diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-01-11 18:14:04 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-01-11 18:14:04 +0400 |
commit | b308e613126f8c89e954705aa512a3ef6a1f551d (patch) | |
tree | 4a875450b2ba9766fbdf4914e8cb003e8132497c /source/gameengine | |
parent | 98bdf0274b1052efe25b6216f488d2a40fa43d1c (diff) | |
parent | cda5d1769d71832a6b04ed6c91bac101c482e5f7 (diff) |
svn merge ^/trunk/blender -r43220:43278 --accept postpone
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/BlenderRoutines/KX_BlenderGL.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/common/GPC_RenderTools.cpp | 6 |
2 files changed, 4 insertions, 4 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp index 14346cd8260..7a99a4a1419 100644 --- a/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp +++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.cpp @@ -147,7 +147,7 @@ void BL_print_game_line(int fontid, const char* text, int size, int dpi, float* BLF_size(fontid, size, dpi); BLF_position(fontid, 0, 0, 0); - BLF_draw(fontid, (char *)text, strlen(text)); + BLF_draw(fontid, (char *)text, 65535); BLF_disable(fontid, BLF_MATRIX|BLF_ASPECT); } diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp index 0fa9e05d442..ffa2cb38b87 100644 --- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp +++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp @@ -305,7 +305,7 @@ void GPC_RenderTools::RenderText3D( int fontid, BLF_size(fontid, size, dpi); BLF_position(fontid, 0, 0, 0); - BLF_draw(fontid, (char *)text, strlen(text)); + BLF_draw(fontid, text, 65535); BLF_disable(fontid, BLF_MATRIX|BLF_ASPECT); glEnable(GL_DEPTH_TEST); @@ -350,11 +350,11 @@ void GPC_RenderTools::RenderText2D(RAS_TEXT_RENDER_MODE mode, if (mode == RAS_IRenderTools::RAS_TEXT_PADDED) { glColor3ub(0, 0, 0); - BLF_draw_default(xco+1, height-yco-1, 0.f, text, strlen(text)); + BLF_draw_default(xco+1, height-yco-1, 0.f, text, 65536); } glColor3ub(255, 255, 255); - BLF_draw_default(xco, height-yco, 0.f, text, strlen(text)); + BLF_draw_default(xco, height-yco, 0.f, text, 65536); // Restore view settings glMatrixMode(GL_PROJECTION); |