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authorCampbell Barton <ideasman42@gmail.com>2009-04-07 15:06:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-04-07 15:06:35 +0400
commit5d64dd019e7e8150db40505097d1b4048f4e0153 (patch)
tree65d3ac2f7d7d8a9e3aad5ba5331c43a5d1fca358 /source/gameengine
parentc054ea02039e9209095108c1b1f42250a7e85d8f (diff)
BGE Python API
Use each types dictionary to store attributes PyAttributeDef's so it uses pythons hash lookup (which it was already doing for methods) rather then doing a string lookup on the array each time. This also means attributes can be found in the type without having to do a dir() on the instance.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp9
-rw-r--r--source/gameengine/Converter/BL_ShapeActionActuator.cpp8
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.cpp949
-rw-r--r--source/gameengine/Expressions/PyObjectPlus.h48
-rw-r--r--source/gameengine/GameLogic/SCA_ActuatorSensor.cpp16
-rw-r--r--source/gameengine/GameLogic/SCA_DelaySensor.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_JoystickSensor.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.cpp10
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp10
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.cpp8
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_Camera.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.cpp9
-rw-r--r--source/gameengine/Ketsji/KX_GameActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp4
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_ParentActuator.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_PolygonMaterial.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_PythonInitTypes.cpp139
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.cpp10
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp6
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.cpp11
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.cpp8
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.cpp8
39 files changed, 639 insertions, 812 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index 9102c453a16..8d7624db5d4 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -1037,21 +1037,14 @@ PyAttributeDef BL_ActionActuator::Attributes[] = {
};
PyObject* BL_ActionActuator::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int BL_ActionActuator::py_setattro(PyObject *attr, PyObject* value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
-
PyObject* BL_ActionActuator::pyattr_get_action(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
{
BL_ActionActuator* self= static_cast<BL_ActionActuator*>(self_v);
diff --git a/source/gameengine/Converter/BL_ShapeActionActuator.cpp b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
index d52cc8cfccc..32fd566983a 100644
--- a/source/gameengine/Converter/BL_ShapeActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ShapeActionActuator.cpp
@@ -486,17 +486,11 @@ PyAttributeDef BL_ShapeActionActuator::Attributes[] = {
PyObject* BL_ShapeActionActuator::py_getattro(PyObject* attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int BL_ShapeActionActuator::py_setattro(PyObject *attr, PyObject* value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* setStart */
diff --git a/source/gameengine/Expressions/PyObjectPlus.cpp b/source/gameengine/Expressions/PyObjectPlus.cpp
index 03afa62a6da..3148dfc2b89 100644
--- a/source/gameengine/Expressions/PyObjectPlus.cpp
+++ b/source/gameengine/Expressions/PyObjectPlus.cpp
@@ -98,6 +98,10 @@ PyMethodDef PyObjectPlus::Methods[] = {
{NULL, NULL} /* Sentinel */
};
+PyAttributeDef PyObjectPlus::Attributes[] = {
+ {NULL} //Sentinel
+};
+
/*------------------------------
* PyObjectPlus Parents -- Every class, even the abstract one should have parents
------------------------------*/
@@ -136,561 +140,574 @@ int PyObjectPlus::py_setattro(PyObject *attr, PyObject* value)
return 1;
}
-PyObject *PyObjectPlus::py_getattro_self(const PyAttributeDef attrlist[], void *self, PyObject *attr)
+PyObject *PyObjectPlus::py_get_attrdef(void *self, const PyAttributeDef *attrdef)
{
- char *attr_str= PyString_AsString(attr);
-
- const PyAttributeDef *attrdef;
- for (attrdef=attrlist; attrdef->m_name != NULL; attrdef++)
+ if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
{
- if (!strcmp(attr_str, attrdef->m_name))
+ // fake attribute, ignore
+ return NULL;
+ }
+ if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_FUNCTION)
+ {
+ // the attribute has no field correspondance, handover processing to function.
+ if (attrdef->m_getFunction == NULL)
+ return NULL;
+ return (*attrdef->m_getFunction)(self, attrdef);
+ }
+ char *ptr = reinterpret_cast<char*>(self)+attrdef->m_offset;
+ if (attrdef->m_length > 1)
+ {
+ PyObject* resultlist = PyList_New(attrdef->m_length);
+ for (unsigned int i=0; i<attrdef->m_length; i++)
{
- if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
+ switch (attrdef->m_type) {
+ case KX_PYATTRIBUTE_TYPE_BOOL:
+ {
+ bool *val = reinterpret_cast<bool*>(ptr);
+ ptr += sizeof(bool);
+ PyList_SetItem(resultlist,i,PyInt_FromLong(*val));
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_SHORT:
+ {
+ short int *val = reinterpret_cast<short int*>(ptr);
+ ptr += sizeof(short int);
+ PyList_SetItem(resultlist,i,PyInt_FromLong(*val));
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_ENUM:
+ // enum are like int, just make sure the field size is the same
+ if (sizeof(int) != attrdef->m_size)
+ {
+ Py_DECREF(resultlist);
+ return NULL;
+ }
+ // walkthrough
+ case KX_PYATTRIBUTE_TYPE_INT:
+ {
+ int *val = reinterpret_cast<int*>(ptr);
+ ptr += sizeof(int);
+ PyList_SetItem(resultlist,i,PyInt_FromLong(*val));
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_FLOAT:
+ {
+ float *val = reinterpret_cast<float*>(ptr);
+ ptr += sizeof(float);
+ PyList_SetItem(resultlist,i,PyFloat_FromDouble(*val));
+ break;
+ }
+ default:
+ // no support for array of complex data
+ Py_DECREF(resultlist);
+ return NULL;
+ }
+ }
+ return resultlist;
+ }
+ else
+ {
+ switch (attrdef->m_type) {
+ case KX_PYATTRIBUTE_TYPE_BOOL:
+ {
+ bool *val = reinterpret_cast<bool*>(ptr);
+ return PyInt_FromLong(*val);
+ }
+ case KX_PYATTRIBUTE_TYPE_SHORT:
+ {
+ short int *val = reinterpret_cast<short int*>(ptr);
+ return PyInt_FromLong(*val);
+ }
+ case KX_PYATTRIBUTE_TYPE_ENUM:
+ // enum are like int, just make sure the field size is the same
+ if (sizeof(int) != attrdef->m_size)
{
- // fake attribute, ignore
return NULL;
}
- if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_FUNCTION)
+ // walkthrough
+ case KX_PYATTRIBUTE_TYPE_INT:
{
- // the attribute has no field correspondance, handover processing to function.
