Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorMitchell Stokes <mogurijin@gmail.com>2011-01-05 04:34:33 +0300
committerMitchell Stokes <mogurijin@gmail.com>2011-01-05 04:34:33 +0300
commita9f808355141b2837de9b0e89ee43a0af335c05f (patch)
treec1d6bda995d72d3269999679cfaa19f32d3b1582 /source/gameengine
parent09852b9a58e49cf1c33af59a88d5dac9bbfc8697 (diff)
Adding overhead drawing (frame rate, profile, debug props) capabilities back to the Blenderplayer by replacing commented out BMF_* functions with BLF_* equivalents.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.cpp6
1 files changed, 2 insertions, 4 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
index 51cd323a375..b5b6851bc52 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
@@ -347,13 +347,11 @@ void GPC_RenderTools::RenderText2D(RAS_TEXT_RENDER_MODE mode,
if (mode == RAS_IRenderTools::RAS_TEXT_PADDED)
{
glColor3ub(0, 0, 0);
- glRasterPos2s(xco+1, height-yco-1);
- // XXX BMF_DrawString(m_font, s);
+ BLF_draw_default(xco+1, height-yco-1, 0.f, text, strlen(text));
}
glColor3ub(255, 255, 255);
- glRasterPos2s(xco, height-yco);
- // XXX BMF_DrawString(m_font, s);
+ BLF_draw_default(xco, height-yco, 0.f, text, strlen(text));
// Restore view settings
glMatrixMode(GL_PROJECTION);