diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-04-29 19:47:02 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-04-29 19:47:02 +0400 |
commit | e701f9b67010279db02ceb51f7d08078cb34170a (patch) | |
tree | 22134b33527f2d3a1b05f4265422bf5d98420bbc /source/gameengine | |
parent | 038c12895f50a97607dd372cb0780c55eb38fe22 (diff) |
style cleanup: whitespace / commas
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_BlenderDataConversion.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/VideoTexture/ImageRender.cpp | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp index 382165065af..ad232818c33 100644 --- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp +++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp @@ -1000,9 +1000,9 @@ RAS_MeshObject* BL_ConvertMesh(Mesh* mesh, Object* blenderobj, KX_Scene* scene, float fno[3]; if (mface->v4) - normal_quad_v3( fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co); + normal_quad_v3(fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co, mvert[mface->v4].co); else - normal_tri_v3( fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co); + normal_tri_v3(fno,mvert[mface->v1].co, mvert[mface->v2].co, mvert[mface->v3].co); no0 = no1 = no2 = no3 = MT_Vector3(fno); } diff --git a/source/gameengine/VideoTexture/ImageRender.cpp b/source/gameengine/VideoTexture/ImageRender.cpp index 9f7d42dcf56..98a3dc8f96a 100644 --- a/source/gameengine/VideoTexture/ImageRender.cpp +++ b/source/gameengine/VideoTexture/ImageRender.cpp @@ -608,10 +608,10 @@ ImageRender::ImageRender (KX_Scene * scene, KX_GameObject * observer, KX_GameObj { v4 = polygon->GetVertex(3); mirrorVerts.push_back(v4); - area = normal_quad_v3( normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), (float*)v4->getXYZ()); + area = normal_quad_v3(normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ(), (float*)v4->getXYZ()); } else { - area = normal_tri_v3( normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ()); + area = normal_tri_v3(normal,(float*)v1->getXYZ(), (float*)v2->getXYZ(), (float*)v3->getXYZ()); } area = fabs(area); mirrorArea += area; |