Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorKent Mein <mein@cs.umn.edu>2002-10-30 05:07:20 +0300
committerKent Mein <mein@cs.umn.edu>2002-10-30 05:07:20 +0300
commit01bff7038323d617fbc83a39e9072631ccbdd65f (patch)
tree2ca70b537a273af35eb5c85c7bd55712fb112dcd /source/gameengine
parentf6c7a8935762c5bf7ff77a0e7d5d63554c5eb80d (diff)
fixed spacing in the headers to get rid of some warnings and some other
little minor spacing issues.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderCanvas.h2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderGL.h1
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h6
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h1
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h2
-rw-r--r--source/gameengine/BlenderRoutines/KX_BlenderSystem.h2
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.h1
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.h1
-rw-r--r--source/gameengine/Converter/BL_MeshDeformer.h1
-rw-r--r--source/gameengine/Converter/BL_SkinMeshObject.h1
-rw-r--r--source/gameengine/Converter/BlenderWorldInfo.h1
-rw-r--r--source/gameengine/Converter/KX_BlenderScalarInterpolator.h2
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.h1
-rw-r--r--source/gameengine/Converter/KX_ConvertActuators.h21
-rw-r--r--source/gameengine/Converter/KX_ConvertControllers.h3
-rw-r--r--source/gameengine/Converter/KX_ConvertProperties.h9
-rw-r--r--source/gameengine/Converter/KX_ConvertSensors.h20
-rw-r--r--source/gameengine/Converter/KX_IpoConvert.h16
-rw-r--r--source/gameengine/Expressions/BoolValue.h1
-rw-r--r--source/gameengine/Expressions/ConstExpr.h1
-rw-r--r--source/gameengine/Expressions/EXP_C-Api.h1
-rw-r--r--source/gameengine/Expressions/EmptyValue.h1
-rw-r--r--source/gameengine/Expressions/ErrorValue.h1
-rw-r--r--source/gameengine/Expressions/Expression.h1
-rw-r--r--source/gameengine/Expressions/FloatValue.h1
-rw-r--r--source/gameengine/Expressions/IfExpr.h1
-rw-r--r--source/gameengine/Expressions/InputParser.h1
-rw-r--r--source/gameengine/Expressions/IntValue.h1
-rw-r--r--source/gameengine/Expressions/KX_HashedPtr.h1
-rw-r--r--source/gameengine/Expressions/KX_Python.h1
-rw-r--r--source/gameengine/Expressions/KX_Python_dynamic.h1
-rw-r--r--source/gameengine/Expressions/KX_Python_static.h1
-rw-r--r--source/gameengine/Expressions/ListValue.h1
-rw-r--r--source/gameengine/Expressions/Operator1Expr.h1
-rw-r--r--source/gameengine/Expressions/Operator2Expr.h1
-rw-r--r--source/gameengine/Expressions/StringValue.h1
-rw-r--r--source/gameengine/Expressions/Value.h3
-rw-r--r--source/gameengine/Expressions/VoidValue.h1
-rw-r--r--source/gameengine/GameLogic/SCA_ANDController.h1
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_AlwaysSensor.h1
-rw-r--r--source/gameengine/GameLogic/SCA_EventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ExpressionController.h1
-rw-r--r--source/gameengine/GameLogic/SCA_IActuator.h2
-rw-r--r--source/gameengine/GameLogic/SCA_IController.h2
-rw-r--r--source/gameengine/GameLogic/SCA_IInputDevice.h1
-rw-r--r--source/gameengine/GameLogic/SCA_ILogicBrick.h2
-rw-r--r--source/gameengine/GameLogic/SCA_IObject.h4
-rw-r--r--source/gameengine/GameLogic/SCA_IScene.h2
-rw-r--r--source/gameengine/GameLogic/SCA_ISensor.h1
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardManager.h1
-rw-r--r--source/gameengine/GameLogic/SCA_KeyboardSensor.h1
-rw-r--r--source/gameengine/GameLogic/SCA_LogicManager.h1
-rw-r--r--source/gameengine/GameLogic/SCA_MouseManager.h1
-rw-r--r--source/gameengine/GameLogic/SCA_MouseSensor.h1
-rw-r--r--source/gameengine/GameLogic/SCA_ORController.h1
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyActuator.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PropertyEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_PropertySensor.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomActuator.h1
-rw-r--r--source/gameengine/GameLogic/SCA_RandomEventManager.h2
-rw-r--r--source/gameengine/GameLogic/SCA_RandomNumberGenerator.h1
-rw-r--r--source/gameengine/GameLogic/SCA_RandomSensor.h1
-rw-r--r--source/gameengine/GameLogic/SCA_TimeEventManager.h2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.h1
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.h2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_MouseDevice.h2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawImage.h2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h3
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.h2
-rw-r--r--source/gameengine/GamePlayer/common/GPC_System.h2
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Canvas.h1
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_Engine.h2
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h2
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h1
-rw-r--r--source/gameengine/GamePlayer/common/unix/GPU_System.h2
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Canvas.h3
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_Engine.h2
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h1
-rw-r--r--source/gameengine/GamePlayer/common/windows/GPW_System.h2
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.h1
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Canvas.h1
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h1
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_System.h2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h1
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h2
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h1
-rw-r--r--source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h1
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_Camera.h2
-rw-r--r--source/gameengine/Ketsji/KX_CameraActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_CameraIpoSGController.h1
-rw-r--r--source/gameengine/Ketsji/KX_ClientObjectInfo.h1
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_ConstraintWrapper.h1
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObject.h39
-rw-r--r--source/gameengine/Ketsji/KX_EmptyObject.h2
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.h1
-rw-r--r--source/gameengine/Ketsji/KX_IInterpolator.h1
-rw-r--r--source/gameengine/Ketsji/KX_IPOTransform.h3
-rw-r--r--source/gameengine/Ketsji/KX_IPO_SGController.h2
-rw-r--r--source/gameengine/Ketsji/KX_IPhysicsController.h2
-rw-r--r--source/gameengine/Ketsji/KX_IScalarInterpolator.h1
-rw-r--r--source/gameengine/Ketsji/KX_ISceneConverter.h12
-rw-r--r--source/gameengine/Ketsji/KX_ISystem.h1
-rw-r--r--source/gameengine/Ketsji/KX_IpoActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_Light.h1
-rw-r--r--source/gameengine/Ketsji/KX_LightIpoSGController.h1
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_MotionState.h1
-rw-r--r--source/gameengine/Ketsji/KX_MouseFocusSensor.h1
-rw-r--r--source/gameengine/Ketsji/KX_NearSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_ObColorIpoSGController.h1
-rw-r--r--source/gameengine/Ketsji/KX_ObjectActuator.h2
-rw-r--r--source/gameengine/Ketsji/KX_OdePhysicsController.h2
-rw-r--r--source/gameengine/Ketsji/KX_OrientationInterpolator.h1
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsEngineEnums.h1
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h1
-rw-r--r--source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h1
-rw-r--r--source/gameengine/Ketsji/KX_PositionInterpolator.h1
-rw-r--r--source/gameengine/Ketsji/KX_PyConstraintBinding.h1
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.h2
-rw-r--r--source/gameengine/Ketsji/KX_RadarSensor.h1
-rw-r--r--source/gameengine/Ketsji/KX_RayEventManager.h2
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h4
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_SG_NodeRelationships.h13
-rw-r--r--source/gameengine/Ketsji/KX_ScalarInterpolator.h1
-rw-r--r--source/gameengine/Ketsji/KX_ScalingInterpolator.h2
-rw-r--r--source/gameengine/Ketsji/KX_SceneActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_SumoPhysicsController.h2
-rw-r--r--source/gameengine/Ketsji/KX_TimeCategoryLogger.h1
-rw-r--r--source/gameengine/Ketsji/KX_TimeLogger.h1
-rw-r--r--source/gameengine/Ketsji/KX_TouchEventManager.h10
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h2
-rw-r--r--source/gameengine/Ketsji/KX_TrackToActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_VertexProxy.h2
-rw-r--r--source/gameengine/Ketsji/KX_VisibilityActuator.h1
-rw-r--r--source/gameengine/Ketsji/KX_WorldInfo.h1
-rw-r--r--source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h1
-rw-r--r--source/gameengine/Network/NG_NetworkDeviceInterface.h1
-rw-r--r--source/gameengine/Network/NG_NetworkMessage.h1
-rw-r--r--source/gameengine/Network/NG_NetworkObject.h1
-rw-r--r--source/gameengine/Network/NG_NetworkScene.h1
-rw-r--r--source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h1
-rw-r--r--source/gameengine/Physics/BlOde/OdePhysicsController.h2
-rw-r--r--source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h3
-rw-r--r--source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h2
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_ClientObjectInfo.h1
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h10
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h1
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h1
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h1
-rw-r--r--source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h1
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsController.h1
-rw-r--r--source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h2
-rw-r--r--source/gameengine/Physics/Sumo/include/solid.h1
-rw-r--r--source/gameengine/Physics/Sumo/include/solid_broadphase.h1
