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author | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-20 00:04:13 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2017-05-20 00:31:49 +0300 |
commit | 3dee1f079f3ac84a649dda90f920610681ffb52d (patch) | |
tree | f1dda619129ca9befbe28c15aa3e71f0409ec54f /source/gameengine | |
parent | 177385dc439b4f6b478a033413a8df992e7f5ed3 (diff) |
Fix T51560: Black pixels on a denoising render
Once again, numerical instabilities causing the Cholesky decomposition to fail.
However, further increasing the diagonal correction just because of a few
pixels in very specific scenes and settings seems unjustified.
Therefore, this commit simply falls back to the basic NLM-filtered pixel
if the more advanced model fails.
Diffstat (limited to 'source/gameengine')
0 files changed, 0 insertions, 0 deletions