- if (attrdef->m_getFunction == NULL)
- return NULL;
- return (*attrdef->m_getFunction)(self, attrdef);
+ int *val = reinterpret_cast<int*>(ptr);
+ return PyInt_FromLong(*val);
}
- char *ptr = reinterpret_cast<char*>(self)+attrdef->m_offset;
- if (attrdef->m_length > 1)
+ case KX_PYATTRIBUTE_TYPE_FLOAT:
{
- PyObject* resultlist = PyList_New(attrdef->m_length);
- for (unsigned int i=0; i<attrdef->m_length; i++)
- {
- switch (attrdef->m_type) {
- case KX_PYATTRIBUTE_TYPE_BOOL:
- {
- bool *val = reinterpret_cast<bool*>(ptr);
- ptr += sizeof(bool);
- PyList_SetItem(resultlist,i,PyInt_FromLong(*val));
- break;
- }
- case KX_PYATTRIBUTE_TYPE_SHORT:
- {
- short int *val = reinterpret_cast<short int*>(ptr);
- ptr += sizeof(short int);
- PyList_SetItem(resultlist,i,PyInt_FromLong(*val));
- break;
- }
- case KX_PYATTRIBUTE_TYPE_ENUM:
- // enum are like int, just make sure the field size is the same
- if (sizeof(int) != attrdef->m_size)
- {
- Py_DECREF(resultlist);
- return NULL;
- }
- // walkthrough
- case KX_PYATTRIBUTE_TYPE_INT:
- {
- int *val = reinterpret_cast<int*>(ptr);
- ptr += sizeof(int);
- PyList_SetItem(resultlist,i,PyInt_FromLong(*val));
- break;
- }
- case KX_PYATTRIBUTE_TYPE_FLOAT:
- {
- float *val = reinterpret_cast<float*>(ptr);
- ptr += sizeof(float);
- PyList_SetItem(resultlist,i,PyFloat_FromDouble(*val));
- break;
- }
- default:
- // no support for array of complex data
- Py_DECREF(resultlist);
- return NULL;
- }
- }
- return resultlist;
+ float *val = reinterpret_cast<float*>(ptr);
+ return PyFloat_FromDouble(*val);
}
- else
+ case KX_PYATTRIBUTE_TYPE_STRING:
{
- switch (attrdef->m_type) {
- case KX_PYATTRIBUTE_TYPE_BOOL:
- {
- bool *val = reinterpret_cast<bool*>(ptr);
- return PyInt_FromLong(*val);
- }
- case KX_PYATTRIBUTE_TYPE_SHORT:
- {
- short int *val = reinterpret_cast<short int*>(ptr);
- return PyInt_FromLong(*val);
- }
- case KX_PYATTRIBUTE_TYPE_ENUM:
- // enum are like int, just make sure the field size is the same
- if (sizeof(int) != attrdef->m_size)
- {
- return NULL;
- }
- // walkthrough
- case KX_PYATTRIBUTE_TYPE_INT:
- {
- int *val = reinterpret_cast<int*>(ptr);
- return PyInt_FromLong(*val);
- }
- case KX_PYATTRIBUTE_TYPE_FLOAT:
- {
- float *val = reinterpret_cast<float*>(ptr);
- return PyFloat_FromDouble(*val);
- }
- case KX_PYATTRIBUTE_TYPE_STRING:
- {
- STR_String *val = reinterpret_cast<STR_String*>(ptr);
- return PyString_FromString(*val);
- }
- default:
- return NULL;
- }
+ STR_String *val = reinterpret_cast<STR_String*>(ptr);
+ return PyString_FromString(*val);
}
+ default:
+ return NULL;
}
}
- return NULL;
}
-int PyObjectPlus::py_setattro_self(const PyAttributeDef attrlist[], void *self, PyObject *attr, PyObject *value)
+#if 0
+PyObject *PyObjectPlus::py_getattro_self(const PyAttributeDef attrlist[], void *self, PyObject *attr)
{
+ char *attr_str= PyString_AsString(attr);
const PyAttributeDef *attrdef;
+
+ for (attrdef=attrlist; attrdef->m_name != NULL; attrdef++)
+ if (!strcmp(attr_str, attrdef->m_name))
+ return py_get_attrdef(self, attrdef);
+
+ return NULL;
+}
+#endif
+
+int PyObjectPlus::py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyObject *value)
+{
void *undoBuffer = NULL;
void *sourceBuffer = NULL;
size_t bufferSize = 0;
- char *attr_str= PyString_AsString(attr);
-
- for (attrdef=attrlist; attrdef->m_name != NULL; attrdef++)
+
+ char *ptr = reinterpret_cast<char*>(self)+attrdef->m_offset;
+ if (attrdef->m_length > 1)
{
- if (!strcmp(attr_str, attrdef->m_name))
+ if (!PySequence_Check(value))
{
- if (attrdef->m_access == KX_PYATTRIBUTE_RO ||
- attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
+ PyErr_SetString(PyExc_TypeError, "expected a sequence");
+ return 1;
+ }
+ if (PySequence_Size(value) != attrdef->m_length)
+ {
+ PyErr_SetString(PyExc_TypeError, "incorrect number of elements in sequence");
+ return 1;
+ }
+ switch (attrdef->m_type)
+ {
+ case KX_PYATTRIBUTE_TYPE_FUNCTION:
+ if (attrdef->m_setFunction == NULL)
{
- PyErr_SetString(PyExc_AttributeError, "property is read-only");
+ PyErr_SetString(PyExc_AttributeError, "function attribute without function, report to blender.org");
return 1;
}
- char *ptr = reinterpret_cast<char*>(self)+attrdef->m_offset;
- if (attrdef->m_length > 1)
+ return (*attrdef->m_setFunction)(self, attrdef, value);
+ case KX_PYATTRIBUTE_TYPE_BOOL:
+ bufferSize = sizeof(bool);
+ break;
+ case KX_PYATTRIBUTE_TYPE_SHORT:
+ bufferSize = sizeof(short int);
+ break;
+ case KX_PYATTRIBUTE_TYPE_ENUM:
+ case KX_PYATTRIBUTE_TYPE_INT:
+ bufferSize = sizeof(int);
+ break;
+ case KX_PYATTRIBUTE_TYPE_FLOAT:
+ bufferSize = sizeof(float);
+ break;
+ default:
+ // should not happen
+ PyErr_SetString(PyExc_AttributeError, "Unsupported attribute type, report to blender.org");
+ return 1;
+ }
+ // let's implement a smart undo method
+ bufferSize *= attrdef->m_length;
+ undoBuffer = malloc(bufferSize);
+ sourceBuffer = ptr;
+ if (undoBuffer)
+ {
+ memcpy(undoBuffer, sourceBuffer, bufferSize);
+ }
+ for (int i=0; i<attrdef->m_length; i++)
+ {
+ PyObject *item = PySequence_GetItem(value, i); /* new ref */
+ // we can decrement the reference immediately, the reference count
+ // is at least 1 because the item is part of an array
+ Py_DECREF(item);
+ switch (attrdef->m_type)
{
- if (!PySequence_Check(value))
- {
- PyErr_SetString(PyExc_TypeError, "expected a sequence");
- return 1;
- }
- if (PySequence_Size(value) != attrdef->m_length)
- {
- PyErr_SetString(PyExc_TypeError, "incorrect number of elements in sequence");
- return 1;
- }
- switch (attrdef->m_type)
+ case KX_PYATTRIBUTE_TYPE_BOOL:
{
- case KX_PYATTRIBUTE_TYPE_FUNCTION:
- if (attrdef->m_setFunction == NULL)
+ bool *var = reinterpret_cast<bool*>(ptr);
+ ptr += sizeof(bool);
+ if (PyInt_Check(item))
+ {
+ *var = (PyInt_AsLong(item) != 0);
+ }
+ else if (PyBool_Check(item))
{
- PyErr_SetString(PyExc_AttributeError, "function attribute without function, report to blender.org");
- return 1;
+ *var = (item == Py_True);
+ }
+ else
+ {
+ PyErr_SetString(PyExc_TypeError, "expected an integer or a bool");
+ goto UNDO_AND_ERROR;
}
- return (*attrdef->m_setFunction)(self, attrdef, value);
- case KX_PYATTRIBUTE_TYPE_BOOL:
- bufferSize = sizeof(bool);
- break;
- case KX_PYATTRIBUTE_TYPE_SHORT:
- bufferSize = sizeof(short int);
- break;
- case KX_PYATTRIBUTE_TYPE_ENUM:
- case KX_PYATTRIBUTE_TYPE_INT:
- bufferSize = sizeof(int);
- break;
- case KX_PYATTRIBUTE_TYPE_FLOAT:
- bufferSize = sizeof(float);
break;
- default:
- // should not happen
- PyErr_SetString(PyExc_AttributeError, "Unsupported attribute type, report to blender.org");
- return 1;
}
- // let's implement a smart undo method
- bufferSize *= attrdef->m_length;
- undoBuffer = malloc(bufferSize);
- sourceBuffer = ptr;
- if (undoBuffer)
+ case KX_PYATTRIBUTE_TYPE_SHORT:
{
- memcpy(undoBuffer, sourceBuffer, bufferSize);
- }
- for (int i=0; i<attrdef->m_length; i++)
- {
- PyObject *item = PySequence_GetItem(value, i); /* new ref */
- // we can decrement the reference immediately, the reference count
- // is at least 1 because the item is part of an array
- Py_DECREF(item);
- switch (attrdef->m_type)
+ short int *var = reinterpret_cast<short int*>(ptr);
+ ptr += sizeof(short int);
+ if (PyInt_Check(item))
{
- case KX_PYATTRIBUTE_TYPE_BOOL:
- {
- bool *var = reinterpret_cast<bool*>(ptr);
- ptr += sizeof(bool);
