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authorCampbell Barton <ideasman42@gmail.com>2018-04-01 12:03:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-04-01 12:03:25 +0300
commitb65ea517eb932bde950bde51979c6a3fd258efa8 (patch)
tree8f3a291a7e1778bb3af45cdb1d98a621efbd1a7d /source/gameengine
parent916c91bd08933d596eaca3e369467daf7964612e (diff)
parent473f17b3d557adbb06b89e0a186be48a0129086d (diff)
Merge branch 'master' into blender2.8
- Undo that changes modes currently asserts, since undo is now screen data. Most likely we will change how object mode and workspaces work since it's not practical/maintainable at the moment. - Removed view_layer from particle settings (wasn't needed and complicated undo).
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Ketsji/KX_FontObject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_FontObject.cpp b/source/gameengine/Ketsji/KX_FontObject.cpp
index 91e8e4fd42b..ae79284288d 100644
--- a/source/gameengine/Ketsji/KX_FontObject.cpp
+++ b/source/gameengine/Ketsji/KX_FontObject.cpp
@@ -142,7 +142,7 @@ int GetFontId(VFont *vfont)
fontid = BLF_load("default");
/* XXX the following code is supposed to work (after you add get_builtin_packedfile to BKE_font.h )
- * unfortunately it's crashing on blf_glyph.c:173 because gc->max_glyph_width is 0
+ * unfortunately it's crashing on blf_glyph.c:173 because gc->glyph_width_max is 0
*/
// packedfile=get_builtin_packedfile();
// fontid= BLF_load_mem(font->name, (unsigned char*)packedfile->data, packedfile->size);