diff options
author | Ton Roosendaal <ton@blender.org> | 2008-11-02 21:12:45 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2008-11-02 21:12:45 +0300 |
commit | db24487449b1340eed2f29394fdbcdf2e7acc3ea (patch) | |
tree | 68987259338e1acbb4baad1dcae0edfcabda6276 /source/gameengine | |
parent | a775719e23aecfd09accff61d16ba59514538416 (diff) |
Makefile fixes for compiling with new videotexture code.
Also: buttons for logic, controllers, didn't line up correct when
multiple objects were selected (too little space)
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Makefile b/source/gameengine/Makefile index 1d3bc8c2058..51bc0f7d39f 100644 --- a/source/gameengine/Makefile +++ b/source/gameengine/Makefile @@ -35,7 +35,7 @@ DIR = $(OCGDIR)/gameengine DIRS = BlenderRoutines DIRS += Converter DIRS += Expressions GameLogic Ketsji Rasterizer SceneGraph -DIRS += Network Physics +DIRS += Network Physics VideoTexture ifeq ($(WITH_BF_BLENDERGAMEENGINE),true) DIRS += GamePlayer |