- if (PyInt_Check(item))
- {
- *var = (PyInt_AsLong(item) != 0);
- }
- else if (PyBool_Check(item))
- {
- *var = (item == Py_True);
- }
- else
- {
- PyErr_SetString(PyExc_TypeError, "expected an integer or a bool");
- goto UNDO_AND_ERROR;
- }
- break;
- }
- case KX_PYATTRIBUTE_TYPE_SHORT:
+ long val = PyInt_AsLong(item);
+ if (attrdef->m_clamp)
{
- short int *var = reinterpret_cast<short int*>(ptr);
- ptr += sizeof(short int);
- if (PyInt_Check(item))
- {
- long val = PyInt_AsLong(item);
- if (attrdef->m_clamp)
- {
- if (val < attrdef->m_imin)
- val = attrdef->m_imin;
- else if (val > attrdef->m_imax)
- val = attrdef->m_imax;
- }
- else if (val < attrdef->m_imin || val > attrdef->m_imax)
- {
- PyErr_SetString(PyExc_ValueError, "item value out of range");
- goto UNDO_AND_ERROR;
- }
- *var = (short int)val;
- }
- else
- {
- PyErr_SetString(PyExc_TypeError, "expected an integer");
- goto UNDO_AND_ERROR;
- }
- break;
+ if (val < attrdef->m_imin)
+ val = attrdef->m_imin;
+ else if (val > attrdef->m_imax)
+ val = attrdef->m_imax;
}
- case KX_PYATTRIBUTE_TYPE_ENUM:
- // enum are equivalent to int, just make sure that the field size matches:
- if (sizeof(int) != attrdef->m_size)
+ else if (val < attrdef->m_imin || val > attrdef->m_imax)
{
- PyErr_SetString(PyExc_AttributeError, "attribute size check error, report to blender.org");
+ PyErr_SetString(PyExc_ValueError, "item value out of range");
goto UNDO_AND_ERROR;
}
- // walkthrough
- case KX_PYATTRIBUTE_TYPE_INT:
+ *var = (short int)val;
+ }
+ else
+ {
+ PyErr_SetString(PyExc_TypeError, "expected an integer");
+ goto UNDO_AND_ERROR;
+ }
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_ENUM:
+ // enum are equivalent to int, just make sure that the field size matches:
+ if (sizeof(int) != attrdef->m_size)
+ {
+ PyErr_SetString(PyExc_AttributeError, "attribute size check error, report to blender.org");
+ goto UNDO_AND_ERROR;
+ }
+ // walkthrough
+ case KX_PYATTRIBUTE_TYPE_INT:
+ {
+ int *var = reinterpret_cast<int*>(ptr);
+ ptr += sizeof(int);
+ if (PyInt_Check(item))
+ {
+ long val = PyInt_AsLong(item);
+ if (attrdef->m_clamp)
{
- int *var = reinterpret_cast<int*>(ptr);
- ptr += sizeof(int);
- if (PyInt_Check(item))
- {
- long val = PyInt_AsLong(item);
- if (attrdef->m_clamp)
- {
- if (val < attrdef->m_imin)
- val = attrdef->m_imin;
- else if (val > attrdef->m_imax)
- val = attrdef->m_imax;
- }
- else if (val < attrdef->m_imin || val > attrdef->m_imax)
- {
- PyErr_SetString(PyExc_ValueError, "item value out of range");
- goto UNDO_AND_ERROR;
- }
- *var = (int)val;
- }
- else
- {
- PyErr_SetString(PyExc_TypeError, "expected an integer");
- goto UNDO_AND_ERROR;
- }
- break;
+ if (val < attrdef->m_imin)
+ val = attrdef->m_imin;
+ else if (val > attrdef->m_imax)
+ val = attrdef->m_imax;
}
- case KX_PYATTRIBUTE_TYPE_FLOAT:
+ else if (val < attrdef->m_imin || val > attrdef->m_imax)
{
- float *var = reinterpret_cast<float*>(ptr);
- ptr += sizeof(float);
- double val = PyFloat_AsDouble(item);
- if (val == -1.0 && PyErr_Occurred())
- {
- PyErr_SetString(PyExc_TypeError, "expected a float");
- goto UNDO_AND_ERROR;
- }
- else if (attrdef->m_clamp)
- {
- if (val < attrdef->m_fmin)
- val = attrdef->m_fmin;
- else if (val > attrdef->m_fmax)
- val = attrdef->m_fmax;
- }
- else if (val < attrdef->m_fmin || val > attrdef->m_fmax)
- {
- PyErr_SetString(PyExc_ValueError, "item value out of range");
- goto UNDO_AND_ERROR;
- }
- *var = (float)val;
- break;
+ PyErr_SetString(PyExc_ValueError, "item value out of range");
+ goto UNDO_AND_ERROR;
}
- default:
- // should not happen
- PyErr_SetString(PyExc_AttributeError, "attribute type check error, report to blender.org");
+ *var = (int)val;
+ }
+ else
+ {
+ PyErr_SetString(PyExc_TypeError, "expected an integer");
goto UNDO_AND_ERROR;
}
+ break;
}
- // no error, call check function if any
- if (attrdef->m_checkFunction != NULL)
+ case KX_PYATTRIBUTE_TYPE_FLOAT:
{
- if ((*attrdef->m_checkFunction)(self, attrdef) != 0)
+ float *var = reinterpret_cast<float*>(ptr);
+ ptr += sizeof(float);
+ double val = PyFloat_AsDouble(item);
+ if (val == -1.0 && PyErr_Occurred())
{
- // post check returned an error, restore values
- UNDO_AND_ERROR:
- if (undoBuffer)
- {
- memcpy(sourceBuffer, undoBuffer, bufferSize);
- free(undoBuffer);
- }
- return 1;
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ goto UNDO_AND_ERROR;
}
+ else if (attrdef->m_clamp)
+ {
+ if (val < attrdef->m_fmin)
+ val = attrdef->m_fmin;
+ else if (val > attrdef->m_fmax)
+ val = attrdef->m_fmax;
+ }
+ else if (val < attrdef->m_fmin || val > attrdef->m_fmax)
+ {
+ PyErr_SetString(PyExc_ValueError, "item value out of range");
+ goto UNDO_AND_ERROR;
+ }
+ *var = (float)val;
+ break;
}
+ default:
+ // should not happen
+ PyErr_SetString(PyExc_AttributeError, "attribute type check error, report to blender.org");
+ goto UNDO_AND_ERROR;
+ }
+ }
+ // no error, call check function if any
+ if (attrdef->m_checkFunction != NULL)
+ {
+ if ((*attrdef->m_checkFunction)(self, attrdef) != 0)
+ {
+ // post check returned an error, restore values
+ UNDO_AND_ERROR:
if (undoBuffer)
+ {
+ memcpy(sourceBuffer, undoBuffer, bufferSize);
free(undoBuffer);
- return 0;
+ }
+ return 1;
}
- else // simple attribute value
+ }
+ if (undoBuffer)
+ free(undoBuffer);
+ return 0;
+ }
+ else // simple attribute value
+ {
+ if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_FUNCTION)
+ {
+ if (attrdef->m_setFunction == NULL)
{
- if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_FUNCTION)
+ PyErr_SetString(PyExc_AttributeError, "function attribute without function, report to blender.org");
+ return 1;
+ }
+ return (*attrdef->m_setFunction)(self, attrdef, value);
+ }
+ if (attrdef->m_checkFunction != NULL)
+ {
+ // post check function is provided, prepare undo buffer
+ sourceBuffer = ptr;
+ switch (attrdef->m_type)
+ {
+ case KX_PYATTRIBUTE_TYPE_BOOL:
+ bufferSize = sizeof(bool);
+ break;
+ case KX_PYATTRIBUTE_TYPE_SHORT:
+ bufferSize = sizeof(short);
+ break;
+ case KX_PYATTRIBUTE_TYPE_ENUM:
+ case KX_PYATTRIBUTE_TYPE_INT:
+ bufferSize = sizeof(int);
+ break;
+ case KX_PYATTRIBUTE_TYPE_FLOAT:
+ bufferSize = sizeof(float);
+ break;
+ case KX_PYATTRIBUTE_TYPE_STRING:
+ sourceBuffer = reinterpret_cast<STR_String*>(ptr)->Ptr();
+ if (sourceBuffer)
+ bufferSize = strlen(reinterpret_cast<char*>(sourceBuffer))+1;
+ break;
+ default:
+ PyErr_SetString(PyExc_AttributeError, "unknown attribute type, report to blender.org");
+ return 1;
+ }
+ if (bufferSize)
+ {
+ undoBuffer = malloc(bufferSize);
+ if (undoBuffer)
{
- if (attrdef->m_setFunction == NULL)
- {
- PyErr_SetString(PyExc_AttributeError, "function attribute without function, report to blender.org");
- return 1;
- }
- return (*attrdef->m_setFunction)(self, attrdef, value);
+ memcpy(undoBuffer, sourceBuffer, bufferSize);
}
- if (attrdef->m_checkFunction != NULL)
+ }
+ }
+
+ switch (attrdef->m_type)
+ {
+ case KX_PYATTRIBUTE_TYPE_BOOL:
+ {
+ bool *var = reinterpret_cast<bool*>(ptr);
+ if (PyInt_Check(value))
+ {
+ *var = (PyInt_AsLong(value) != 0);
+ }
+ else if (PyBool_Check(value))
{
- // post check function is provided, prepare undo buffer
- sourceBuffer = ptr;
- switch (attrdef->m_type)
+ *var = (value == Py_True);
+ }
+ else
+ {
+ PyErr_SetString(PyExc_TypeError, "expected an integer or a bool");