-rw-r--r--source/gameengine/Physics/Sumo/include/solid_types.h1
-rw-r--r--source/gameengine/Physics/common/PHY_DynamicTypes.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IMotionState.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsController.h1
-rw-r--r--source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h1
-rw-r--r--source/gameengine/Physics/common/PHY_Pro.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_CameraData.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_FramingManager.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_ICanvas.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_IPolygonMaterial.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_IRenderTools.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_LightObject.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_MaterialBucket.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_MeshObject.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_ObjectColor.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h13
-rw-r--r--source/gameengine/Rasterizer/RAS_Polygon.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_Rect.h2
-rw-r--r--source/gameengine/Rasterizer/RAS_TexMatrix.h1
-rw-r--r--source/gameengine/Rasterizer/RAS_TexVert.h1
-rw-r--r--source/gameengine/SceneGraph/SG_Controller.h1
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.h1
-rw-r--r--source/gameengine/SceneGraph/SG_Node.h2
-rw-r--r--source/gameengine/SceneGraph/SG_ParentRelation.h1
-rw-r--r--source/gameengine/SceneGraph/SG_Spatial.h2
193 files changed, 271 insertions, 157 deletions
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
index 85b41e37f1d..5f8b7541f76 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderCanvas.h
@@ -162,4 +162,6 @@ private:
/** Blender area the game engine is running within */
struct ScrArea* m_area;
};
+
#endif // __KX_BLENDERCANVAS
+
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderGL.h b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
index c3648a21810..e7cc220f88c 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderGL.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderGL.h
@@ -61,6 +61,5 @@ void BL_print_gamedebug_line_padded(char* text, int xco, int yco, int width, int
}
#endif //__cplusplus
-
#endif //__BLENDERGL
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
index 7a2951838fc..24cd17415ac 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderInputDevice.h
@@ -212,9 +212,5 @@ public:
virtual bool ConvertBlenderEvent(unsigned short incode,short val)=0;
};
-
-
-
-
-
#endif //__KX_BLENDERINPUTDEVICE
+
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
index 98791dba95b..33809f039fa 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderKeyboardDevice.h
@@ -45,4 +45,6 @@ public:
virtual bool ConvertBlenderEvent(unsigned short incode,short val);
virtual void NextFrame();
};
+
#endif //__KX_BLENDERKEYBOARDDEVICE
+
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
index 6eb02622f9b..a4a1d27b2ee 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderMouseDevice.h
@@ -45,4 +45,6 @@ public:
virtual bool ConvertBlenderEvent(unsigned short incode,short val);
virtual void NextFrame();
};
+
#endif //__KX_BLENDERMOUSEDEVICE
+
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h b/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h
index 3513765410f..5e08a5a77af 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderPolyMaterial.h
@@ -96,3 +96,4 @@ inline RAS_IPolyMaterial::TCachingInfo KX_BlenderPolyMaterial::GetCachingInfo(vo
}
#endif // __KX_BLENDERPOLYMATERIAL
+
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
index fb4c5a6f2ba..91227967185 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
@@ -96,5 +96,5 @@ public:
void* tface);
};
-
#endif //__KX_BLENDERRENDERTOOLS
+
diff --git a/source/gameengine/BlenderRoutines/KX_BlenderSystem.h b/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
index 68db3194b0a..00a1bd1853f 100644
--- a/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
+++ b/source/gameengine/BlenderRoutines/KX_BlenderSystem.h
@@ -48,4 +48,6 @@ public:
virtual ~KX_BlenderSystem() {};
virtual double GetTimeInSeconds();
};
+
#endif //__KX_BLENDERSYSTEM
+
diff --git a/source/gameengine/Converter/BL_ActionActuator.h b/source/gameengine/Converter/BL_ActionActuator.h
index 49485cb324d..962f807f907 100644
--- a/source/gameengine/Converter/BL_ActionActuator.h
+++ b/source/gameengine/Converter/BL_ActionActuator.h
@@ -122,5 +122,6 @@ enum {
ACT_FLAG_LOCKINPUT = 0x00000002,
ACT_FLAG_KEYUP = 0x00000004
};
+
#endif
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.h b/source/gameengine/Converter/BL_BlenderDataConversion.h
index 1ed6a866269..29e1a29a149 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.h
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.h
@@ -52,3 +52,4 @@ void BL_ConvertBlenderObjects(struct Main* maggie,
);
#endif // __BLENDER_CONVERT
+
diff --git a/source/gameengine/Converter/BL_MeshDeformer.h b/source/gameengine/Converter/BL_MeshDeformer.h
index 9880725a2d0..90b4dd8328c 100644
--- a/source/gameengine/Converter/BL_MeshDeformer.h
+++ b/source/gameengine/Converter/BL_MeshDeformer.h
@@ -70,3 +70,4 @@ protected:
};
#endif
+
diff --git a/source/gameengine/Converter/BL_SkinMeshObject.h b/source/gameengine/Converter/BL_SkinMeshObject.h
index 5ac95b48a35..5dfca48af1e 100644
--- a/source/gameengine/Converter/BL_SkinMeshObject.h
+++ b/source/gameengine/Converter/BL_SkinMeshObject.h
@@ -179,6 +179,5 @@ public:
};
-
#endif
diff --git a/source/gameengine/Converter/BlenderWorldInfo.h b/source/gameengine/Converter/BlenderWorldInfo.h
index 1defd41bc72..f4bdff649cc 100644
--- a/source/gameengine/Converter/BlenderWorldInfo.h
+++ b/source/gameengine/Converter/BlenderWorldInfo.h
@@ -93,3 +93,4 @@ public:
};
#endif //__BLENDERWORLDINFO_H
+
diff --git a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
index 6276b286ce4..fd9cfcb04ce 100644
--- a/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
+++ b/source/gameengine/Converter/KX_BlenderScalarInterpolator.h
@@ -66,5 +66,5 @@ public:
KX_IScalarInterpolator *GetScalarInterpolator(BL_IpoChannel channel);
};
-
#endif //__KX_SCALARINTERPOLATOR_H
+
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.h b/source/gameengine/Converter/KX_BlenderSceneConverter.h
index 446c238a274..2a15d5e2f0d 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.h
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.h
@@ -118,3 +118,4 @@ public:
};
#endif //__KX_BLENDERSCENECONVERTER_H
+
diff --git a/source/gameengine/Converter/KX_ConvertActuators.h b/source/gameengine/Converter/KX_ConvertActuators.h
index 80aa64a19ef..1e6e96e2e7c 100644
--- a/source/gameengine/Converter/KX_ConvertActuators.h
+++ b/source/gameengine/Converter/KX_ConvertActuators.h
@@ -33,16 +33,17 @@
#define __KX_CONVERTACTUATORS_H
void BL_ConvertActuators(char* maggiename,
- struct Object* blenderobject,
- class KX_GameObject* gameobj,
- class SCA_LogicManager* logicmgr,
- class KX_Scene* scene,
- class KX_KetsjiEngine* ketsjiEngine,
- int & executePriority,
- int activeLayerBitInfo,
- bool isInActiveLayer,
- class RAS_IRenderTools* rendertools,
- class KX_BlenderSceneConverter* converter);
+ struct Object* blenderobject,
+ class KX_GameObject* gameobj,
+ class SCA_LogicManager* logicmgr,
+ class KX_Scene* scene,
+ class KX_KetsjiEngine* ketsjiEngine,
+ int & executePriority,
+ int activeLayerBitInfo,
+ bool isInActiveLayer,
+ class RAS_IRenderTools* rendertools,
+ class KX_BlenderSceneConverter* converter);
#endif //__KX_CONVERTACTUATORS_H
+
diff --git a/source/gameengine/Converter/KX_ConvertControllers.h b/source/gameengine/Converter/KX_ConvertControllers.h
index 637780a7dbd..3c2b45bddd0 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.h
+++ b/source/gameengine/Converter/KX_ConvertControllers.h
@@ -46,6 +46,5 @@ void BL_ConvertControllers(
);
-
-
#endif //__KX_CONVERTCONTROLLERS_H
+
diff --git a/source/gameengine/Converter/KX_ConvertProperties.h b/source/gameengine/Converter/KX_ConvertProperties.h
index 7360baa2e47..eb44f7b7d35 100644
--- a/source/gameengine/Converter/KX_ConvertProperties.h
+++ b/source/gameengine/Converter/KX_ConvertProperties.h
@@ -33,9 +33,10 @@
#define __KX_CONVERTPROPERTIES
void BL_ConvertProperties(struct Object* object,
- class KX_GameObject* gameobj,
- class SCA_TimeEventManager* timemgr,
- class SCA_IScene* scene,
- bool isInActiveLayer);
+ class KX_GameObject* gameobj,
+ class SCA_TimeEventManager* timemgr,
+ class SCA_IScene* scene,
+ bool isInActiveLayer);
#endif //__KX_CONVERTPROPERTIES
+
diff --git a/source/gameengine/Converter/KX_ConvertSensors.h b/source/gameengine/Converter/KX_ConvertSensors.h
index ed7dccf87a9..9878d4a7a09 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.h
+++ b/source/gameengine/Converter/KX_ConvertSensors.h
@@ -33,15 +33,15 @@
#define __KX_CONVERTSENSOR_H
void BL_ConvertSensors(struct Object* blenderobject,
- class KX_GameObject* gameobj,
- class SCA_LogicManager* logicmgr,
- class KX_Scene* kxscene,
- class SCA_IInputDevice* keydev,
- int & executePriority ,
- int activeLayerBitInfo,
- bool isInActiveLayer,
- class RAS_ICanvas* canvas,
- class KX_BlenderSceneConverter* converter);
-
+ class KX_GameObject* gameobj,
+ class SCA_LogicManager* logicmgr,
+ class KX_Scene* kxscene,
+ class SCA_IInputDevice* keydev,
+ int & executePriority ,
+ int activeLayerBitInfo,
+ bool isInActiveLayer,
+ class RAS_ICanvas* canvas,
+ class KX_BlenderSceneConverter* converter);
#endif //__KX_CONVERTSENSOR_H
+
diff --git a/source/gameengine/Converter/KX_IpoConvert.h b/source/gameengine/Converter/KX_IpoConvert.h
