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authorJörg Müller <nexyon@gmail.com>2015-06-16 11:03:35 +0300
committerJörg Müller <nexyon@gmail.com>2015-07-28 15:01:53 +0300
commita0cbebf404d6c46e59b090e7217ce39d7e760809 (patch)
treefad66bb8f714c160c3a3f016e1fba1711824e34d /source/gameengine
parent58956f3b91e581ef7040371dda3e3595902c18d9 (diff)
Audaspace: fixing problems for the merge to master suggested by Campbell and Sergey.
- rename WITH_EXTERNAL_AUDASPACE to WITH_SYSTEM_AUDASPACE. - rename C/PYAUDASPACE to AUDASPACE_C/PY - simplifying cmake defines and includes. - fixing include paths and enabling WITH_SYSTEM_AUDASPACE for windows. - fixing scons building. - other minor build system fixes.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp6
-rw-r--r--source/gameengine/BlenderRoutines/CMakeLists.txt11
-rw-r--r--source/gameengine/BlenderRoutines/SConscript5
-rw-r--r--source/gameengine/Converter/CMakeLists.txt11
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.cpp6
-rw-r--r--source/gameengine/Converter/SConscript5
-rw-r--r--source/gameengine/GamePlayer/ghost/CMakeLists.txt11
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp6
-rw-r--r--source/gameengine/GamePlayer/ghost/SConscript5
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt15
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h8
-rw-r--r--source/gameengine/Ketsji/SConscript7
14 files changed, 46 insertions, 64 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 7dfefb07184..dcdc5463b04 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -102,11 +102,7 @@ typedef void * wmUIHandlerRemoveFunc;
}
#ifdef WITH_AUDASPACE
-# ifdef WITH_EXTERNAL_AUDASPACE
-# include <audaspace/AUD_Device.h>
-# else
-# include "AUD_C-API.h"
-# endif
+# include AUD_DEVICE_H
#endif
static BlendFileData *load_game_data(char *filename)
diff --git a/source/gameengine/BlenderRoutines/CMakeLists.txt b/source/gameengine/BlenderRoutines/CMakeLists.txt
index 324babf9fa9..aaeb2e10462 100644
--- a/source/gameengine/BlenderRoutines/CMakeLists.txt
+++ b/source/gameengine/BlenderRoutines/CMakeLists.txt
@@ -56,14 +56,11 @@ set(SRC
add_definitions(${GL_DEFINITIONS})
if(WITH_AUDASPACE)
- add_definitions(-DWITH_AUDASPACE)
+ add_definitions(${AUDASPACE_DEFINITIONS})
- if(WITH_EXTERNAL_AUDASPACE)
- add_definitions(-DWITH_EXTERNAL_AUDASPACE)
- list(APPEND INC_SYS ${CAUDASPACE_INCLUDE_DIRS})
- else()
- list(APPEND INC ../../../intern/audaspace/intern)
- endif()
+ list(APPEND INC_SYS
+ ${AUDASPACE_C_INCLUDE_DIRS}
+ )
endif()
if(WITH_CODEC_FFMPEG)
diff --git a/source/gameengine/BlenderRoutines/SConscript b/source/gameengine/BlenderRoutines/SConscript
index def0bc32697..9bce7b78bf4 100644
--- a/source/gameengine/BlenderRoutines/SConscript
+++ b/source/gameengine/BlenderRoutines/SConscript
@@ -39,7 +39,6 @@ incs = [
'#source/blender',
env['BF_GLEW_INC'],
'#/intern/glew-mx',
- '#intern/audaspace/intern',
'#intern/ghost/include',
'#intern/moto/include',
'#source/blender/blenfont',
@@ -67,6 +66,10 @@ incs = [
]
incs = ' '.join(incs)
+if env['WITH_BF_AUDASPACE']:
+ defs += env['BF_AUDASPACE_DEF']
+ incs += ' ' + env['BF_AUDASPACE_C_INC']
+
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
