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authorLukas Tönne <lukas.toenne@gmail.com>2014-08-23 18:14:11 +0400
committerLukas Tönne <lukas.toenne@gmail.com>2014-08-23 18:17:35 +0400
commite390e9e57140b6cb65c3640ac70e127af2359d14 (patch)
tree58d6f0b8283a0b03cd5d6b389176261508bc903e /source/gameengine
parent151800662fc76998e42796efcc4d9b181c57c1b3 (diff)
Fix T41538: Sun Beam Node has artifact at its radius.
The sunbeams node was clamping the range of influence to start at 1 pixel distance from the source. This was a poor fix for artifacts caused by an off set in buffer coordinates. Since the u coordinate starts at ceil(umax) the v coordinate also has to use ceil. This also fixes some discontinuities that became visible when the source point is close to a sharp line in the input image.
Diffstat (limited to 'source/gameengine')
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