index 5686ca866eb..e04f33f76fe 100644
--- a/source/gameengine/Converter/KX_IpoConvert.h
+++ b/source/gameengine/Converter/KX_IpoConvert.h
@@ -35,20 +35,20 @@
struct Object;
void BL_ConvertIpos(struct Object* blenderobject,
- class KX_GameObject* gameobj,
- class KX_BlenderSceneConverter *converter
- );
+ class KX_GameObject* gameobj,
+ class KX_BlenderSceneConverter *converter);
void BL_ConvertLampIpos(struct Lamp* blenderlight,
- class KX_GameObject* lightobj,
- class KX_BlenderSceneConverter *converter);
+ class KX_GameObject* lightobj,
+ class KX_BlenderSceneConverter *converter);
void BL_ConvertWorldIpos(struct World* blenderworld,
- class KX_BlenderSceneConverter *converter);
+ class KX_BlenderSceneConverter *converter);
void BL_ConvertCameraIpos(struct Camera* blendercamera,
- class KX_GameObject* cameraobj,
- class KX_BlenderSceneConverter *converter);
+ class KX_GameObject* cameraobj,
+ class KX_BlenderSceneConverter *converter);
#endif //__KX_IPOCONVERT_H
+
diff --git a/source/gameengine/Expressions/BoolValue.h b/source/gameengine/Expressions/BoolValue.h
index e78ff2ef4bf..6c4d964249f 100644
--- a/source/gameengine/Expressions/BoolValue.h
+++ b/source/gameengine/Expressions/BoolValue.h
@@ -49,3 +49,4 @@ private:
};
#endif // !defined _BOOLVALUE_H
+
diff --git a/source/gameengine/Expressions/ConstExpr.h b/source/gameengine/Expressions/ConstExpr.h
index 4c01c142d32..e27ece52a83 100644
--- a/source/gameengine/Expressions/ConstExpr.h
+++ b/source/gameengine/Expressions/ConstExpr.h
@@ -44,3 +44,4 @@ private:
};
#endif // !defined(AFX_CONSTEXPR_H__061ECFC3_BE87_11D1_A51C_00A02472FC58__INCLUDED_)
+
diff --git a/source/gameengine/Expressions/EXP_C-Api.h b/source/gameengine/Expressions/EXP_C-Api.h
index e99152294f1..48167a7bf44 100644
--- a/source/gameengine/Expressions/EXP_C-Api.h
+++ b/source/gameengine/Expressions/EXP_C-Api.h
@@ -66,3 +66,4 @@ const char* EXP_GetText(EXP_ValueHandle);
#endif
#endif //__EXPRESSION_INCLUDE
+
diff --git a/source/gameengine/Expressions/EmptyValue.h b/source/gameengine/Expressions/EmptyValue.h
index d400cd065f5..b9cca0e57e5 100644
--- a/source/gameengine/Expressions/EmptyValue.h
+++ b/source/gameengine/Expressions/EmptyValue.h
@@ -37,3 +37,4 @@ public:
};
#endif // !defined _EMPTYVALUE_H
+
diff --git a/source/gameengine/Expressions/ErrorValue.h b/source/gameengine/Expressions/ErrorValue.h
index 8a4726e196d..16e608ca01a 100644
--- a/source/gameengine/Expressions/ErrorValue.h
+++ b/source/gameengine/Expressions/ErrorValue.h
@@ -36,3 +36,4 @@ private:
};
#endif // !defined _ERRORVALUE_H
+
diff --git a/source/gameengine/Expressions/Expression.h b/source/gameengine/Expressions/Expression.h
index f48ac7eb160..10659dca875 100644
--- a/source/gameengine/Expressions/Expression.h
+++ b/source/gameengine/Expressions/Expression.h
@@ -131,3 +131,4 @@ protected:
};
#endif // !defined _EXPRESSION_H
+
diff --git a/source/gameengine/Expressions/FloatValue.h b/source/gameengine/Expressions/FloatValue.h
index 4dce35ebfa0..9a1a1d4ed2b 100644
--- a/source/gameengine/Expressions/FloatValue.h
+++ b/source/gameengine/Expressions/FloatValue.h
@@ -46,3 +46,4 @@ protected:
};
#endif // !defined _FLOATVALUE_H
+
diff --git a/source/gameengine/Expressions/IfExpr.h b/source/gameengine/Expressions/IfExpr.h
index 192edfe8fee..9ab13dca413 100644
--- a/source/gameengine/Expressions/IfExpr.h
+++ b/source/gameengine/Expressions/IfExpr.h
@@ -47,3 +47,4 @@ public:
};
#endif // !defined(AFX_IFEXPR_H__1F691841_C5C7_11D1_A863_0000B4542BD8__INCLUDED_)
+
diff --git a/source/gameengine/Expressions/InputParser.h b/source/gameengine/Expressions/InputParser.h
index 43832f9c350..4caa47cbb0c 100644
--- a/source/gameengine/Expressions/InputParser.h
+++ b/source/gameengine/Expressions/InputParser.h
@@ -103,3 +103,4 @@ private:
};
#endif
+
diff --git a/source/gameengine/Expressions/IntValue.h b/source/gameengine/Expressions/IntValue.h
index 8174c863895..2361de8b0a9 100644
--- a/source/gameengine/Expressions/IntValue.h
+++ b/source/gameengine/Expressions/IntValue.h
@@ -58,3 +58,4 @@ private:
};
#endif // !defined _INTVALUE_H
+
diff --git a/source/gameengine/Expressions/KX_HashedPtr.h b/source/gameengine/Expressions/KX_HashedPtr.h
index eccd23991bc..e96f0217039 100644
--- a/source/gameengine/Expressions/KX_HashedPtr.h
+++ b/source/gameengine/Expressions/KX_HashedPtr.h
@@ -51,3 +51,4 @@ public:
};
#endif //__KX_HASHEDPTR
+
diff --git a/source/gameengine/Expressions/KX_Python.h b/source/gameengine/Expressions/KX_Python.h
index 705b01aa606..6ba31796e4f 100644
--- a/source/gameengine/Expressions/KX_Python.h
+++ b/source/gameengine/Expressions/KX_Python.h
@@ -36,3 +36,4 @@
#include "Python.h"
#endif // KX_PYTHON_H
+
diff --git a/source/gameengine/Expressions/KX_Python_dynamic.h b/source/gameengine/Expressions/KX_Python_dynamic.h
index 705b01aa606..6ba31796e4f 100644
--- a/source/gameengine/Expressions/KX_Python_dynamic.h
+++ b/source/gameengine/Expressions/KX_Python_dynamic.h
@@ -36,3 +36,4 @@
#include "Python.h"
#endif // KX_PYTHON_H
+
diff --git a/source/gameengine/Expressions/KX_Python_static.h b/source/gameengine/Expressions/KX_Python_static.h
index d147794d8fe..1a9682c8ef4 100644
--- a/source/gameengine/Expressions/KX_Python_static.h
+++ b/source/gameengine/Expressions/KX_Python_static.h
@@ -36,3 +36,4 @@
#include "Python.h"
#endif // KX_PYTHON_H
+
diff --git a/source/gameengine/Expressions/ListValue.h b/source/gameengine/Expressions/ListValue.h
index fce4e9da8c2..337d59e96ac 100644
--- a/source/gameengine/Expressions/ListValue.h
+++ b/source/gameengine/Expressions/ListValue.h
@@ -75,3 +75,4 @@ private:
};
#endif // !defined _LISTVALUE_H
+
diff --git a/source/gameengine/Expressions/Operator1Expr.h b/source/gameengine/Expressions/Operator1Expr.h
index 9362c568dc9..96b328dd504 100644
--- a/source/gameengine/Expressions/Operator1Expr.h
+++ b/source/gameengine/Expressions/Operator1Expr.h
@@ -51,3 +51,4 @@ private:
};
#endif // !defined(AFX_OPERATOR1EXPR_H__A1653901_BF41_11D1_A51C_00A02472FC58__INCLUDED_)
+
diff --git a/source/gameengine/Expressions/Operator2Expr.h b/source/gameengine/Expressions/Operator2Expr.h
index 7e1dc3ed250..1d1c4d09f22 100644
--- a/source/gameengine/Expressions/Operator2Expr.h
+++ b/source/gameengine/Expressions/Operator2Expr.h
@@ -57,3 +57,4 @@ private:
};
#endif // !defined _OPERATOR2EXPR_H
+
diff --git a/source/gameengine/Expressions/StringValue.h b/source/gameengine/Expressions/StringValue.h
index 6f90536a98b..b824d4ef86d 100644
--- a/source/gameengine/Expressions/StringValue.h
+++ b/source/gameengine/Expressions/StringValue.h
@@ -49,3 +49,4 @@ private:
};
#endif
+
diff --git a/source/gameengine/Expressions/Value.h b/source/gameengine/Expressions/Value.h
index 8131cc152bc..5b3ad8ffa52 100644
--- a/source/gameengine/Expressions/Value.h
+++ b/source/gameengine/Expressions/Value.h
@@ -462,6 +462,5 @@ protected:
STR_String* m_pstrNewName; // Identification
};
-
-
#endif // !defined _VALUEBASECLASS_H
+
diff --git a/source/gameengine/Expressions/VoidValue.h b/source/gameengine/Expressions/VoidValue.h
index 5cf40268b97..68a3270792c 100644
--- a/source/gameengine/Expressions/VoidValue.h
+++ b/source/gameengine/Expressions/VoidValue.h
@@ -66,3 +66,4 @@ public:
};
#endif // !defined _VOIDVALUE_H
+
diff --git a/source/gameengine/GameLogic/SCA_ANDController.h b/source/gameengine/GameLogic/SCA_ANDController.h
index a7d54004f90..f3064e931f2 100644
--- a/source/gameengine/GameLogic/SCA_ANDController.h
+++ b/source/gameengine/GameLogic/SCA_ANDController.h
@@ -56,3 +56,4 @@ public:
};
#endif //__KX_ANDCONTROLLER
+
diff --git a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
index 0fbf02c5212..3a12987b2f3 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysEventManager.h
@@ -45,4 +45,6 @@ public:
};
+
#endif //__KX_ALWAYSEVENTMGR
+
diff --git a/source/gameengine/GameLogic/SCA_AlwaysSensor.h b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
index c6ff571be8a..34d57da5cea 100644
--- a/source/gameengine/GameLogic/SCA_AlwaysSensor.h
+++ b/source/gameengine/GameLogic/SCA_AlwaysSensor.h
@@ -60,3 +60,4 @@ public:
};
#endif //__KX_ALWAYSSENSOR
+
diff --git a/source/gameengine/GameLogic/SCA_EventManager.h b/source/gameengine/GameLogic/SCA_EventManager.h
index 30928af5354..67908b9d5c7 100644
--- a/source/gameengine/GameLogic/SCA_EventManager.h
+++ b/source/gameengine/GameLogic/SCA_EventManager.h
@@ -66,4 +66,6 @@ public:
protected:
EVENT_MANAGER_TYPE m_mgrtype;
};
+
#endif
+
diff --git a/source/gameengine/GameLogic/SCA_ExpressionController.h b/source/gameengine/GameLogic/SCA_ExpressionController.h
index 59f8b7a3e04..967307d8473 100644
--- a/source/gameengine/GameLogic/SCA_ExpressionController.h
+++ b/source/gameengine/GameLogic/SCA_ExpressionController.h
@@ -62,3 +62,4 @@ public:
};
#endif //__KX_EXPRESSIONCONTROLLER
+
diff --git a/source/gameengine/GameLogic/SCA_IActuator.h b/source/gameengine/GameLogic/SCA_IActuator.h
index 67dd374b216..6b3d1007079 100644
--- a/source/gameengine/GameLogic/SCA_IActuator.h
+++ b/source/gameengine/GameLogic/SCA_IActuator.h
@@ -78,4 +78,6 @@ public:
bool IsNegativeEvent() const;
virtual ~SCA_IActuator();
};
+
#endif //__KX_IACTUATOR
+
diff --git a/source/gameengine/GameLogic/SCA_IController.h b/source/gameengine/GameLogic/SCA_IController.h
index 4f30e5ad71d..31bbca2480a 100644
--- a/source/gameengine/GameLogic/SCA_IController.h
+++ b/source/gameengine/GameLogic/SCA_IController.h
@@ -53,4 +53,6 @@ public:
};
+
#endif
+
diff --git a/source/gameengine/GameLogic/SCA_IInputDevice.h b/source/gameengine/GameLogic/SCA_IInputDevice.h
index 861b4bffb5e..6a8c1397882 100644