diff --git a/source/gameengine/Converter/CMakeLists.txt b/source/gameengine/Converter/CMakeLists.txt
index dba3f4da050..4db9fcebd06 100644
--- a/source/gameengine/Converter/CMakeLists.txt
+++ b/source/gameengine/Converter/CMakeLists.txt
@@ -113,14 +113,11 @@ if(WITH_BULLET)
endif()
if(WITH_AUDASPACE)
- add_definitions(-DWITH_AUDASPACE)
+ add_definitions(${AUDASPACE_DEFINITIONS})
- if(WITH_EXTERNAL_AUDASPACE)
- add_definitions(-DWITH_EXTERNAL_AUDASPACE)
- list(APPEND INC_SYS ${CAUDASPACE_INCLUDE_DIRS})
- else()
- list(APPEND INC ../../../intern/audaspace/intern)
- endif()
+ list(APPEND INC_SYS
+ ${AUDASPACE_C_INCLUDE_DIRS}
+ )
endif()
blender_add_lib(ge_converter "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp
index 65290ae4f2c..3b36e094a75 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.cpp
+++ b/source/gameengine/Converter/KX_ConvertActuators.cpp
@@ -42,11 +42,7 @@
#include "KX_ConvertActuators.h"
#ifdef WITH_AUDASPACE
-# ifdef WITH_EXTERNAL_AUDASPACE
-# include <audaspace/AUD_Sound.h>
-# else
-# include "AUD_C-API.h"
-# endif
+# include AUD_SOUND_H
#endif
// Actuators
diff --git a/source/gameengine/Converter/SConscript b/source/gameengine/Converter/SConscript
index affd4c94ed8..6336fcd3906 100644
--- a/source/gameengine/Converter/SConscript
+++ b/source/gameengine/Converter/SConscript
@@ -37,7 +37,6 @@ incs = [
'#intern/guardedalloc',
'#intern/string',
'#source/blender',
- '#intern/audaspace/intern',
'#intern/moto/include',
'#source/blender/blenkernel',
'#source/blender/blenlib',
@@ -79,6 +78,10 @@ if env['WITH_BF_PYTHON']:
incs += ' ' + env['BF_PYTHON_INC']
defs.append('WITH_PYTHON')
+if env['WITH_BF_AUDASPACE']:
+ defs += env['BF_AUDASPACE_DEF']
+ incs += ' ' + env['BF_AUDASPACE_C_INC']
+
if env['WITH_BF_CXX_GUARDEDALLOC']:
defs.append('WITH_CXX_GUARDEDALLOC')
diff --git a/source/gameengine/GamePlayer/ghost/CMakeLists.txt b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
index 58e47bc4440..48938b11cb9 100644
--- a/source/gameengine/GamePlayer/ghost/CMakeLists.txt
+++ b/source/gameengine/GamePlayer/ghost/CMakeLists.txt
@@ -85,14 +85,11 @@ if(WITH_INTERNATIONAL)
endif()
if(WITH_AUDASPACE)
- add_definitions(-DWITH_AUDASPACE)
+ add_definitions(${AUDASPACE_DEFINITIONS})
- if(WITH_EXTERNAL_AUDASPACE)
- add_definitions(-DWITH_EXTERNAL_AUDASPACE)
- list(APPEND INC_SYS ${CAUDASPACE_INCLUDE_DIRS})
- else()
- list(APPEND INC ../../../../intern/audaspace/intern)
- endif()
+ list(APPEND INC_SYS
+ ${AUDASPACE_C_INCLUDE_DIRS}
+ )
endif()
if(WITH_SDL AND WITH_SDL_DYNLOAD)
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index a0c314230f5..c3eb07d18a1 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -100,11 +100,7 @@ extern "C"
#include "GHOST_Rect.h"
#ifdef WITH_AUDASPACE
-# ifdef WITH_EXTERNAL_AUDASPACE
-# include <audaspace/AUD_Device.h>
-# else
-# include "AUD_C-API.h"
-# endif
+# include AUD_DEVICE_H
#endif
static void frameTimerProc(GHOST_ITimerTask* task, GHOST_TUns64 time);
diff --git a/source/gameengine/GamePlayer/ghost/SConscript b/source/gameengine/GamePlayer/ghost/SConscript
index 610abcd0357..c31bd0c2f08 100644
--- a/source/gameengine/GamePlayer/ghost/SConscript
+++ b/source/gameengine/GamePlayer/ghost/SConscript
@@ -44,7 +44,6 @@ incs = [