+ goto FREE_AND_ERROR;
+ }
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_SHORT:
+ {
+ short int *var = reinterpret_cast<short int*>(ptr);
+ if (PyInt_Check(value))
+ {
+ long val = PyInt_AsLong(value);
+ if (attrdef->m_clamp)
{
- case KX_PYATTRIBUTE_TYPE_BOOL:
- bufferSize = sizeof(bool);
- break;
- case KX_PYATTRIBUTE_TYPE_SHORT:
- bufferSize = sizeof(short);
- break;
- case KX_PYATTRIBUTE_TYPE_ENUM:
- case KX_PYATTRIBUTE_TYPE_INT:
- bufferSize = sizeof(int);
- break;
- case KX_PYATTRIBUTE_TYPE_FLOAT:
- bufferSize = sizeof(float);
- break;
- case KX_PYATTRIBUTE_TYPE_STRING:
- sourceBuffer = reinterpret_cast<STR_String*>(ptr)->Ptr();
- if (sourceBuffer)
- bufferSize = strlen(reinterpret_cast<char*>(sourceBuffer))+1;
- break;
- default:
- PyErr_SetString(PyExc_AttributeError, "unknown attribute type, report to blender.org");
- return 1;
+ if (val < attrdef->m_imin)
+ val = attrdef->m_imin;
+ else if (val > attrdef->m_imax)
+ val = attrdef->m_imax;
}
- if (bufferSize)
+ else if (val < attrdef->m_imin || val > attrdef->m_imax)
{
- undoBuffer = malloc(bufferSize);
- if (undoBuffer)
- {
- memcpy(undoBuffer, sourceBuffer, bufferSize);
- }
+ PyErr_SetString(PyExc_ValueError, "value out of range");
+ goto FREE_AND_ERROR;
}
+ *var = (short int)val;
}
-
- switch (attrdef->m_type)
+ else
{
- case KX_PYATTRIBUTE_TYPE_BOOL:
- {
- bool *var = reinterpret_cast<bool*>(ptr);
- if (PyInt_Check(value))
- {
- *var = (PyInt_AsLong(value) != 0);
- }
- else if (PyBool_Check(value))
- {
- *var = (value == Py_True);
- }
- else
- {
- PyErr_SetString(PyExc_TypeError, "expected an integer or a bool");
- goto FREE_AND_ERROR;
- }
- break;
- }
- case KX_PYATTRIBUTE_TYPE_SHORT:
+ PyErr_SetString(PyExc_TypeError, "expected an integer");
+ goto FREE_AND_ERROR;
+ }
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_ENUM:
+ // enum are equivalent to int, just make sure that the field size matches:
+ if (sizeof(int) != attrdef->m_size)
+ {
+ PyErr_SetString(PyExc_AttributeError, "attribute size check error, report to blender.org");
+ goto FREE_AND_ERROR;
+ }
+ // walkthrough
+ case KX_PYATTRIBUTE_TYPE_INT:
+ {
+ int *var = reinterpret_cast<int*>(ptr);
+ if (PyInt_Check(value))
+ {
+ long val = PyInt_AsLong(value);
+ if (attrdef->m_clamp)
{
- short int *var = reinterpret_cast<short int*>(ptr);
- if (PyInt_Check(value))
- {
- long val = PyInt_AsLong(value);
- if (attrdef->m_clamp)
- {
- if (val < attrdef->m_imin)
- val = attrdef->m_imin;
- else if (val > attrdef->m_imax)
- val = attrdef->m_imax;
- }
- else if (val < attrdef->m_imin || val > attrdef->m_imax)
- {
- PyErr_SetString(PyExc_ValueError, "value out of range");
- goto FREE_AND_ERROR;
- }
- *var = (short int)val;
- }
- else
- {
- PyErr_SetString(PyExc_TypeError, "expected an integer");
- goto FREE_AND_ERROR;
- }
- break;
+ if (val < attrdef->m_imin)
+ val = attrdef->m_imin;
+ else if (val > attrdef->m_imax)
+ val = attrdef->m_imax;
}
- case KX_PYATTRIBUTE_TYPE_ENUM:
- // enum are equivalent to int, just make sure that the field size matches:
- if (sizeof(int) != attrdef->m_size)
+ else if (val < attrdef->m_imin || val > attrdef->m_imax)
{
- PyErr_SetString(PyExc_AttributeError, "attribute size check error, report to blender.org");
+ PyErr_SetString(PyExc_ValueError, "value out of range");
goto FREE_AND_ERROR;
}
- // walkthrough
- case KX_PYATTRIBUTE_TYPE_INT:
- {
- int *var = reinterpret_cast<int*>(ptr);
- if (PyInt_Check(value))
- {
- long val = PyInt_AsLong(value);
- if (attrdef->m_clamp)
- {
- if (val < attrdef->m_imin)
- val = attrdef->m_imin;
- else if (val > attrdef->m_imax)
- val = attrdef->m_imax;
- }
- else if (val < attrdef->m_imin || val > attrdef->m_imax)
- {
- PyErr_SetString(PyExc_ValueError, "value out of range");
- goto FREE_AND_ERROR;
- }
- *var = (int)val;
- }
- else
- {
- PyErr_SetString(PyExc_TypeError, "expected an integer");
- goto FREE_AND_ERROR;
- }
- break;
- }
- case KX_PYATTRIBUTE_TYPE_FLOAT:
+ *var = (int)val;
+ }
+ else
+ {
+ PyErr_SetString(PyExc_TypeError, "expected an integer");
+ goto FREE_AND_ERROR;
+ }
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_FLOAT:
+ {
+ float *var = reinterpret_cast<float*>(ptr);
+ double val = PyFloat_AsDouble(value);
+ if (val == -1.0 && PyErr_Occurred())
+ {
+ PyErr_SetString(PyExc_TypeError, "expected a float");
+ goto FREE_AND_ERROR;
+ }
+ else if (attrdef->m_clamp)
+ {
+ if (val < attrdef->m_fmin)
+ val = attrdef->m_fmin;
+ else if (val > attrdef->m_fmax)
+ val = attrdef->m_fmax;
+ }
+ else if (val < attrdef->m_fmin || val > attrdef->m_fmax)
+ {
+ PyErr_SetString(PyExc_ValueError, "value out of range");
+ goto FREE_AND_ERROR;
+ }
+ *var = (float)val;
+ break;
+ }
+ case KX_PYATTRIBUTE_TYPE_STRING:
+ {
+ STR_String *var = reinterpret_cast<STR_String*>(ptr);
+ if (PyString_Check(value))
+ {
+ char *val = PyString_AsString(value);
+ if (attrdef->m_clamp)
{
- float *var = reinterpret_cast<float*>(ptr);
- double val = PyFloat_AsDouble(value);
- if (val == -1.0 && PyErr_Occurred())
+ if (strlen(val) < attrdef->m_imin)
{
- PyErr_SetString(PyExc_TypeError, "expected a float");
+ // can't increase the length of the string
+ PyErr_SetString(PyExc_ValueError, "string length too short");
goto FREE_AND_ERROR;
}
- else if (attrdef->m_clamp)
- {
- if (val < attrdef->m_fmin)
- val = attrdef->m_fmin;
- else if (val > attrdef->m_fmax)
- val = attrdef->m_fmax;
- }
- else if (val < attrdef->m_fmin || val > attrdef->m_fmax)
+ else if (strlen(val) > attrdef->m_imax)
{
- PyErr_SetString(PyExc_ValueError, "value out of range");
- goto FREE_AND_ERROR;
- }
- *var = (float)val;
- break;
- }
- case KX_PYATTRIBUTE_TYPE_STRING:
- {
- STR_String *var = reinterpret_cast<STR_String*>(ptr);
- if (PyString_Check(value))
- {
- char *val = PyString_AsString(value);
- if (attrdef->m_clamp)
- {
- if (strlen(val) < attrdef->m_imin)
- {
- // can't increase the length of the string
- PyErr_SetString(PyExc_ValueError, "string length too short");
- goto FREE_AND_ERROR;
- }
- else if (strlen(val) > attrdef->m_imax)
- {
- // trim the string
- char c = val[attrdef->m_imax];
- val[attrdef->m_imax] = 0;
- *var = val;
- val[attrdef->m_imax] = c;
- break;
- }
- } else if (strlen(val) < attrdef->m_imin || strlen(val) > attrdef->m_imax)
- {
- PyErr_SetString(PyExc_ValueError, "string length out of range");
- goto FREE_AND_ERROR;
- }
+ // trim the string
+ char c = val[attrdef->m_imax];
+ val[attrdef->m_imax] = 0;
*var = val;
+ val[attrdef->m_imax] = c;
+ break;
}
- else
- {
- PyErr_SetString(PyExc_TypeError, "expected a string");
- goto FREE_AND_ERROR;
- }
- break;
+ } else if (strlen(val) < attrdef->m_imin || strlen(val) > attrdef->m_imax)
+ {
+ PyErr_SetString(PyExc_ValueError, "string length out of range");
+ goto FREE_AND_ERROR;
}
- default:
- // should not happen
- PyErr_SetString(PyExc_AttributeError, "unknown attribute type, report to blender.org");
+ *var = val;
+ }
+ else
+ {
+ PyErr_SetString(PyExc_TypeError, "expected a string");
goto FREE_AND_ERROR;
}
+ break;
}
- // check if post processing is needed
- if (attrdef->m_checkFunction != NULL)
+ default:
+ // should not happen
+ PyErr_SetString(PyExc_AttributeError, "unknown attribute type, report to blender.org");
+ goto FREE_AND_ERROR;
+ }
+ }
+ // check if post processing is needed
+ if (attrdef->m_checkFunction != NULL)
+ {
+ if ((*attrdef->m_checkFunction)(self, attrdef) != 0)