--- a/source/gameengine/GameLogic/SCA_IInputDevice.h
+++ b/source/gameengine/GameLogic/SCA_IInputDevice.h
@@ -305,3 +305,4 @@ public:
};
#endif //KX_INPUTDEVICE_H
+
diff --git a/source/gameengine/GameLogic/SCA_ILogicBrick.h b/source/gameengine/GameLogic/SCA_ILogicBrick.h
index 9e293136e21..4dcc4f8bc02 100644
--- a/source/gameengine/GameLogic/SCA_ILogicBrick.h
+++ b/source/gameengine/GameLogic/SCA_ILogicBrick.h
@@ -107,5 +107,5 @@ protected:
};
-
#endif
+
diff --git a/source/gameengine/GameLogic/SCA_IObject.h b/source/gameengine/GameLogic/SCA_IObject.h
index e3c06a92b9f..6d874bdb45c 100644
--- a/source/gameengine/GameLogic/SCA_IObject.h
+++ b/source/gameengine/GameLogic/SCA_IObject.h
@@ -119,8 +119,6 @@ public:
PyObject* _getattr(char* attr);
};
-#endif //SCA_IOBJECT_H
-
-
+#endif //SCA_IOBJECT_H
diff --git a/source/gameengine/GameLogic/SCA_IScene.h b/source/gameengine/GameLogic/SCA_IScene.h
index a8893fe9c59..f49d4d3004c 100644
--- a/source/gameengine/GameLogic/SCA_IScene.h
+++ b/source/gameengine/GameLogic/SCA_IScene.h
@@ -59,4 +59,6 @@ public:
void AddDebugProperty(class CValue* debugprop,
const STR_String &name);
};
+
#endif //__KX_ISCENE_H
+
diff --git a/source/gameengine/GameLogic/SCA_ISensor.h b/source/gameengine/GameLogic/SCA_ISensor.h
index ef3f037be96..3d99c92be9a 100644
--- a/source/gameengine/GameLogic/SCA_ISensor.h
+++ b/source/gameengine/GameLogic/SCA_ISensor.h
@@ -128,3 +128,4 @@ public:
};
#endif //__SCA_ISENSOR
+
diff --git a/source/gameengine/GameLogic/SCA_KeyboardManager.h b/source/gameengine/GameLogic/SCA_KeyboardManager.h
index 1c665ef2b88..fcdb8ed5c4e 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardManager.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardManager.h
@@ -64,3 +64,4 @@ public:
};
#endif //__KX_KEYBOARDMANAGER
+
diff --git a/source/gameengine/GameLogic/SCA_KeyboardSensor.h b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
index f9de2a0e715..2badc799206 100644
--- a/source/gameengine/GameLogic/SCA_KeyboardSensor.h
+++ b/source/gameengine/GameLogic/SCA_KeyboardSensor.h
@@ -156,3 +156,4 @@ public:
};
#endif //__KX_KEYBOARDSENSOR
+
diff --git a/source/gameengine/GameLogic/SCA_LogicManager.h b/source/gameengine/GameLogic/SCA_LogicManager.h
index f79b19a0dbf..4447104a0a2 100644
--- a/source/gameengine/GameLogic/SCA_LogicManager.h
+++ b/source/gameengine/GameLogic/SCA_LogicManager.h
@@ -152,3 +152,4 @@ public:
};
#endif //__KX_LOGICMANAGER
+
diff --git a/source/gameengine/GameLogic/SCA_MouseManager.h b/source/gameengine/GameLogic/SCA_MouseManager.h
index 9f26a706c17..4c8fe102bfe 100644
--- a/source/gameengine/GameLogic/SCA_MouseManager.h
+++ b/source/gameengine/GameLogic/SCA_MouseManager.h
@@ -70,3 +70,4 @@ public:
};
#endif //__KX_MOUSEMANAGER
+
diff --git a/source/gameengine/GameLogic/SCA_MouseSensor.h b/source/gameengine/GameLogic/SCA_MouseSensor.h
index dd6230f421c..5923b1e6b8c 100644
--- a/source/gameengine/GameLogic/SCA_MouseSensor.h
+++ b/source/gameengine/GameLogic/SCA_MouseSensor.h
@@ -118,3 +118,4 @@ class SCA_MouseSensor : public SCA_ISensor
};
#endif //__KX_MOUSESENSOR
+
diff --git a/source/gameengine/GameLogic/SCA_ORController.h b/source/gameengine/GameLogic/SCA_ORController.h
index 89dab8731ca..e88beb22492 100644
--- a/source/gameengine/GameLogic/SCA_ORController.h
+++ b/source/gameengine/GameLogic/SCA_ORController.h
@@ -56,3 +56,4 @@ public:
};
#endif //__KX_ORCONTROLLER
+
diff --git a/source/gameengine/GameLogic/SCA_PropertyActuator.h b/source/gameengine/GameLogic/SCA_PropertyActuator.h
index 7d09a8683cf..5f7fcf9e87f 100644
--- a/source/gameengine/GameLogic/SCA_PropertyActuator.h
+++ b/source/gameengine/GameLogic/SCA_PropertyActuator.h
@@ -113,4 +113,6 @@ public:
/* 5. - ... setObject, getObject, setProp2, getProp2, setMode, getMode*/
};
+
#endif //__KX_PROPERTYACTUATOR_DOC
+
diff --git a/source/gameengine/GameLogic/SCA_PropertyEventManager.h b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
index db203b7d92b..2e16ebd0668 100644
--- a/source/gameengine/GameLogic/SCA_PropertyEventManager.h
+++ b/source/gameengine/GameLogic/SCA_PropertyEventManager.h
@@ -49,4 +49,6 @@ public:
virtual void RegisterSensor(SCA_ISensor* sensor);
//SCA_LogicManager* GetLogicManager() { return m_logicmgr;}
};
+
#endif //__KX_PROPERTYEVENTMANAGER
+
diff --git a/source/gameengine/GameLogic/SCA_PropertySensor.h b/source/gameengine/GameLogic/SCA_PropertySensor.h
index 89debebda3d..37f4138c6fc 100644
--- a/source/gameengine/GameLogic/SCA_PropertySensor.h
+++ b/source/gameengine/GameLogic/SCA_PropertySensor.h
@@ -106,4 +106,6 @@ public:
KX_PYMETHOD_DOC(SCA_PropertySensor,SetValue);
};
+
#endif
+
diff --git a/source/gameengine/GameLogic/SCA_RandomActuator.h b/source/gameengine/GameLogic/SCA_RandomActuator.h
index 236d41c5154..9045dad078c 100644
--- a/source/gameengine/GameLogic/SCA_RandomActuator.h
+++ b/source/gameengine/GameLogic/SCA_RandomActuator.h
@@ -142,3 +142,4 @@ class SCA_RandomActuator : public SCA_IActuator
}; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */
#endif
+
diff --git a/source/gameengine/GameLogic/SCA_RandomEventManager.h b/source/gameengine/GameLogic/SCA_RandomEventManager.h
index 1014bddcd82..f0832044042 100644
--- a/source/gameengine/GameLogic/SCA_RandomEventManager.h
+++ b/source/gameengine/GameLogic/SCA_RandomEventManager.h
@@ -50,4 +50,6 @@ public:
virtual void NextFrame(double curtime,double deltatime);
virtual void RegisterSensor(SCA_ISensor* sensor);
};
+
#endif //__KX_RANDOMEVENTMGR
+
diff --git a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
index c6cd52dd3db..75f2dd1bffd 100644
--- a/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
+++ b/source/gameengine/GameLogic/SCA_RandomNumberGenerator.h
@@ -63,3 +63,4 @@ class SCA_RandomNumberGenerator {
};
#endif /* __KX_RANDOMNUMBERGENERATOR */
+
diff --git a/source/gameengine/GameLogic/SCA_RandomSensor.h b/source/gameengine/GameLogic/SCA_RandomSensor.h
index 6a77f289be5..41f7f453556 100644
--- a/source/gameengine/GameLogic/SCA_RandomSensor.h
+++ b/source/gameengine/GameLogic/SCA_RandomSensor.h
@@ -73,3 +73,4 @@ public:
};
#endif //__KX_RANDOMSENSOR
+
diff --git a/source/gameengine/GameLogic/SCA_TimeEventManager.h b/source/gameengine/GameLogic/SCA_TimeEventManager.h
index 880659e1a87..fb2f1cee970 100644
--- a/source/gameengine/GameLogic/SCA_TimeEventManager.h
+++ b/source/gameengine/GameLogic/SCA_TimeEventManager.h
@@ -51,4 +51,6 @@ public:
void AddTimeProperty(CValue* timeval);
void RemoveTimeProperty(CValue* timeval);
};
+
#endif //__KX_TIMEEVENTMANAGER
+
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.h b/source/gameengine/GamePlayer/common/GPC_Canvas.h
index 51061301b55..d406871d970 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.h
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.h
@@ -273,3 +273,4 @@ protected:
};
#endif // _GPC_CANVAS_H_
+
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.h b/source/gameengine/GamePlayer/common/GPC_Engine.h
index ccf2997eba6..6554fb86b53 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.h
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.h
@@ -126,5 +126,5 @@ private:
};
-
#endif // __GPC_ENGINE_H
+
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
index a247de301b9..678200b62d9 100644
--- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
@@ -83,5 +83,5 @@ public:
virtual bool ConvertEvent(int incode, int val);
};
-
#endif // _GPC_KEYBOARDDEVICE_H
+
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
index 51e3339a063..150b7808e4b 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.h
@@ -101,5 +101,5 @@ protected:
virtual bool ConvertEvent(KX_EnumInputs kxevent, int eventval);
};
-
#endif // __GPC_MOUSE_DEVICE_H
+
diff --git a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
index 392e27209e2..11cc040ea1e 100644
--- a/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/GPC_PolygonMaterial.h
@@ -83,5 +83,5 @@ inline GPC_PolygonMaterial::TCachingInfo GPC_PolygonMaterial::GetCachingInfo(voi
return GetTFace();
}
-
#endif // __GPC_POLYGONMATERIAL_H
+
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h
index ac9dad77d2f..ff4c532dd4d 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.h
@@ -118,5 +118,5 @@ protected:
int m_height;
};
-
#endif // __GPC_RAWIMAGE_H__
+
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
index b82d24c5705..05b7e3d9c3a 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
+++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.h
@@ -33,8 +33,7 @@
#ifndef __GPC_RAWLOADDOTBLENDARRAY_H
#define __GPC_RAWLOADDOTBLENDARRAY_H
-
void GetRawLoadingAnimation(unsigned char **data, int *dataSize);
-
#endif // __GPC_RAWLOADDOTBLENDARRAY_H
+
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.h b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
index 7021e7a4a43..c346003411c 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.h
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.h
@@ -172,5 +172,5 @@ protected:
BMF_Font* m_font;
};
-
#endif // __GPC_RENDERTOOLS_H
+
diff --git a/source/gameengine/GamePlayer/common/GPC_System.h b/source/gameengine/GamePlayer/common/GPC_System.h
index 00720f13072..e102341749d 100644
--- a/source/gameengine/GamePlayer/common/GPC_System.h
+++ b/source/gameengine/GamePlayer/common/GPC_System.h
@@ -60,5 +60,5 @@ public:
// NG_NetworkDeviceInterface* m_ndi;
};
-
#endif // __GPC_SYSTEM_H
+
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
index 5b3309a83bf..6ff1935d9c1 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Canvas.h
@@ -58,3 +58,4 @@ public:
};
#endif // __GPU_CANVAS_H
+
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
