Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorAntony Riakiotakis <kalast@gmail.com>2012-04-04 21:18:01 +0400
committerAntony Riakiotakis <kalast@gmail.com>2012-04-04 21:18:01 +0400
commit680c23b77151640e0ddda9aad84d1a8e99ede037 (patch)
treeb5df15e52c16ec0323473e325bf8834d5136d2a8 /source/gameengine
parent84f3eb77867569318e80c27645970dc7e8454870 (diff)
Yet another windef.h compile fix for MinGW for game engine/video textures with ffmpeg. Looks like there is some redefinition of LONG , DWORD etc. Changing the order of inclusion resolves the issue.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/VideoTexture/VideoFFmpeg.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/VideoTexture/VideoFFmpeg.cpp b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
index 427be39ef22..99f2431ac1e 100644
--- a/source/gameengine/VideoTexture/VideoFFmpeg.cpp
+++ b/source/gameengine/VideoTexture/VideoFFmpeg.cpp
@@ -39,8 +39,8 @@ http://www.gnu.org/copyleft/lesser.txt.
#include <string>
-#include "Exception.h"
#include "VideoFFmpeg.h"
+#include "Exception.h"
// default framerate