diff options
author | Antony Riakiotakis <kalast@gmail.com> | 2015-05-29 18:45:03 +0300 |
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committer | Antony Riakiotakis <kalast@gmail.com> | 2015-05-29 18:45:03 +0300 |
commit | f0d15a679877cc9b7560c2647324421790c8d166 (patch) | |
tree | 8e1a2cecabba2a883c8450c16587c012f854ab0a /source/gameengine | |
parent | 1c66edc14d8b031837d8167e460e202bd4f5c00e (diff) | |
parent | 9876d1f299541752ceb8c685c7fe962e9151e1c2 (diff) |
Merge branch 'master' into gooseberry
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureConstraint.cpp | 2 | ||||
-rw-r--r-- | source/gameengine/Physics/Bullet/CcdPhysicsController.cpp | 30 |
2 files changed, 1 insertions, 31 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureConstraint.cpp b/source/gameengine/Converter/BL_ArmatureConstraint.cpp index e515574df8b..88d82e21d61 100644 --- a/source/gameengine/Converter/BL_ArmatureConstraint.cpp +++ b/source/gameengine/Converter/BL_ArmatureConstraint.cpp @@ -334,7 +334,7 @@ PyObject *BL_ArmatureConstraint::py_attr_getattr(void *self_v, const struct KX_P } switch (attr_order) { case BCA_IKWEIGHT: - return PyFloat_FromDouble((ikconstraint)?ikconstraint->weight : 0.0f); + return PyFloat_FromDouble(ikconstraint->weight); case BCA_IKTYPE: return PyLong_FromLong(ikconstraint->type); case BCA_IKFLAG: diff --git a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp index ed23a454c92..edc5b91c4c0 100644 --- a/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp +++ b/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp @@ -846,36 +846,6 @@ void CcdPhysicsController::PostProcessReplica(class PHY_IMotionState* motionsta m_cci.m_physicsEnv->AddCcdPhysicsController(this); -/* SM_Object* dynaparent=0; - SumoPhysicsController* sumoparentctrl = (SumoPhysicsController* )parentctrl; - - if (sumoparentctrl) - { - dynaparent = sumoparentctrl->GetSumoObject(); - } - - SM_Object* orgsumoobject = m_sumoObj; - - - m_sumoObj = new SM_Object( - orgsumoobject->getShapeHandle(), - orgsumoobject->getMaterialProps(), - orgsumoobject->getShapeProps(), - dynaparent); - - m_sumoObj->setRigidBody(orgsumoobject->isRigidBody()); - - m_sumoObj->setMargin(orgsumoobject->getMargin()); - m_sumoObj->setPosition(orgsumoobject->getPosition()); - m_sumoObj->setOrientation(orgsumoobject->getOrientation()); - //if it is a dyna, register for a callback - m_sumoObj->registerCallback(*this); - - m_sumoScene->add(* (m_sumoObj)); - */ - - - } void CcdPhysicsController::SetPhysicsEnvironment(class PHY_IPhysicsEnvironment *env) |