index fe8743f7695..03f9d561b17 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_Engine.h
@@ -61,5 +61,5 @@ private:
void AddEventHandlers();
};
-
#endif // __GPU_ENGINE_H
+
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
index 24226bf6bfd..eb1a5a11cf6 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
@@ -60,5 +60,5 @@ public:
convert_x_keycode_to_kx_keycode(unsigned int key);
};
-
#endif // _GPU_KEYBOARDDEVICE_H
+
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
index a0629c14158..983ed0ade5a 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_PolygonMaterial.h
@@ -55,3 +55,4 @@ public:
};
#endif // __GPU_POLYGONMATERIAL_H
+
diff --git a/source/gameengine/GamePlayer/common/unix/GPU_System.h b/source/gameengine/GamePlayer/common/unix/GPU_System.h
index 7a578fb75ad..bf638327ff6 100644
--- a/source/gameengine/GamePlayer/common/unix/GPU_System.h
+++ b/source/gameengine/GamePlayer/common/unix/GPU_System.h
@@ -47,5 +47,5 @@ public:
virtual double GetTimeInSeconds();
};
-
#endif // __GPU_SYSTEM_H
+
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
index 59e3eef5b10..d08ec3c4fa5 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Canvas.h
@@ -114,6 +114,5 @@ protected:
void ShowCursor(void);
};
-
-
#endif // _GPW_CANVAS_H_
+
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
index 7fcd6413e1e..d12b7cddda0 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_Engine.h
@@ -46,5 +46,5 @@ public:
bool Initialize(HDC hdc, int width, int height);
};
-
#endif // __GPW_ENGINE_H
+
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
index 663c0ee2563..495ad956dd9 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_KeyboardDevice.h
@@ -67,3 +67,4 @@ protected:
};
#endif //_GPW_KEYBOARDDEVICE_H_
+
diff --git a/source/gameengine/GamePlayer/common/windows/GPW_System.h b/source/gameengine/GamePlayer/common/windows/GPW_System.h
index 50b005d8342..e178ce3066a 100644
--- a/source/gameengine/GamePlayer/common/windows/GPW_System.h
+++ b/source/gameengine/GamePlayer/common/windows/GPW_System.h
@@ -58,5 +58,5 @@ protected:
};
-
#endif //_GPW_SYSTEM_H_
+
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.h b/source/gameengine/GamePlayer/ghost/GPG_Application.h
index ac502630440..6c215e54857 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.h
@@ -135,4 +135,3 @@ protected:
SND_IAudioDevice* m_audiodevice;
};
-
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
index 12ac3701be8..8da8983bf8c 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.h
@@ -62,3 +62,4 @@ public:
};
#endif // _GPG_CANVAS_H_
+
diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
index 0b77664f4e5..b8e578bcd8f 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.h
@@ -55,3 +55,4 @@ public:
};
#endif //_GPG_KEYBOARDDEVICE_H_
+
diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.h b/source/gameengine/GamePlayer/ghost/GPG_System.h
index f0bb186d370..d283c683f1d 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_System.h
+++ b/source/gameengine/GamePlayer/ghost/GPG_System.h
@@ -52,5 +52,5 @@ public:
virtual double GetTimeInSeconds();
};
-
#endif // _GPG_SYSTEM_H_
+
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
index 521a3b4d030..75715f5569c 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkEventManager.h
@@ -57,3 +57,4 @@ public:
};
#endif //KX_NETWORK_EVENTMANAGER_H
+
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
index 2ab4319821c..2cc8a3d4a4c 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.h
@@ -74,4 +74,6 @@ public:
KX_PYMETHOD(KX_NetworkMessageActuator, SetBody);
};
+
#endif //__KX_NETWORKMESSAGEACTUATOR_H
+
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
index 2c30befd883..8335a8ba7a4 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
@@ -82,4 +82,6 @@ public:
};
+
#endif //__KX_NETWORKMESSAGE_SENSOR_H
+
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
index a7800aea8c8..39910963161 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectActuator.h
@@ -29,3 +29,4 @@
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+
diff --git a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
index a7800aea8c8..39910963161 100644
--- a/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
+++ b/source/gameengine/Ketsji/KXNetwork/KX_NetworkObjectSensor.h
@@ -29,3 +29,4 @@
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
+
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
index 48570523f51..3422e9eeefd 100644
--- a/source/gameengine/Ketsji/KX_CDActuator.h
+++ b/source/gameengine/Ketsji/KX_CDActuator.h
@@ -93,5 +93,6 @@ public:
KX_PYMETHOD(KX_CDActuator,SetGain);
KX_PYMETHOD(KX_CDActuator,GetGain);
};
+
#endif //__KX_CDACTUATOR
diff --git a/source/gameengine/Ketsji/KX_Camera.h b/source/gameengine/Ketsji/KX_Camera.h
index 0bc80102e45..4a40ff12d7a 100644
--- a/source/gameengine/Ketsji/KX_Camera.h
+++ b/source/gameengine/Ketsji/KX_Camera.h
@@ -111,4 +111,6 @@ public:
/** Gets all camera data. */
RAS_CameraData* GetCameraData();
};
+
#endif //__KX_CAMERA
+
diff --git a/source/gameengine/Ketsji/KX_CameraActuator.h b/source/gameengine/Ketsji/KX_CameraActuator.h
index 1d819864cff..285444a8f38 100644
--- a/source/gameengine/Ketsji/KX_CameraActuator.h
+++ b/source/gameengine/Ketsji/KX_CameraActuator.h
@@ -125,4 +125,6 @@ private :
};
+
#endif //__KX_CAMERAACTUATOR
+
diff --git a/source/gameengine/Ketsji/KX_CameraIpoSGController.h b/source/gameengine/Ketsji/KX_CameraIpoSGController.h
index 3ebbcc343d4..029aa6d7156 100644
--- a/source/gameengine/Ketsji/KX_CameraIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_CameraIpoSGController.h
@@ -89,3 +89,4 @@ public:
};
#endif // KX_CAMERAIPOSGCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_ClientObjectInfo.h b/source/gameengine/Ketsji/KX_ClientObjectInfo.h
index 8aec115e44d..0981463ed44 100644
--- a/source/gameengine/Ketsji/KX_ClientObjectInfo.h
+++ b/source/gameengine/Ketsji/KX_ClientObjectInfo.h
@@ -44,3 +44,4 @@ struct KX_ClientObjectInfo
};
#endif //__KX_CLIENTOBJECT_INFO_H
+
diff --git a/source/gameengine/Ketsji/KX_ConstraintActuator.h b/source/gameengine/Ketsji/KX_ConstraintActuator.h
index 247e7ea55f9..70602622ef6 100644
--- a/source/gameengine/Ketsji/KX_ConstraintActuator.h
+++ b/source/gameengine/Ketsji/KX_ConstraintActuator.h
@@ -106,4 +106,6 @@ class KX_ConstraintActuator : public SCA_IActuator
KX_PYMETHOD_DOC(KX_ConstraintActuator,GetLimit);
};
+
#endif //__KX_CONSTRAINTACTUATOR
+
diff --git a/source/gameengine/Ketsji/KX_ConstraintWrapper.h b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
index 3211a74192f..9f4bb78bdc4 100644
--- a/source/gameengine/Ketsji/KX_ConstraintWrapper.h
+++ b/source/gameengine/Ketsji/KX_ConstraintWrapper.h
@@ -55,3 +55,4 @@ private:
};
#endif //KX_CONSTRAINT_WRAPPER
+
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
index 931b9e3d400..47eb449a15b 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h
@@ -71,39 +71,32 @@ struct KX_ObjectProperties
void KX_ConvertODEEngineObject(KX_GameObject* gameobj,
- RAS_MeshObject* meshobj,
- KX_Scene* kxscene,
- struct PHY_ShapeProps* shapeprops,
- struct PHY_MaterialProps* smmaterial,
- struct KX_ObjectProperties* objprop);
+ RAS_MeshObject* meshobj,
+ KX_Scene* kxscene,
+ struct PHY_ShapeProps* shapeprops,
+ struct PHY_MaterialProps* smmaterial,
+ struct KX_ObjectProperties* objprop);
#endif //USE_ODE
void KX_ConvertDynamoObject(KX_GameObject* gameobj,
- RAS_MeshObject* meshobj,
- KX_Scene* kxscene,
- struct PHY_ShapeProps* shapeprops,
- struct PHY_MaterialProps* smmaterial,
- struct KX_ObjectProperties* objprop);
-
-
+ RAS_MeshObject* meshobj,
+ KX_Scene* kxscene,
+ struct PHY_ShapeProps* shapeprops,
+ struct PHY_MaterialProps* smmaterial,
+ struct KX_ObjectProperties* objprop);
#ifdef USE_SUMO_SOLID
-
-
-
-
void KX_ConvertSumoObject( class KX_GameObject* gameobj,
- class RAS_MeshObject* meshobj,
- class KX_Scene* kxscene,
- struct PHY_ShapeProps* shapeprops,
- struct PHY_MaterialProps* smmaterial,
- struct KX_ObjectProperties* objprop);
+ class RAS_MeshObject* meshobj,
+ class KX_Scene* kxscene,
+ struct PHY_ShapeProps* shapeprops,
+ struct PHY_MaterialProps* smmaterial,
+ struct KX_ObjectProperties* objprop);
#endif
-
-
#endif //KX_CONVERTPHYSICSOBJECTS
+
diff --git a/source/gameengine/Ketsji/KX_EmptyObject.h b/source/gameengine/Ketsji/KX_EmptyObject.h
index 472cabe047e..b2038eb4816 100644
--- a/source/gameengine/Ketsji/KX_EmptyObject.h
+++ b/source/gameengine/Ketsji/KX_EmptyObject.h
@@ -42,4 +42,6 @@ public:
virtual ~KX_EmptyObject() {};
};
+
#endif //__KX_EMPTYOBJECT
+
diff --git a/source/gameengine/Ketsji/KX_GameObject.h b/source/gameengine/Ketsji/KX_GameObject.h
index c9c9ccafd0d..28cdb8a9045 100644
--- a/source/gameengine/Ketsji/KX_GameObject.h
+++ b/source/gameengine/Ketsji/KX_GameObject.h
@@ -609,6 +609,5 @@ private :
};
-
#endif //__KX_GAMEOBJECT
diff --git a/source/gameengine/Ketsji/KX_IInterpolator.h b/source/gameengine/Ketsji/KX_IInterpolator.h
index 974f458681b..6a59f537c8d 100644
--- a/source/gameengine/Ketsji/KX_IInterpolator.h
+++ b/source/gameengine/Ketsji/KX_IInterpolator.h
@@ -44,3 +44,4 @@ public:
typedef std::vector<KX_IInterpolator *> T_InterpolatorList;
#endif
+
diff --git a/source/gameengine/Ketsji/KX_IPOTransform.h b/source/gameengine/Ketsji/KX_IPOTransform.h
index 9f9f4a92602..45c6d0d9459 100644
--- a/source/gameengine/Ketsji/KX_IPOTransform.h
+++ b/source/gameengine/Ketsji/KX_IPOTransform.h
@@ -87,6 +87,3 @@ protected:
#endif
-
-
-
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.h b/source/gameengine/Ketsji/KX_IPO_SGController.h
index 201a0051881..107d5026370 100644
--- a/source/gameengine/Ketsji/KX_IPO_SGController.h
+++ b/source/gameengine/Ketsji/KX_IPO_SGController.h
