diff options
author | Ken Hughes <khughes@pacific.edu> | 2008-05-04 18:14:09 +0400 |
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committer | Ken Hughes <khughes@pacific.edu> | 2008-05-04 18:14:09 +0400 |
commit | 7aa6833499b87d51143f7e5cbc4bd33bd300b05e (patch) | |
tree | fc67f3bfbcbdc92e84ce2b40b8e41388dacbdde1 /source/gameengine | |
parent | e6be4547878a11839a6eb6a200d565b217483975 (diff) |
More compiler fixes for BLI_convertstringcode calls
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index a575415ab05..6b594e2e70b 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -351,7 +351,7 @@ void BL_ConvertActuators(char* maggiename, else { /* but we need to convert the samplename into absolute pathname first */ - BLI_convertstringcode(soundact->sound->name, maggiename, 0); + BLI_convertstringcode(soundact->sound->name, maggiename); samplename = soundact->sound->name; /* and now we can load it */ |