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author | Daniel Genrich <daniel.genrich@gmx.net> | 2009-06-19 01:25:21 +0400 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2009-06-19 01:25:21 +0400 |
commit | b6182781b0ab2d10c12b4a547cba5222f39f5edf (patch) | |
tree | c2ac14c37b4492f1606ce78b305d03938bd74ef7 /source/gameengine | |
parent | 96003b5b73d2dddac2daad5d38dc81f03b3c7738 (diff) |
Fix for compiler error since BLO_sys_types.h was not in the path
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Expressions/SConscript | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Expressions/SConscript b/source/gameengine/Expressions/SConscript index b5c69eafe6b..07cab62c020 100644 --- a/source/gameengine/Expressions/SConscript +++ b/source/gameengine/Expressions/SConscript @@ -3,7 +3,7 @@ Import ('env') sources = env.Glob('*.cpp') -incs ='. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/SceneGraph' +incs ='. #source/kernel/gen_system #intern/string #intern/moto/include #source/gameengine/SceneGraph #source/blender/blenloader' incs += ' ' + env['BF_PYTHON_INC'] cxxflags = [] |