@@ -108,4 +108,6 @@ public:
m_modified = true;
}
};
+
#endif //__IPO_SGCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_IPhysicsController.h b/source/gameengine/Ketsji/KX_IPhysicsController.h
index 997317c0df5..0ed8cf1ad7d 100644
--- a/source/gameengine/Ketsji/KX_IPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_IPhysicsController.h
@@ -96,4 +96,6 @@ public:
};
+
#endif //__KX_IPHYSICSCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_IScalarInterpolator.h b/source/gameengine/Ketsji/KX_IScalarInterpolator.h
index dd153f77205..f5d23d3e4e0 100644
--- a/source/gameengine/Ketsji/KX_IScalarInterpolator.h
+++ b/source/gameengine/Ketsji/KX_IScalarInterpolator.h
@@ -40,3 +40,4 @@ public:
};
#endif
+
diff --git a/source/gameengine/Ketsji/KX_ISceneConverter.h b/source/gameengine/Ketsji/KX_ISceneConverter.h
index fcb73fa8872..41565096176 100644
--- a/source/gameengine/Ketsji/KX_ISceneConverter.h
+++ b/source/gameengine/Ketsji/KX_ISceneConverter.h
@@ -50,15 +50,17 @@ public:
dictobj: python dictionary (for pythoncontrollers)
*/
virtual void ConvertScene(const STR_String& scenename,
- class KX_Scene* destinationscene,
- PyObject* dictobj,
- class SCA_IInputDevice* keyinputdev,
- class RAS_IRenderTools* rendertools,
- class RAS_ICanvas* canvas)=0;
+ class KX_Scene* destinationscene,
+ PyObject* dictobj,
+ class SCA_IInputDevice* keyinputdev,
+ class RAS_IRenderTools* rendertools,
+ class RAS_ICanvas* canvas)=0;
virtual void SetAlwaysUseExpandFraming(bool to_what) = 0;
virtual void SetNewFileName(const STR_String& filename) = 0;
virtual bool TryAndLoadNewFile() = 0;
};
+
#endif //__KX_ISCENECONVERTER_H
+
diff --git a/source/gameengine/Ketsji/KX_ISystem.h b/source/gameengine/Ketsji/KX_ISystem.h
index 1ab3e521418..bf404bd3af7 100644
--- a/source/gameengine/Ketsji/KX_ISystem.h
+++ b/source/gameengine/Ketsji/KX_ISystem.h
@@ -53,3 +53,4 @@ public:
};
#endif
+
diff --git a/source/gameengine/Ketsji/KX_IpoActuator.h b/source/gameengine/Ketsji/KX_IpoActuator.h
index 134de3817b4..e5cd1b943a8 100644
--- a/source/gameengine/Ketsji/KX_IpoActuator.h
+++ b/source/gameengine/Ketsji/KX_IpoActuator.h
@@ -139,3 +139,4 @@ public:
};
#endif //__KX_IPOACTUATOR
+
diff --git a/source/gameengine/Ketsji/KX_Light.h b/source/gameengine/Ketsji/KX_Light.h
index 0ee91040c84..311780af755 100644
--- a/source/gameengine/Ketsji/KX_Light.h
+++ b/source/gameengine/Ketsji/KX_Light.h
@@ -48,3 +48,4 @@ public:
};
#endif //__KX_LIGHT
+
diff --git a/source/gameengine/Ketsji/KX_LightIpoSGController.h b/source/gameengine/Ketsji/KX_LightIpoSGController.h
index 2b115fcc00f..459d091ce80 100644
--- a/source/gameengine/Ketsji/KX_LightIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_LightIpoSGController.h
@@ -97,3 +97,4 @@ public:
};
#endif // KX_LIGHTIPOSGCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.h b/source/gameengine/Ketsji/KX_MeshProxy.h
index a6c5b7558a2..63feb220f67 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.h
+++ b/source/gameengine/Ketsji/KX_MeshProxy.h
@@ -63,4 +63,6 @@ public:
KX_PYMETHOD(KX_MeshProxy,GetVertexArrayLength);
KX_PYMETHOD(KX_MeshProxy,GetVertex);
};
+
#endif //__KX_MESHPROXY
+
diff --git a/source/gameengine/Ketsji/KX_MotionState.h b/source/gameengine/Ketsji/KX_MotionState.h
index 3d0f9bd40be..d62dc1ed097 100644
--- a/source/gameengine/Ketsji/KX_MotionState.h
+++ b/source/gameengine/Ketsji/KX_MotionState.h
@@ -52,3 +52,4 @@ public:
};
#endif //__KX_MOTIONSTATE
+
diff --git a/source/gameengine/Ketsji/KX_MouseFocusSensor.h b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
index 590f69a81b3..23631711aff 100644
--- a/source/gameengine/Ketsji/KX_MouseFocusSensor.h
+++ b/source/gameengine/Ketsji/KX_MouseFocusSensor.h
@@ -150,3 +150,4 @@ class KX_MouseFocusSensor : public SCA_MouseSensor
};
#endif //__KX_MOUSESENSOR
+
diff --git a/source/gameengine/Ketsji/KX_NearSensor.h b/source/gameengine/Ketsji/KX_NearSensor.h
index c87889f1ab7..33ec14ba2f2 100644
--- a/source/gameengine/Ketsji/KX_NearSensor.h
+++ b/source/gameengine/Ketsji/KX_NearSensor.h
@@ -58,4 +58,6 @@ public:
virtual PyObject* _getattr(char *attr);
};
+
#endif //KX_NEARSENSOR_H
+
diff --git a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
index df4d8d3bb4f..fe66de14848 100644
--- a/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
+++ b/source/gameengine/Ketsji/KX_ObColorIpoSGController.h
@@ -75,3 +75,4 @@ public:
};
#endif // KX_OBCOLORIPOSGCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_ObjectActuator.h b/source/gameengine/Ketsji/KX_ObjectActuator.h
index d7d780d1f3c..204b2c43a09 100644
--- a/source/gameengine/Ketsji/KX_ObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_ObjectActuator.h
@@ -137,4 +137,6 @@ public:
KX_PYMETHOD(KX_ObjectActuator,GetAngularVelocity);
KX_PYMETHOD(KX_ObjectActuator,SetAngularVelocity);
};
+
#endif //__KX_OBJECTACTUATOR
+
diff --git a/source/gameengine/Ketsji/KX_OdePhysicsController.h b/source/gameengine/Ketsji/KX_OdePhysicsController.h
index 89141f68488..314803ddbe9 100644
--- a/source/gameengine/Ketsji/KX_OdePhysicsController.h
+++ b/source/gameengine/Ketsji/KX_OdePhysicsController.h
@@ -97,4 +97,6 @@ public:
};
};
+
#endif //__KX_ODEPHYSICSCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_OrientationInterpolator.h b/source/gameengine/Ketsji/KX_OrientationInterpolator.h
index 9e65e72b125..1fb91ef785d 100644
--- a/source/gameengine/Ketsji/KX_OrientationInterpolator.h
+++ b/source/gameengine/Ketsji/KX_OrientationInterpolator.h
@@ -56,3 +56,4 @@ private:
};
#endif
+
diff --git a/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h b/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
index c9dd613da00..9f6bd6d8f0b 100644
--- a/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
+++ b/source/gameengine/Ketsji/KX_PhysicsEngineEnums.h
@@ -42,3 +42,4 @@ enum e_PhysicsEngine
};
#endif //__KX_PHYSICSENGINEENUMS
+
diff --git a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
index de384cb5932..e1a8d20b1a1 100644
--- a/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
+++ b/source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
@@ -56,3 +56,4 @@ private:
};
#endif //PHYP_PHYSICSOBJECT_WRAPPER
+
diff --git a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
index 84a9133d471..09d9cffce98 100644
--- a/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
+++ b/source/gameengine/Ketsji/KX_PhysicsPropertiesobsolete.h
@@ -58,3 +58,4 @@ struct KX_MaterialProps {
};
#endif //KX_PROPSH
+
diff --git a/source/gameengine/Ketsji/KX_PositionInterpolator.h b/source/gameengine/Ketsji/KX_PositionInterpolator.h
index cdc8192528a..71f5b354088 100644
--- a/source/gameengine/Ketsji/KX_PositionInterpolator.h
+++ b/source/gameengine/Ketsji/KX_PositionInterpolator.h
@@ -56,3 +56,4 @@ private:
};
#endif
+
diff --git a/source/gameengine/Ketsji/KX_PyConstraintBinding.h b/source/gameengine/Ketsji/KX_PyConstraintBinding.h
index f584649b579..0afa049d9e2 100644
--- a/source/gameengine/Ketsji/KX_PyConstraintBinding.h
+++ b/source/gameengine/Ketsji/KX_PyConstraintBinding.h
@@ -41,3 +41,4 @@ void PHY_RemovePythonConstraintBinding();
void PHY_SetActiveEnvironment(class PHY_IPhysicsEnvironment* env);
#endif //PHY_PYTHON_CONSTRAINTBINDING
+
diff --git a/source/gameengine/Ketsji/KX_PythonInit.h b/source/gameengine/Ketsji/KX_PythonInit.h
index f5de003c6a6..7999014991a 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.h
+++ b/source/gameengine/Ketsji/KX_PythonInit.h
@@ -51,5 +51,5 @@ void exitGamePythonScripting();
void exitGamePythonScripting();
void PHY_SetActiveScene(class KX_Scene* scene);
-
#endif //__KX_PYTHON_INIT
+
diff --git a/source/gameengine/Ketsji/KX_RadarSensor.h b/source/gameengine/Ketsji/KX_RadarSensor.h
index 3a69c6565b2..77e085d29a3 100644
--- a/source/gameengine/Ketsji/KX_RadarSensor.h
+++ b/source/gameengine/Ketsji/KX_RadarSensor.h
@@ -91,3 +91,4 @@ public:
};
#endif //__KX_RADAR_SENSOR_H
+
diff --git a/source/gameengine/Ketsji/KX_RayEventManager.h b/source/gameengine/Ketsji/KX_RayEventManager.h
index abfbf6cb0f8..c982abac5eb 100644
--- a/source/gameengine/Ketsji/KX_RayEventManager.h
+++ b/source/gameengine/Ketsji/KX_RayEventManager.h
@@ -49,4 +49,6 @@ public:
virtual void NextFrame(double curtime,double deltatime);
virtual void RegisterSensor(SCA_ISensor* sensor);
};
+
#endif //__KX_RAYEVENTMGR
+
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
index 7eb16bd6d5b..4a783b398b4 100644
--- a/source/gameengine/Ketsji/KX_RaySensor.h
+++ b/source/gameengine/Ketsji/KX_RaySensor.h
@@ -76,4 +76,6 @@ public:
virtual PyObject* _getattr(char *attr);
};
+
#endif //__KX_RAYSENSOR_H
+
diff --git a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
index 9810669034c..d5176bcd38e 100644
--- a/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
@@ -127,7 +127,3 @@ public:
#endif
-
-
-
-
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
index 39ee911b48f..60c97322223 100644
--- a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -78,3 +78,4 @@ class KX_SCA_EndObjectActuator : public SCA_IActuator
}; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */
#endif
+
diff --git a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
index ada21d06847..e0bb2c0a9b8 100644
--- a/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
+++ b/source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
@@ -86,3 +86,4 @@ class KX_SCA_ReplaceMeshActuator : public SCA_IActuator
};
#endif
+
diff --git a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
index c6c3dbaf315..33dd0323370 100644
--- a/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
+++ b/source/gameengine/Ketsji/KX_SG_NodeRelationships.h