+ {
+ // restore value
+ RESTORE_AND_ERROR:
+ if (undoBuffer)
{
- if ((*attrdef->m_checkFunction)(self, attrdef) != 0)
+ if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_STRING)
{
- // restore value
- RESTORE_AND_ERROR:
- if (undoBuffer)
- {
- if (attrdef->m_type == KX_PYATTRIBUTE_TYPE_STRING)
- {
- // special case for STR_String: restore the string
- STR_String *var = reinterpret_cast<STR_String*>(ptr);
- *var = reinterpret_cast<char*>(undoBuffer);
- }
- else
- {
- // other field type have direct values
- memcpy(ptr, undoBuffer, bufferSize);
- }
- }
- FREE_AND_ERROR:
- if (undoBuffer)
- free(undoBuffer);
- return 1;
+ // special case for STR_String: restore the string
+ STR_String *var = reinterpret_cast<STR_String*>(ptr);
+ *var = reinterpret_cast<char*>(undoBuffer);
+ }
+ else
+ {
+ // other field type have direct values
+ memcpy(ptr, undoBuffer, bufferSize);
}
}
+ FREE_AND_ERROR:
if (undoBuffer)
free(undoBuffer);
- return 0;
+ return 1;
+ }
+ }
+ if (undoBuffer)
+ free(undoBuffer);
+ return 0;
+}
+
+#if 0
+int PyObjectPlus::py_setattro_self(const PyAttributeDef attrlist[], void *self, PyObject *attr, PyObject *value)
+{
+ const PyAttributeDef *attrdef;
+ char *attr_str= PyString_AsString(attr);
+
+ for (attrdef=attrlist; attrdef->m_name != NULL; attrdef++)
+ {
+ if (!strcmp(attr_str, attrdef->m_name))
+ {
+ if (attrdef->m_access == KX_PYATTRIBUTE_RO ||
+ attrdef->m_type == KX_PYATTRIBUTE_TYPE_DUMMY)
+ {
+ PyErr_SetString(PyExc_AttributeError, "property is read-only");
+ return 1;
+ }
+
+ return py_set_attrdef(self, attrdef, value);
}
}
return -1;
}
+#endif
/*------------------------------
* PyObjectPlus repr -- representations
diff --git a/source/gameengine/Expressions/PyObjectPlus.h b/source/gameengine/Expressions/PyObjectPlus.h
index f178d03e131..41bf72964ce 100644
--- a/source/gameengine/Expressions/PyObjectPlus.h
+++ b/source/gameengine/Expressions/PyObjectPlus.h
@@ -99,20 +99,42 @@ static inline void Py_Fatal(const char *M) {
// to be properly passed up the hierarchy.
#define py_getattro_up(Parent) \
- PyObject *rvalue; \
+ \
PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
\
- if (descr == NULL) { \
- PyErr_Clear(); \
- rvalue = Parent::py_getattro(attr); \
+ if(descr) { \
+ if (PyCObject_Check(descr)) { \
+ return py_get_attrdef((void *)this, (const PyAttributeDef*)PyCObject_AsVoidPtr(descr)); \
+ } else { \
+ return PyCFunction_New(((PyMethodDescrObject *)descr)->d_method, (PyObject *)this); \
+ } \
} else { \
- rvalue= PyCFunction_New(((PyMethodDescrObject *)descr)->d_method, (PyObject *)this); \
- } \
- \
- if (strcmp(PyString_AsString(attr), "__dict__")==0) {\
- rvalue = py_getattr_dict(rvalue, Methods, Attributes); \
+ PyErr_Clear(); \
+ PyObject *rvalue= Parent::py_getattro(attr); \
+ \
+ if (strcmp(PyString_AsString(attr), "__dict__")==0) { \
+ return py_getattr_dict(rvalue, Methods, Attributes); \
+ } \
+ \
+ return rvalue; \
} \
- return rvalue; \
+ return NULL;
+
+
+#define py_setattro_up(Parent) \
+ PyObject *descr = PyDict_GetItem(Type.tp_dict, attr); \
+ \
+ if(descr) { \
+ if (PyCObject_Check(descr)) { \
+ return py_set_attrdef((void *)this, (const PyAttributeDef*)PyCObject_AsVoidPtr(descr), value); \
+ } else { \
+ PyErr_Format(PyExc_AttributeError, "\"%s\" cannot be set", PyString_AsString(attr)); \
+ return -1; \
+ } \
+ } else { \
+ PyErr_Clear(); \
+ return Parent::py_setattro(attr, value); \
+ }
/**
@@ -376,8 +398,14 @@ public:
{
return ((PyObjectPlus*) PyObj)->py_getattro(attr);
}
+
+ static PyObject* py_get_attrdef(void *self, const PyAttributeDef *attrdef);
+ static int py_set_attrdef(void *self, const PyAttributeDef *attrdef, PyObject *value);
+
+#if 0
static PyObject *py_getattro_self(const PyAttributeDef attrlist[], void *self, PyObject *attr);
static int py_setattro_self(const PyAttributeDef attrlist[], void *self, PyObject *attr, PyObject *value);
+#endif
virtual int py_delattro(PyObject *attr);
virtual int py_setattro(PyObject *attr, PyObject *value); // py_setattro method
diff --git a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
index ed7aa66d04b..945d473f937 100644
--- a/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
@@ -162,10 +162,11 @@ PyAttributeDef SCA_ActuatorSensor::Attributes[] = {
};
PyObject* SCA_ActuatorSensor::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
- py_getattro_up(SCA_ISensor); /* implicit return! */
+ py_getattro_up(SCA_ISensor);
+}
+
+int SCA_ActuatorSensor::py_setattro(PyObject *attr, PyObject *value) {
+ py_setattro_up(SCA_ISensor);
}
int SCA_ActuatorSensor::CheckActuator(void *self, const PyAttributeDef*)
@@ -180,13 +181,6 @@ int SCA_ActuatorSensor::CheckActuator(void *self, const PyAttributeDef*)
return 1;
}
-int SCA_ActuatorSensor::py_setattro(PyObject *attr, PyObject *value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
-}
-
/* 3. getActuator */
const char SCA_ActuatorSensor::GetActuator_doc[] =
"getActuator()\n"
diff --git a/source/gameengine/GameLogic/SCA_DelaySensor.cpp b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
index 5082caacfd5..25161d21e72 100644
--- a/source/gameengine/GameLogic/SCA_DelaySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_DelaySensor.cpp
@@ -179,17 +179,11 @@ PyAttributeDef SCA_DelaySensor::Attributes[] = {
};
PyObject* SCA_DelaySensor::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ISensor);
}
int SCA_DelaySensor::py_setattro(PyObject *attr, PyObject *value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
index 45ebd874ea5..4b1f8b52bf5 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.cpp
@@ -280,18 +280,12 @@ int SCA_ILogicBrick::CheckProperty(void *self, const PyAttributeDef *attrdef)
PyObject*
SCA_ILogicBrick::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(CValue);
}
int SCA_ILogicBrick::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return CValue::py_setattro(attr, value);
+ py_setattro_up(CValue);
}
diff --git a/source/gameengine/GameLogic/SCA_ISensor.cpp b/source/gameengine/GameLogic/SCA_ISensor.cpp
index a4f493d82c8..80d42d8344d 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.cpp
+++ b/source/gameengine/GameLogic/SCA_ISensor.cpp
@@ -462,18 +462,12 @@ PyAttributeDef SCA_ISensor::Attributes[] = {
PyObject*
SCA_ISensor::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ILogicBrick);
}
int SCA_ISensor::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ILogicBrick::py_setattro(attr, value);
+ py_setattro_up(SCA_ILogicBrick);
}
PyObject* SCA_ISensor::pyattr_get_triggered(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
index 1290b7c96ed..3df9b454b1d 100644
--- a/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_JoystickSensor.cpp
@@ -336,18 +336,12 @@ PyAttributeDef SCA_JoystickSensor::Attributes[] = {
PyObject* SCA_JoystickSensor::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ISensor);
}
int SCA_JoystickSensor::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
index fc1b5be3540..3749bf2eda0 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
@@ -833,16 +833,10 @@ PyAttributeDef SCA_KeyboardSensor::Attributes[] = {
PyObject*
SCA_KeyboardSensor::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ISensor);
}
int SCA_KeyboardSensor::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.cpp b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