'#intern/memutil',
'#intern/moto/include',
'#intern/container',
- '#intern/audaspace/intern',
'#source/gameengine/Rasterizer/RAS_OpenGLRasterizer',
'#source/gameengine/BlenderRoutines',
'#source/gameengine/Converter',
@@ -81,6 +80,10 @@ if env['WITH_BF_PYTHON']:
incs += Split(env['BF_PYTHON_INC'])
defs.append('WITH_PYTHON')
+if env['WITH_BF_AUDASPACE']:
+ defs += env['BF_AUDASPACE_DEF']
+ incs.append(env['BF_AUDASPACE_C_INC'])
+
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index f938994f86a..2607e2bb4b7 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -248,17 +248,12 @@ if(WITH_CODEC_FFMPEG)
endif()
if(WITH_AUDASPACE)
- list(APPEND INC ../../../intern/audaspace/intern)
+ add_definitions(${AUDASPACE_DEFINITIONS})
- add_definitions(-DWITH_AUDASPACE)
-
- if(WITH_EXTERNAL_AUDASPACE)
- add_definitions(-DWITH_EXTERNAL_AUDASPACE)
- list(APPEND INC_SYS
- ${CAUDASPACE_INCLUDE_DIRS}
- ${PYAUDASPACE_INCLUDE_DIRS}
- )
- endif()
+ list(APPEND INC_SYS
+ ${AUDASPACE_C_INCLUDE_DIRS}
+ ${AUDASPACE_PY_INCLUDE_DIRS}
+ )
endif()
if(WITH_BULLET)
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 2eaacf43041..4cb632ed739 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -61,7 +61,7 @@ extern "C" {
# include "marshal.h" /* python header for loading/saving dicts */
}
-#include "AUD_PyInit.h"
+#include "../../../../intern/audaspace/intern/AUD_PyInit.h"
#endif /* WITH_PYTHON */
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 8f225e4d93b..14f0598d088 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -37,14 +37,14 @@
#include "KX_SoundActuator.h"
#ifdef WITH_AUDASPACE
-# ifdef WITH_EXTERNAL_AUDASPACE
+# ifdef WITH_SYSTEM_AUDASPACE
typedef float sample_t;
-# include <audaspace/AUD_Sound.h>
-# include <audaspace/AUD_Special.h>
-# include <audaspace/AUD_Device.h>
-# include <audaspace/AUD_Handle.h>
-# include <audaspace/python/PyAPI.h>
+# include AUD_PYTHON_H
# endif
+# include AUD_SOUND_H
+# include AUD_SPECIAL_H
+# include AUD_DEVICE_H
+# include AUD_HANDLE_H
#endif
#include "KX_GameObject.h"
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index 83d22142bda..5ec2fda722f 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -35,12 +35,8 @@
#include "SCA_IActuator.h"
#ifdef WITH_AUDASPACE
-# ifdef WITH_EXTERNAL_AUDASPACE
-# include <audaspace/AUD_Sound.h>
-# include <audaspace/AUD_Handle.h>
-# else
-# include "AUD_C-API.h"
-# endif
+# include AUD_SOUND_H
+# include AUD_HANDLE_H
#endif
#include "BKE_sound.h"
diff --git a/source/gameengine/Ketsji/SConscript b/source/gameengine/Ketsji/SConscript
index 8074a4064ff..5b2807d8172 100644
--- a/source/gameengine/Ketsji/SConscript
+++ b/source/gameengine/Ketsji/SConscript
@@ -40,8 +40,6 @@ incs = [
'#source/blender',
env['BF_GLEW_INC'],
'#/intern/glew-mx',
- '#intern/audaspace/FX',
- '#intern/audaspace/intern',
'#intern/moto/include',
'#source/blender/blenfont',
'#source/blender/blenkernel',
@@ -86,6 +84,11 @@ if env['WITH_BF_PYTHON']:
incs += ' ' + env['BF_PYTHON_INC']
defs.append('WITH_PYTHON')
+if env['WITH_BF_AUDASPACE']:
+ defs += env['BF_AUDASPACE_DEF']
+ incs += ' ' + env['BF_AUDASPACE_C_INC']
+ incs += ' ' + env['BF_AUDASPACE_PY_INC']
+
if env['WITH_BF_FFMPEG']:
defs.append('WITH_FFMPEG')