@@ -199,16 +199,3 @@ private :
};
-
-
-
-
-
-
-
-
-
-
-
-
-
diff --git a/source/gameengine/Ketsji/KX_ScalarInterpolator.h b/source/gameengine/Ketsji/KX_ScalarInterpolator.h
index 85c8900e8ab..72e8203d3c4 100644
--- a/source/gameengine/Ketsji/KX_ScalarInterpolator.h
+++ b/source/gameengine/Ketsji/KX_ScalarInterpolator.h
@@ -61,3 +61,4 @@ private:
};
#endif
+
diff --git a/source/gameengine/Ketsji/KX_ScalingInterpolator.h b/source/gameengine/Ketsji/KX_ScalingInterpolator.h
index fd7e00d7b24..25c5cc87d83 100644
--- a/source/gameengine/Ketsji/KX_ScalingInterpolator.h
+++ b/source/gameengine/Ketsji/KX_ScalingInterpolator.h
@@ -57,5 +57,3 @@ private:
#endif
-
-
diff --git a/source/gameengine/Ketsji/KX_SceneActuator.h b/source/gameengine/Ketsji/KX_SceneActuator.h
index a9f3751322e..38de267092c 100644
--- a/source/gameengine/Ketsji/KX_SceneActuator.h
+++ b/source/gameengine/Ketsji/KX_SceneActuator.h
@@ -113,3 +113,4 @@ class KX_SceneActuator : public SCA_IActuator
}; /* end of class KXSceneActuator */
#endif
+
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.h b/source/gameengine/Ketsji/KX_SoundActuator.h
index 1ebc3ef5250..0ae1ef39d97 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.h
+++ b/source/gameengine/Ketsji/KX_SoundActuator.h
@@ -102,5 +102,6 @@ public:
KX_PYMETHOD(KX_SoundActuator,SetVelocity);
KX_PYMETHOD(KX_SoundActuator,SetOrientation);
};
+
#endif //__KX_SOUNDACTUATOR
diff --git a/source/gameengine/Ketsji/KX_SumoPhysicsController.h b/source/gameengine/Ketsji/KX_SumoPhysicsController.h
index b1019b0c19b..523e139fc69 100644
--- a/source/gameengine/Ketsji/KX_SumoPhysicsController.h
+++ b/source/gameengine/Ketsji/KX_SumoPhysicsController.h
@@ -78,4 +78,6 @@ public:
};
+
#endif //__KX_SUMOPHYSICSCONTROLLER_H
+
diff --git a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
index ce4c7f37c0f..b96b1202f4c 100644
--- a/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
+++ b/source/gameengine/Ketsji/KX_TimeCategoryLogger.h
@@ -131,3 +131,4 @@ protected:
};
#endif // __KX_TIME_CATEGORY_LOGGER_H
+
diff --git a/source/gameengine/Ketsji/KX_TimeLogger.h b/source/gameengine/Ketsji/KX_TimeLogger.h
index a802ed1a93a..a251e323d4c 100644
--- a/source/gameengine/Ketsji/KX_TimeLogger.h
+++ b/source/gameengine/Ketsji/KX_TimeLogger.h
@@ -105,3 +105,4 @@ protected:
};
#endif // __KX_TIME_LOGGER_H
+
diff --git a/source/gameengine/Ketsji/KX_TouchEventManager.h b/source/gameengine/Ketsji/KX_TouchEventManager.h
index 4575814986f..e92a046d488 100644
--- a/source/gameengine/Ketsji/KX_TouchEventManager.h
+++ b/source/gameengine/Ketsji/KX_TouchEventManager.h
@@ -55,13 +55,3 @@ public:
#endif //__KX_TOUCHEVENTMANAGER
-
-
-
-
-
-
-
-
-
-
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
index 123f7041968..35b23ecc60a 100644
--- a/source/gameengine/Ketsji/KX_TouchSensor.h
+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
@@ -142,5 +142,3 @@ public:
#endif //__KX_TOUCHSENSOR
-
-
diff --git a/source/gameengine/Ketsji/KX_TrackToActuator.h b/source/gameengine/Ketsji/KX_TrackToActuator.h
index cbb9892706e..f549969a9f9 100644
--- a/source/gameengine/Ketsji/KX_TrackToActuator.h
+++ b/source/gameengine/Ketsji/KX_TrackToActuator.h
@@ -83,3 +83,4 @@ class KX_TrackToActuator : public SCA_IActuator
}; /* end of class KX_TrackToActuator : public KX_EditObjectActuator */
#endif
+
diff --git a/source/gameengine/Ketsji/KX_VertexProxy.h b/source/gameengine/Ketsji/KX_VertexProxy.h
index f23a2d6941c..8226c2b4558 100644
--- a/source/gameengine/Ketsji/KX_VertexProxy.h
+++ b/source/gameengine/Ketsji/KX_VertexProxy.h
@@ -67,4 +67,6 @@ public:
KX_PYMETHOD(KX_VertexProxy,SetNormal);
};
+
#endif //__KX_VERTEXPROXY
+
diff --git a/source/gameengine/Ketsji/KX_VisibilityActuator.h b/source/gameengine/Ketsji/KX_VisibilityActuator.h
index 1c079eee967..7e9a0aeca75 100644
--- a/source/gameengine/Ketsji/KX_VisibilityActuator.h
+++ b/source/gameengine/Ketsji/KX_VisibilityActuator.h
@@ -78,3 +78,4 @@ class KX_VisibilityActuator : public SCA_IActuator
};
#endif
+
diff --git a/source/gameengine/Ketsji/KX_WorldInfo.h b/source/gameengine/Ketsji/KX_WorldInfo.h
index 7bcf4bb1589..c76fa188f7c 100644
--- a/source/gameengine/Ketsji/KX_WorldInfo.h
+++ b/source/gameengine/Ketsji/KX_WorldInfo.h
@@ -63,3 +63,4 @@ public:
};
#endif //__KX_WORLDINFO_H
+
diff --git a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
index ad87b232794..bedf27b292b 100644
--- a/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
+++ b/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h
@@ -66,3 +66,4 @@ public:
};
#endif //NG_LOOPBACKNETWORKDEVICEINTERFACE_H
+
diff --git a/source/gameengine/Network/NG_NetworkDeviceInterface.h b/source/gameengine/Network/NG_NetworkDeviceInterface.h
index f6f8b0e8631..c191cf41278 100644
--- a/source/gameengine/Network/NG_NetworkDeviceInterface.h
+++ b/source/gameengine/Network/NG_NetworkDeviceInterface.h
@@ -83,3 +83,4 @@ public:
};
#endif //NG_NETWORKDEVICEINTERFACE_H
+
diff --git a/source/gameengine/Network/NG_NetworkMessage.h b/source/gameengine/Network/NG_NetworkMessage.h
index 72abb3e4a71..b3efea402b2 100644
--- a/source/gameengine/Network/NG_NetworkMessage.h
+++ b/source/gameengine/Network/NG_NetworkMessage.h
@@ -128,3 +128,4 @@ public:
};
#endif //NG_NETWORKMESSAGE_H
+
diff --git a/source/gameengine/Network/NG_NetworkObject.h b/source/gameengine/Network/NG_NetworkObject.h
index d276ab6a25a..b5499010512 100644
--- a/source/gameengine/Network/NG_NetworkObject.h
+++ b/source/gameengine/Network/NG_NetworkObject.h
@@ -45,3 +45,4 @@ public:
};
#endif //NG_NETWORKOBJECT_H
+
diff --git a/source/gameengine/Network/NG_NetworkScene.h b/source/gameengine/Network/NG_NetworkScene.h
index 487934205ec..62546429e67 100644
--- a/source/gameengine/Network/NG_NetworkScene.h
+++ b/source/gameengine/Network/NG_NetworkScene.h
@@ -100,3 +100,4 @@ protected:
};
#endif //__NG_NETWORKSCENE_H
+
diff --git a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
index b430b72d985..9e92b4f78ed 100644
--- a/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
+++ b/source/gameengine/Network/TerraplayNetwork/NG_TerraplayNetworkDeviceInterface.h
@@ -68,3 +68,4 @@ public:
};
#endif //NG_TERRAPLAYNETWORKDEVICEINTERFACE_H
+
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsController.h b/source/gameengine/Physics/BlOde/OdePhysicsController.h
index 659a951a071..673bea1bed7 100644
--- a/source/gameengine/Physics/BlOde/OdePhysicsController.h
+++ b/source/gameengine/Physics/BlOde/OdePhysicsController.h
@@ -146,5 +146,3 @@ private:
#endif //__ODE_PHYSICSCONTROLLER_H
-
-
diff --git a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
index b9872246afc..78e8853f2f4 100644
--- a/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
+++ b/source/gameengine/Physics/BlOde/OdePhysicsEnvironment.h
@@ -68,6 +68,3 @@ private:
#endif //_ODEPHYSICSENVIRONMENT
-
-
-
diff --git a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
index 874b747849d..2980bc9bd83 100644
--- a/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Dummy/DummyPhysicsEnvironment.h
@@ -66,5 +66,3 @@ public:
#endif //_DUMMYPHYSICSENVIRONMENT
-
-
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_ClientObjectInfo.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_ClientObjectInfo.h
index 2063892e671..9e1ec5167bb 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_ClientObjectInfo.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_ClientObjectInfo.h
@@ -13,3 +13,4 @@ struct SM_ClientObjectInfo
};
#endif //__SM_CLIENTOBJECT_INFO_H
+
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h
index 4aac43f6712..36ba075eeff 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_FhObject.h
@@ -18,9 +18,9 @@ public:
SM_Object *getClientObject() const { return m_client_object; }
static void ray_hit(void *client_data,
- void *object1,
- void *object2,
- const DT_CollData *coll_data);
+ void *object1,
+ void *object2,
+ const DT_CollData *coll_data);
private:
MT_Vector3 m_ray;
@@ -30,7 +30,3 @@ private:
#endif
-
-
-
-
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h
index 9c6a9ddaec2..92cecbdebaa 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_MotionState.h
@@ -34,3 +34,4 @@ protected:
};
#endif
+
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
index 670da6e71db..b81d8a7b81e 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Object.h
@@ -278,3 +278,4 @@ private:
};
#endif
+
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h
index 0b2efacac2a..fb3f13c7b96 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Props.h
@@ -58,3 +58,4 @@ struct SM_MaterialProps {
};
#endif //SM_PROPSH
+
diff --git a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
index 761e6c7c449..1d4a4afc721 100644
--- a/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
+++ b/source/gameengine/Physics/Sumo/Fuzzics/include/SM_Scene.h
@@ -127,3 +127,4 @@ private:
};
#endif
+
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsController.h b/source/gameengine/Physics/Sumo/SumoPhysicsController.h
index d78c21dbd1b..5b15385cf55 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsController.h
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsController.h
@@ -168,4 +168,3 @@ private:
#endif //__SUMO_PHYSICSCONTROLLER_H
-
diff --git a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
index 0e28b855833..1109ba0e738 100644
--- a/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
+++ b/source/gameengine/Physics/Sumo/SumoPhysicsEnvironment.h
@@ -84,5 +84,3 @@ private:
#endif //_SUMOPhysicsEnvironment
-
-
diff --git a/source/gameengine/Physics/Sumo/include/solid.h b/source/gameengine/Physics/Sumo/include/solid.h