index 3cd32391ce2..86e64491f6a 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.cpp
@@ -343,18 +343,12 @@ PyAttributeDef SCA_MouseSensor::Attributes[] = {
PyObject* SCA_MouseSensor::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ISensor);
}
int SCA_MouseSensor::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
/* eof */
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
index e1f303430ec..fa8763a3932 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.cpp
@@ -261,17 +261,11 @@ PyAttributeDef SCA_PropertyActuator::Attributes[] = {
};
PyObject* SCA_PropertyActuator::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int SCA_PropertyActuator::py_setattro(PyObject *attr, PyObject *value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* 1. setProperty */
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.cpp b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
index 659823f6fba..164e94b6597 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.cpp
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.cpp
@@ -353,17 +353,11 @@ PyAttributeDef SCA_PropertySensor::Attributes[] = {
PyObject* SCA_PropertySensor::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
- py_getattro_up(SCA_ISensor); /* implicit return! */
+ py_getattro_up(SCA_ISensor);
}
int SCA_PropertySensor::py_setattro(PyObject *attr, PyObject *value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
/* 1. getType */
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index 4b9248a908f..3c2a1d09f82 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -376,20 +376,12 @@ void SCA_PythonController::Trigger(SCA_LogicManager* logicmgr)
PyObject* SCA_PythonController::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
py_getattro_up(SCA_IController);
}
int SCA_PythonController::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return SCA_IController::py_setattro(attr, value);
+ py_setattro_up(SCA_IController);
}
PyObject* SCA_PythonController::PyActivate(PyObject* self, PyObject *value)
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.cpp b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
index 7af116fad99..b1c0c7fec99 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.cpp
@@ -392,18 +392,12 @@ int SCA_RandomActuator::pyattr_set_seed(void *self, const struct KX_PYATTRIBUTE_
}
PyObject* SCA_RandomActuator::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int SCA_RandomActuator::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* 1. setSeed */
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.cpp b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
index bdee64430fa..fe4d88e2797 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.cpp
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.cpp
@@ -167,18 +167,12 @@ PyAttributeDef SCA_RandomSensor::Attributes[] = {
};
PyObject* SCA_RandomSensor::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ISensor);
}
int SCA_RandomSensor::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
/* 1. setSeed */
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
index a5fd8ebab6b..72edde6ef24 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
@@ -154,17 +154,11 @@ PyAttributeDef KX_NetworkMessageActuator::Attributes[] = {
};
PyObject* KX_NetworkMessageActuator::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_NetworkMessageActuator::py_setattro(PyObject *attr, PyObject *value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
// Deprecated ----->
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
index 7922c341659..65600856377 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
@@ -224,16 +224,10 @@ PyAttributeDef KX_NetworkMessageSensor::Attributes[] = {
};
PyObject* KX_NetworkMessageSensor::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ISensor);
}
int KX_NetworkMessageSensor::py_setattro(PyObject *attr, PyObject *value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
return SCA_ISensor::py_setattro(attr, value);
}
diff --git a/source/gameengine/Ketsji/KX_CDActuator.cpp b/source/gameengine/Ketsji/KX_CDActuator.cpp
index 57c9d30e92e..8e889fb4129 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CDActuator.cpp
@@ -217,18 +217,12 @@ int KX_CDActuator::pyattr_setGain(void *self, const struct KX_PYATTRIBUTE_DEF *a
PyObject* KX_CDActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_CDActuator::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
diff --git a/source/gameengine/Ketsji/KX_Camera.cpp b/source/gameengine/Ketsji/KX_Camera.cpp
index 1540db5c44f..339abb73531 100644
--- a/source/gameengine/Ketsji/KX_Camera.cpp
+++ b/source/gameengine/Ketsji/KX_Camera.cpp
@@ -534,20 +534,12 @@ PyParentObject KX_Camera::Parents[] = {
PyObject* KX_Camera::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
py_getattro_up(KX_GameObject);
}
int KX_Camera::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return KX_GameObject::py_setattro(attr, value);
+ py_setattro_up(KX_GameObject);
}
KX_PYMETHODDEF_DOC_VARARGS(KX_Camera, sphereInsideFrustum,
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.cpp b/source/gameengine/Ketsji/KX_CameraActuator.cpp
index 526c2dc404b..4db24a6e365 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.cpp
+++ b/source/gameengine/Ketsji/KX_CameraActuator.cpp
@@ -422,18 +422,11 @@ PyAttributeDef KX_CameraActuator::Attributes[] = {
};
PyObject* KX_CameraActuator::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_CameraActuator::py_setattro(PyObject *attr, PyObject* value) {
- int ret;
- ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* get obj ---------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_GameActuator.cpp b/source/gameengine/Ketsji/KX_GameActuator.cpp
index a2a3d486420..c9060486d44 100644
--- a/source/gameengine/Ketsji/KX_GameActuator.cpp
+++ b/source/gameengine/Ketsji/KX_GameActuator.cpp
@@ -256,18 +256,12 @@ PyAttributeDef KX_GameActuator::Attributes[] = {
PyObject*
KX_GameActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_GameActuator::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index a788b12b121..af905114ee4 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -1511,20 +1511,12 @@ PyObject* KX_GameObject::pyattr_get_dir_dict(void *self_v, const KX_PYATTRIBUTE_
PyObject* KX_GameObject::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
py_getattro_up(SCA_IObject);
}
int KX_GameObject::py_setattro(PyObject *attr, PyObject *value) // py_setattro method
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return SCA_IObject::py_setattro(attr, value);
+ py_setattro_up(SCA_IObject);
}
PyObject* KX_GameObject::PyApplyForce(PyObject* self, PyObject* args)
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.cpp b/source/gameengine/Ketsji/KX_IpoActuator.cpp
index adb9c284828..1dc5471e77a 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.cpp
+++ b/source/gameengine/Ketsji/KX_IpoActuator.cpp
@@ -474,20 +474,12 @@ PyAttributeDef KX_IpoActuator::Attributes[] = {
};
PyObject* KX_IpoActuator::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
py_getattro_up(SCA_IActuator);
}
int KX_IpoActuator::py_setattro(PyObject *attr, PyObject *value) // py_setattro method
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* set --------------------------------------------------------------------- */
