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author | Campbell Barton <ideasman42@gmail.com> | 2012-04-22 04:27:38 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-22 04:27:38 +0400 |
commit | e57d258169b0a358b27eb33416d949bfffbe7aea (patch) | |
tree | d79e25582aadb765881b4e038599b02e210dea7f /source/gameengine | |
parent | 126f766b4cefd360e5f760875af34a0827dc2b4b (diff) |
- fix memory leak in mesh_strip_loose_polysloops(), occurred during 3ds import.
- updating normals in py/api's mesh.transform() wasn't working and gave annoying print, disable this, script authors can call calc_normals explicitly if they need.
Diffstat (limited to 'source/gameengine')
0 files changed, 0 insertions, 0 deletions