index 985014a2a46..00f282ed2a7 100644
--- a/source/gameengine/Physics/Sumo/include/solid.h
+++ b/source/gameengine/Physics/Sumo/include/solid.h
@@ -193,3 +193,4 @@ extern int DT_ObjectRayTest(DT_ObjectHandle object,
#endif
#endif
+
diff --git a/source/gameengine/Physics/Sumo/include/solid_broadphase.h b/source/gameengine/Physics/Sumo/include/solid_broadphase.h
index d5d05e8a243..20847898091 100644
--- a/source/gameengine/Physics/Sumo/include/solid_broadphase.h
+++ b/source/gameengine/Physics/Sumo/include/solid_broadphase.h
@@ -36,3 +36,4 @@ extern void BP_SetBBox(BP_ProxyHandle proxy,
#endif
#endif
+
diff --git a/source/gameengine/Physics/Sumo/include/solid_types.h b/source/gameengine/Physics/Sumo/include/solid_types.h
index 537bbcb5826..64b345c1e09 100644
--- a/source/gameengine/Physics/Sumo/include/solid_types.h
+++ b/source/gameengine/Physics/Sumo/include/solid_types.h
@@ -12,3 +12,4 @@ typedef DT_Scalar DT_Vector3[3];
typedef DT_Scalar DT_Quaternion[4];
#endif
+
diff --git a/source/gameengine/Physics/common/PHY_DynamicTypes.h b/source/gameengine/Physics/common/PHY_DynamicTypes.h
index 4b10a29e1e7..0b3b25ee8f1 100644
--- a/source/gameengine/Physics/common/PHY_DynamicTypes.h
+++ b/source/gameengine/Physics/common/PHY_DynamicTypes.h
@@ -66,3 +66,4 @@ typedef enum PHY_ConstraintType {
typedef float PHY_Vector3[3];
#endif //__PHY_DYNAMIC_TYPES
+
diff --git a/source/gameengine/Physics/common/PHY_IMotionState.h b/source/gameengine/Physics/common/PHY_IMotionState.h
index 6dd97427b59..9a3ac2e6f74 100644
--- a/source/gameengine/Physics/common/PHY_IMotionState.h
+++ b/source/gameengine/Physics/common/PHY_IMotionState.h
@@ -55,3 +55,4 @@ class PHY_IMotionState
};
#endif //PHY__MOTIONSTATE_H
+
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsController.h b/source/gameengine/Physics/common/PHY_IPhysicsController.h
index e8309c0ca40..69dbd6bfa60 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsController.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsController.h
@@ -87,3 +87,4 @@ class PHY_IPhysicsController
};
#endif //PHY_IPHYSICSCONTROLLER_H
+
diff --git a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
index 5867e27ce42..e3876efd1dc 100644
--- a/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
+++ b/source/gameengine/Physics/common/PHY_IPhysicsEnvironment.h
@@ -58,3 +58,4 @@ class PHY_IPhysicsEnvironment
};
#endif //_IPHYSICSENVIRONMENT
+
diff --git a/source/gameengine/Physics/common/PHY_Pro.h b/source/gameengine/Physics/common/PHY_Pro.h
index 58f3badaff6..dddd93df7b4 100644
--- a/source/gameengine/Physics/common/PHY_Pro.h
+++ b/source/gameengine/Physics/common/PHY_Pro.h
@@ -58,3 +58,4 @@ struct PHY_MaterialProps {
};
#endif //PHY_PROPSH
+
diff --git a/source/gameengine/Rasterizer/RAS_CameraData.h b/source/gameengine/Rasterizer/RAS_CameraData.h
index 5c9b1dd0e88..b136aedf405 100644
--- a/source/gameengine/Rasterizer/RAS_CameraData.h
+++ b/source/gameengine/Rasterizer/RAS_CameraData.h
@@ -40,3 +40,4 @@ struct RAS_CameraData
};
#endif //__RAS_CAMERADATA_H
+
diff --git a/source/gameengine/Rasterizer/RAS_FramingManager.h b/source/gameengine/Rasterizer/RAS_FramingManager.h
index 581c6b56fc9..8b3cc1b2f19 100644
--- a/source/gameengine/Rasterizer/RAS_FramingManager.h
+++ b/source/gameengine/Rasterizer/RAS_FramingManager.h
@@ -253,3 +253,4 @@ private :
};
#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_ICanvas.h b/source/gameengine/Rasterizer/RAS_ICanvas.h
index 8060313b4be..f1f2a8bcf62 100644
--- a/source/gameengine/Rasterizer/RAS_ICanvas.h
+++ b/source/gameengine/Rasterizer/RAS_ICanvas.h
@@ -169,4 +169,6 @@ public:
const char* filename
)=0;
};
+
#endif //__RAS_ICANVAS
+
diff --git a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
index dd5fadab008..0855c74f9dd 100644
--- a/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
+++ b/source/gameengine/Rasterizer/RAS_IPolygonMaterial.h
@@ -119,5 +119,5 @@ inline bool operator ==( const RAS_IPolyMaterial & rhs,const RAS_IPolyMaterial
return ( rhs.Equals(lhs));
}
-
#endif //__RAS_IPOLYGONMATERIAL
+
diff --git a/source/gameengine/Rasterizer/RAS_IRenderTools.h b/source/gameengine/Rasterizer/RAS_IRenderTools.h
index ac9033c7186..2fafed4cfa8 100644
--- a/source/gameengine/Rasterizer/RAS_IRenderTools.h
+++ b/source/gameengine/Rasterizer/RAS_IRenderTools.h
@@ -194,3 +194,4 @@ public:
};
#endif //__RAS_IRENDERTOOLS
+
diff --git a/source/gameengine/Rasterizer/RAS_LightObject.h b/source/gameengine/Rasterizer/RAS_LightObject.h
index cd2014ba678..0c313df80c8 100644
--- a/source/gameengine/Rasterizer/RAS_LightObject.h
+++ b/source/gameengine/Rasterizer/RAS_LightObject.h
@@ -61,3 +61,4 @@ struct RAS_LightObject
};
#endif //__RAS_LIGHTOBJECT_H
+
diff --git a/source/gameengine/Rasterizer/RAS_MaterialBucket.h b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
index 06b1261c532..6e5307ca5ed 100644
--- a/source/gameengine/Rasterizer/RAS_MaterialBucket.h
+++ b/source/gameengine/Rasterizer/RAS_MaterialBucket.h
@@ -122,5 +122,5 @@ public:
const MT_Vector4& rgbavec);
};
-
#endif //__KX_BUCKET
+
diff --git a/source/gameengine/Rasterizer/RAS_MeshObject.h b/source/gameengine/Rasterizer/RAS_MeshObject.h
index 95a2858d7bf..ad4bbb4bbb2 100644
--- a/source/gameengine/Rasterizer/RAS_MeshObject.h
+++ b/source/gameengine/Rasterizer/RAS_MeshObject.h
@@ -228,3 +228,4 @@ public:
};
#endif //__RAS_MESHOBJECT
+
diff --git a/source/gameengine/Rasterizer/RAS_ObjectColor.h b/source/gameengine/Rasterizer/RAS_ObjectColor.h
index 217ca9c8343..1592fc57e77 100644
--- a/source/gameengine/Rasterizer/RAS_ObjectColor.h
+++ b/source/gameengine/Rasterizer/RAS_ObjectColor.h
@@ -39,3 +39,4 @@ struct RAS_ObjectColor {
};
#endif //__RAS_OBJECTCOLOR_H
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.h
index f9edafb7d2e..b87abb9c3dd 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_CheckVertexArrays.h
@@ -35,3 +35,4 @@
bool RAS_SystemSupportsVertexArrays();
#endif //__RAS_CHECKVERTEXARRAYS
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
index 9bbb19e8aa5..58573bdf5a7 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h
@@ -224,3 +224,4 @@ public:
};
#endif //__RAS_OPENGLRASTERIZER
+
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
index f2500e02dde..6a44d36277b 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.h
@@ -47,12 +47,12 @@ public:
virtual void SetDrawingMode(int drawingmode);
virtual void IndexPrimitives( const vecVertexArray& vertexarrays,
- const vecIndexArrays & indexarrays,
- int mode,
- class RAS_IPolyMaterial* polymat,
- class RAS_IRenderTools* rendertools,
- bool useObjectColor,
- const MT_Vector4& rgbacolor);
+ const vecIndexArrays & indexarrays,
+ int mode,
+ class RAS_IPolyMaterial* polymat,
+ class RAS_IRenderTools* rendertools,
+ bool useObjectColor,
+ const MT_Vector4& rgbacolor);
virtual void EnableTextures(bool enable);
@@ -60,3 +60,4 @@ public:
};
#endif //__KX_VERTEXARRAYOPENGLRASTERIZER
+
diff --git a/source/gameengine/Rasterizer/RAS_Polygon.h b/source/gameengine/Rasterizer/RAS_Polygon.h
index d5b6123e153..7c1c0bd7093 100644
--- a/source/gameengine/Rasterizer/RAS_Polygon.h
+++ b/source/gameengine/Rasterizer/RAS_Polygon.h
@@ -89,4 +89,6 @@ public:
RAS_MaterialBucket* GetMaterial();
};
+
#endif
+
diff --git a/source/gameengine/Rasterizer/RAS_Rect.h b/source/gameengine/Rasterizer/RAS_Rect.h
index 448a5ec73c1..b15e039b52c 100644
--- a/source/gameengine/Rasterizer/RAS_Rect.h
+++ b/source/gameengine/Rasterizer/RAS_Rect.h
@@ -95,5 +95,5 @@ public:
}
};
-
#endif // _RAS_RECT
+
diff --git a/source/gameengine/Rasterizer/RAS_TexMatrix.h b/source/gameengine/Rasterizer/RAS_TexMatrix.h
index c4d02c49154..619d2751e5d 100644
--- a/source/gameengine/Rasterizer/RAS_TexMatrix.h
+++ b/source/gameengine/Rasterizer/RAS_TexMatrix.h
@@ -43,3 +43,4 @@
void RAS_CalcTexMatrix(RAS_TexVert p[3],MT_Point3& origin,MT_Vector3& udir,MT_Vector3& vdir);
#endif //__RASTEXMATRIX
+
diff --git a/source/gameengine/Rasterizer/RAS_TexVert.h b/source/gameengine/Rasterizer/RAS_TexVert.h
index ebbd35fb91c..9b16e37a97d 100644
--- a/source/gameengine/Rasterizer/RAS_TexVert.h
+++ b/source/gameengine/Rasterizer/RAS_TexVert.h
@@ -96,3 +96,4 @@ public:
};
#endif //__RAS_TEXVERT
+
diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h
index 9753af45a99..99cc62344f2 100644
--- a/source/gameengine/SceneGraph/SG_Controller.h
+++ b/source/gameengine/SceneGraph/SG_Controller.h
@@ -114,3 +114,4 @@ protected:
};
#endif //__SG_CONTROLLER_H
+
diff --git a/source/gameengine/SceneGraph/SG_IObject.h b/source/gameengine/SceneGraph/SG_IObject.h
index f9066a9b340..ac2fe9ed9f6 100644
--- a/source/gameengine/SceneGraph/SG_IObject.h
+++ b/source/gameengine/SceneGraph/SG_IObject.h
@@ -218,3 +218,4 @@ protected :
};
#endif //__SG_IOBJECT
+
diff --git a/source/gameengine/SceneGraph/SG_Node.h b/source/gameengine/SceneGraph/SG_Node.h
index a42afefcf1e..e1b40c32ed3 100644
--- a/source/gameengine/SceneGraph/SG_Node.h
+++ b/source/gameengine/SceneGraph/SG_Node.h
@@ -205,4 +205,6 @@ private:
SG_Node* m_SGparent;
};
+
#endif //__SG_NODE_H
+
diff --git a/source/gameengine/SceneGraph/SG_ParentRelation.h b/source/gameengine/SceneGraph/SG_ParentRelation.h
index 5df8efe7027..b26c4758480 100644
--- a/source/gameengine/SceneGraph/SG_ParentRelation.h
+++ b/source/gameengine/SceneGraph/SG_ParentRelation.h
@@ -114,3 +114,4 @@ protected :
};
#endif
+
diff --git a/source/gameengine/SceneGraph/SG_Spatial.h b/source/gameengine/SceneGraph/SG_Spatial.h
index ff54c4055be..2aa422a65fd 100644
--- a/source/gameengine/SceneGraph/SG_Spatial.h
+++ b/source/gameengine/SceneGraph/SG_Spatial.h
@@ -202,4 +202,6 @@ protected:
);
};
+
#endif //__SG_SPATIAL_H
+