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index d9b1cc6df23..7b58c8b288a 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -99,10 +99,6 @@ void KX_MeshProxy::SetMeshModified(bool v)
PyObject* KX_MeshProxy::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
py_getattro_up(SCA_IObject);
}
diff --git a/source/gameengine/Ketsji/KX_NearSensor.cpp b/source/gameengine/Ketsji/KX_NearSensor.cpp
index 2debfd793c1..cd753210184 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.cpp
+++ b/source/gameengine/Ketsji/KX_NearSensor.cpp
@@ -332,18 +332,10 @@ PyAttributeDef KX_NearSensor::Attributes[] = {
PyObject* KX_NearSensor::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
py_getattro_up(KX_TouchSensor);
}
int KX_NearSensor::py_setattro(PyObject*attr, PyObject* value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return KX_TouchSensor::py_setattro(attr, value);
+ py_setattro_up(KX_TouchSensor);
}
diff --git a/source/gameengine/Ketsji/KX_ParentActuator.cpp b/source/gameengine/Ketsji/KX_ParentActuator.cpp
index 1baf581f8a0..32c279b2be1 100644
--- a/source/gameengine/Ketsji/KX_ParentActuator.cpp
+++ b/source/gameengine/Ketsji/KX_ParentActuator.cpp
@@ -208,19 +208,11 @@ int KX_ParentActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUTE
PyObject* KX_ParentActuator::py_getattro(PyObject *attr) {
-
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_ParentActuator::py_setattro(PyObject *attr, PyObject* value) {
-
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* Deprecated -----> */
diff --git a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
index 3975189a9c2..e66d9d60db8 100644
--- a/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
+++ b/source/gameengine/Ketsji/KX_PolygonMaterial.cpp
@@ -232,21 +232,13 @@ PyParentObject KX_PolygonMaterial::Parents[] = {
};
PyObject* KX_PolygonMaterial::py_getattro(PyObject *attr)
-{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
+{
py_getattro_up(PyObjectPlus);
}
int KX_PolygonMaterial::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return PyObjectPlus::py_setattro(attr, value);
+ py_setattro_up(PyObjectPlus);
}
KX_PYMETHODDEF_DOC(KX_PolygonMaterial, setCustomMaterial, "setCustomMaterial(material)")
diff --git a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
index 676033cb898..636814b9009 100644
--- a/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInitTypes.cpp
@@ -129,13 +129,26 @@ void initPyObjectPlusType(PyTypeObject **parents)
-static void PyType_Ready_ADD(PyObject *dict, PyTypeObject * tp)
+static void PyType_Ready_ADD(PyObject *dict, PyTypeObject *tp, PyAttributeDef *attributes)
{
+ PyAttributeDef *attr;
+ PyObject *item;
+
PyType_Ready(tp);
PyDict_SetItemString(dict, tp->tp_name, (PyObject *)tp);
+
+ /* store attr defs in the tp_dict for to avoid string lookups */
+ for(attr= attributes; attr->m_name; attr++) {
+ item= PyCObject_FromVoidPtr(attr, NULL);
+ PyDict_SetItemString(tp->tp_dict, attr->m_name, item);
+ Py_DECREF(item);
+ }
+
}
+#define PyType_Ready_Attr(d, n) PyType_Ready_ADD(d, &n::Type, n::Attributes)
+
void initPyTypes(void)
{
@@ -150,68 +163,68 @@ void initPyTypes(void)
PyDict_SetItemString(PySys_GetObject("modules"), "GameTypes", mod);
Py_DECREF(mod);
- PyType_Ready_ADD(dict, &BL_ActionActuator::Type);
- PyType_Ready_ADD(dict, &BL_Shader::Type);
- PyType_Ready_ADD(dict, &BL_ShapeActionActuator::Type);
- PyType_Ready_ADD(dict, &CListValue::Type);
- PyType_Ready_ADD(dict, &CValue::Type);
- PyType_Ready_ADD(dict, &KX_BlenderMaterial::Type);
- PyType_Ready_ADD(dict, &KX_CDActuator::Type);
- PyType_Ready_ADD(dict, &KX_Camera::Type);
- PyType_Ready_ADD(dict, &KX_CameraActuator::Type);
- PyType_Ready_ADD(dict, &KX_ConstraintActuator::Type);
- PyType_Ready_ADD(dict, &KX_ConstraintWrapper::Type);
- PyType_Ready_ADD(dict, &KX_GameActuator::Type);
- PyType_Ready_ADD(dict, &KX_GameObject::Type);
- PyType_Ready_ADD(dict, &KX_IpoActuator::Type);
- PyType_Ready_ADD(dict, &KX_LightObject::Type);
- PyType_Ready_ADD(dict, &KX_MeshProxy::Type);
- PyType_Ready_ADD(dict, &KX_MouseFocusSensor::Type);
- PyType_Ready_ADD(dict, &KX_NearSensor::Type);
- PyType_Ready_ADD(dict, &KX_NetworkMessageActuator::Type);
- PyType_Ready_ADD(dict, &KX_NetworkMessageSensor::Type);
- PyType_Ready_ADD(dict, &KX_ObjectActuator::Type);
- PyType_Ready_ADD(dict, &KX_ParentActuator::Type);
- PyType_Ready_ADD(dict, &KX_PhysicsObjectWrapper::Type);
- PyType_Ready_ADD(dict, &KX_PolyProxy::Type);
- PyType_Ready_ADD(dict, &KX_PolygonMaterial::Type);
- PyType_Ready_ADD(dict, &KX_RadarSensor::Type);
- PyType_Ready_ADD(dict, &KX_RaySensor::Type);
- PyType_Ready_ADD(dict, &KX_SCA_AddObjectActuator::Type);
- PyType_Ready_ADD(dict, &KX_SCA_DynamicActuator::Type);
- PyType_Ready_ADD(dict, &KX_SCA_EndObjectActuator::Type);
- PyType_Ready_ADD(dict, &KX_SCA_ReplaceMeshActuator::Type);
- PyType_Ready_ADD(dict, &KX_Scene::Type);
- PyType_Ready_ADD(dict, &KX_SceneActuator::Type);
- PyType_Ready_ADD(dict, &KX_SoundActuator::Type);
- PyType_Ready_ADD(dict, &KX_StateActuator::Type);
- PyType_Ready_ADD(dict, &KX_TouchSensor::Type);
- PyType_Ready_ADD(dict, &KX_TrackToActuator::Type);
- PyType_Ready_ADD(dict, &KX_VehicleWrapper::Type);
- PyType_Ready_ADD(dict, &KX_VertexProxy::Type);
- PyType_Ready_ADD(dict, &KX_VisibilityActuator::Type);
- PyType_Ready_ADD(dict, &PyObjectPlus::Type);
- PyType_Ready_ADD(dict, &SCA_2DFilterActuator::Type);
- PyType_Ready_ADD(dict, &SCA_ANDController::Type);
- PyType_Ready_ADD(dict, &SCA_ActuatorSensor::Type);
- PyType_Ready_ADD(dict, &SCA_AlwaysSensor::Type);
- PyType_Ready_ADD(dict, &SCA_DelaySensor::Type);
- PyType_Ready_ADD(dict, &SCA_ILogicBrick::Type);
- PyType_Ready_ADD(dict, &SCA_IObject::Type);
- PyType_Ready_ADD(dict, &SCA_ISensor::Type);
- PyType_Ready_ADD(dict, &SCA_JoystickSensor::Type);
- PyType_Ready_ADD(dict, &SCA_KeyboardSensor::Type);
- PyType_Ready_ADD(dict, &SCA_MouseSensor::Type);
- PyType_Ready_ADD(dict, &SCA_NANDController::Type);
- PyType_Ready_ADD(dict, &SCA_NORController::Type);
- PyType_Ready_ADD(dict, &SCA_ORController::Type);
- PyType_Ready_ADD(dict, &SCA_PropertyActuator::Type);
- PyType_Ready_ADD(dict, &SCA_PropertySensor::Type);
- PyType_Ready_ADD(dict, &SCA_PythonController::Type);
- PyType_Ready_ADD(dict, &SCA_RandomActuator::Type);
- PyType_Ready_ADD(dict, &SCA_RandomSensor::Type);
- PyType_Ready_ADD(dict, &SCA_XNORController::Type);
- PyType_Ready_ADD(dict, &SCA_XORController::Type);
+ PyType_Ready_Attr(dict, BL_ActionActuator);
+ PyType_Ready_Attr(dict, BL_Shader);
+ PyType_Ready_Attr(dict, BL_ShapeActionActuator);
+ PyType_Ready_Attr(dict, CListValue);
+ PyType_Ready_Attr(dict, CValue);
+ PyType_Ready_Attr(dict, KX_BlenderMaterial);
+ PyType_Ready_Attr(dict, KX_CDActuator);
+ PyType_Ready_Attr(dict, KX_Camera);
+ PyType_Ready_Attr(dict, KX_CameraActuator);
+ PyType_Ready_Attr(dict, KX_ConstraintActuator);
+ PyType_Ready_Attr(dict, KX_ConstraintWrapper);
+ PyType_Ready_Attr(dict, KX_GameActuator);
+ PyType_Ready_Attr(dict, KX_GameObject);
+ PyType_Ready_Attr(dict, KX_IpoActuator);
+ PyType_Ready_Attr(dict, KX_LightObject);
+ PyType_Ready_Attr(dict, KX_MeshProxy);
+ PyType_Ready_Attr(dict, KX_MouseFocusSensor);
+ PyType_Ready_Attr(dict, KX_NearSensor);
+ PyType_Ready_Attr(dict, KX_NetworkMessageActuator);
+ PyType_Ready_Attr(dict, KX_NetworkMessageSensor);
+ PyType_Ready_Attr(dict, KX_ObjectActuator);
