape(struct Key* key, float weight); bAction* GetAction() { return m_action; } void SetAction(bAction* act) { m_action= act; } |