+ PyType_Ready_Attr(dict, KX_ParentActuator);
+ PyType_Ready_Attr(dict, KX_PhysicsObjectWrapper);
+ PyType_Ready_Attr(dict, KX_PolyProxy);
+ PyType_Ready_Attr(dict, KX_PolygonMaterial);
+ PyType_Ready_Attr(dict, KX_RadarSensor);
+ PyType_Ready_Attr(dict, KX_RaySensor);
+ PyType_Ready_Attr(dict, KX_SCA_AddObjectActuator);
+ PyType_Ready_Attr(dict, KX_SCA_DynamicActuator);
+ PyType_Ready_Attr(dict, KX_SCA_EndObjectActuator);
+ PyType_Ready_Attr(dict, KX_SCA_ReplaceMeshActuator);
+ PyType_Ready_Attr(dict, KX_Scene);
+ PyType_Ready_Attr(dict, KX_SceneActuator);
+ PyType_Ready_Attr(dict, KX_SoundActuator);
+ PyType_Ready_Attr(dict, KX_StateActuator);
+ PyType_Ready_Attr(dict, KX_TouchSensor);
+ PyType_Ready_Attr(dict, KX_TrackToActuator);
+ PyType_Ready_Attr(dict, KX_VehicleWrapper);
+ PyType_Ready_Attr(dict, KX_VertexProxy);
+ PyType_Ready_Attr(dict, KX_VisibilityActuator);
+ PyType_Ready_Attr(dict, PyObjectPlus);
+ PyType_Ready_Attr(dict, SCA_2DFilterActuator);
+ PyType_Ready_Attr(dict, SCA_ANDController);
+ PyType_Ready_Attr(dict, SCA_ActuatorSensor);
+ PyType_Ready_Attr(dict, SCA_AlwaysSensor);
+ PyType_Ready_Attr(dict, SCA_DelaySensor);
+ PyType_Ready_Attr(dict, SCA_ILogicBrick);
+ PyType_Ready_Attr(dict, SCA_IObject);
+ PyType_Ready_Attr(dict, SCA_ISensor);
+ PyType_Ready_Attr(dict, SCA_JoystickSensor);
+ PyType_Ready_Attr(dict, SCA_KeyboardSensor);
+ PyType_Ready_Attr(dict, SCA_MouseSensor);
+ PyType_Ready_Attr(dict, SCA_NANDController);
+ PyType_Ready_Attr(dict, SCA_NORController);
+ PyType_Ready_Attr(dict, SCA_ORController);
+ PyType_Ready_Attr(dict, SCA_PropertyActuator);
+ PyType_Ready_Attr(dict, SCA_PropertySensor);
+ PyType_Ready_Attr(dict, SCA_PythonController);
+ PyType_Ready_Attr(dict, SCA_RandomActuator);
+ PyType_Ready_Attr(dict, SCA_RandomSensor);
+ PyType_Ready_Attr(dict, SCA_XNORController);
+ PyType_Ready_Attr(dict, SCA_XORController);
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.cpp b/source/gameengine/Ketsji/KX_RadarSensor.cpp
index 77cde79b54d..355ac89a926 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.cpp
+++ b/source/gameengine/Ketsji/KX_RadarSensor.cpp
@@ -300,18 +300,10 @@ PyAttributeDef KX_RadarSensor::Attributes[] = {
PyObject* KX_RadarSensor::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
py_getattro_up(KX_NearSensor);
}
int KX_RadarSensor::py_setattro(PyObject *attr, PyObject* value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return KX_NearSensor::py_setattro(attr, value);
+ py_setattro_up(KX_NearSensor);
}
diff --git a/source/gameengine/Ketsji/KX_RaySensor.cpp b/source/gameengine/Ketsji/KX_RaySensor.cpp
index cdcb5d74f30..42e2fdc3e14 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.cpp
+++ b/source/gameengine/Ketsji/KX_RaySensor.cpp
@@ -446,17 +446,11 @@ PyObject* KX_RaySensor::PyGetHitNormal(PyObject* self)
PyObject* KX_RaySensor::py_getattro(PyObject *attr) {
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_ISensor);
}
int KX_RaySensor::py_setattro(PyObject *attr, PyObject *value) {
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
-// <----- Deprecated \ No newline at end of file
+// <----- Deprecated
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
index 1dd642e0966..a59d8417f26 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
@@ -257,18 +257,12 @@ PyObject* KX_SCA_AddObjectActuator::pyattr_get_objectLastCreated(void *self, con
PyObject* KX_SCA_AddObjectActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_SCA_AddObjectActuator::py_setattro(PyObject *attr, PyObject* value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* 1. setObject */
diff --git a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
index ae21209fc4e..aaa87e407ba 100644
--- a/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
@@ -94,18 +94,12 @@ PyAttributeDef KX_SCA_DynamicActuator::Attributes[] = {
PyObject* KX_SCA_DynamicActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_SCA_DynamicActuator::py_setattro(PyObject *attr, PyObject* value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
index 0cac07b4585..9097ca6c85e 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
@@ -96,18 +96,12 @@ PyAttributeDef KX_SCA_ReplaceMeshActuator::Attributes[] = {
PyObject* KX_SCA_ReplaceMeshActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_SCA_ReplaceMeshActuator::py_setattro(PyObject *attr, PyObject* value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
PyObject* KX_SCA_ReplaceMeshActuator::pyattr_get_mesh(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 72f2fd9827f..493df31d982 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1594,11 +1594,7 @@ PyAttributeDef KX_Scene::Attributes[] = {
PyObject* KX_Scene::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
-
- object = PyDict_GetItem(m_attrlist, attr);
+ PyObject *object = PyDict_GetItem(m_attrlist, attr);
if (object)
{
Py_INCREF(object);
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.cpp b/source/gameengine/Ketsji/KX_SceneActuator.cpp
index e1cd3d45503..1753c6570e9 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SceneActuator.cpp
@@ -278,18 +278,12 @@ PyAttributeDef KX_SceneActuator::Attributes[] = {
PyObject* KX_SceneActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_SceneActuator::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
PyObject* KX_SceneActuator::pyattr_get_camera(void *self, const struct KX_PYATTRIBUTE_DEF *attrdef)
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.cpp b/source/gameengine/Ketsji/KX_TouchSensor.cpp
index c22885f3664..70fa6326c19 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.cpp
+++ b/source/gameengine/Ketsji/KX_TouchSensor.cpp
@@ -292,20 +292,13 @@ PyAttributeDef KX_TouchSensor::Attributes[] = {
};
PyObject* KX_TouchSensor::py_getattro(PyObject *attr)
-{
- PyObject* object= py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
+{
py_getattro_up(SCA_ISensor);
}
int KX_TouchSensor::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
-
- return SCA_ISensor::py_setattro(attr, value);
+ py_setattro_up(SCA_ISensor);
}
/* Python API */
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.cpp b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
index 58e17785b81..f8e2938bbe6 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.cpp
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.cpp
@@ -506,18 +506,12 @@ int KX_TrackToActuator::pyattr_set_object(void *self, const struct KX_PYATTRIBUT
PyObject* KX_TrackToActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_TrackToActuator::py_setattro(PyObject *attr, PyObject* value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}
/* 1. setObject */
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
index 35edd84f994..18277245d17 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.cpp
@@ -136,18 +136,12 @@ PyAttributeDef KX_VisibilityActuator::Attributes[] = {
PyObject* KX_VisibilityActuator::py_getattro(PyObject *attr)
{
- PyObject* object = py_getattro_self(Attributes, this, attr);
- if (object != NULL)
- return object;
py_getattro_up(SCA_IActuator);
}
int KX_VisibilityActuator::py_setattro(PyObject *attr, PyObject *value)
{
- int ret = py_setattro_self(Attributes, this, attr, value);
- if (ret >= 0)
- return ret;
- return SCA_IActuator::py_setattro(attr, value);
+ py_setattro_up(SCA_IActuator);
}