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authorNathan Letwory <nathan@letworyinteractive.com>2011-02-25 16:35:11 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2011-02-25 16:35:11 +0300
commit94f3851840d9b28d726722cf99df18f00a0ce062 (patch)
treead7e37963f83248686b24a5fc98f4daadc8d97d8 /source/gameengine
parent344caea0b3041aa2a5ecce50d4e56fd4064a2691 (diff)
doxygen: gameengine/GamePlayer tagged.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Canvas.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_Engine.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawImage.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_RenderTools.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/GPC_System.cpp5
-rw-r--r--source/gameengine/GamePlayer/common/bmfont.cpp5
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp5
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp5
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp5
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_System.cpp5
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp5
15 files changed, 75 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
index 2b0c0c5a5f3..7ea5da9433c 100644
--- a/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Canvas.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_Canvas.cpp
+ * \ingroup player
+ */
+
+
#ifndef NOPNG
#ifdef WIN32
#include "png.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_Engine.cpp b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
index fb3d9bd2959..48ebfcaadf2 100644
--- a/source/gameengine/GamePlayer/common/GPC_Engine.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_Engine.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_Engine.cpp
+ * \ingroup player
+ */
+
+
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#endif // WIN32
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp
index 21caa63187a..957ab2b70d1 100644
--- a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_KeyboardDevice.cpp
+ * \ingroup player
+ */
+
+
#include "GPC_KeyboardDevice.h"
#include <cstdlib>
diff --git a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
index b7611c0a125..53b061acf69 100644
--- a/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_MouseDevice.cpp
+ * \ingroup player
+ */
+
+
#include "GPC_MouseDevice.h"
GPC_MouseDevice::GPC_MouseDevice()
diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
index d2555d5999a..126223f072b 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawImage.cpp
@@ -26,6 +26,11 @@
*
* ***** END GPL LICENSE BLOCK *****
*/
+
+/** \file gameengine/GamePlayer/common/GPC_RawImage.cpp
+ * \ingroup player
+ */
+
#include <iostream>
#include <string.h>
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
index d557a25509a..160b3ad3da3 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_RawLoadDotBlendArray.cpp
+ * \ingroup player
+ */
+
+
// This file is automatically generated. Do not edit by hand!
#include "GPC_RawLoadDotBlendArray.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
index 863349085be..edfbd71da9c 100644
--- a/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
@@ -26,6 +26,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_RawLogoArrays.cpp
+ * \ingroup player
+ */
+
+
// This file is automatically generated. Do not edit by hand!
#include "GPC_RawLogoArrays.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
index b5c3076d255..be84c601a04 100644
--- a/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_RenderTools.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_RenderTools.cpp
+ * \ingroup player
+ */
+
+
#include "GL/glew.h"
#include "RAS_IRenderTools.h"
diff --git a/source/gameengine/GamePlayer/common/GPC_System.cpp b/source/gameengine/GamePlayer/common/GPC_System.cpp
index 9a777a3ce3c..514bd2fa4dc 100644
--- a/source/gameengine/GamePlayer/common/GPC_System.cpp
+++ b/source/gameengine/GamePlayer/common/GPC_System.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/common/GPC_System.cpp
+ * \ingroup player
+ */
+
+
#include "GPC_System.h"
#include "GPC_KeyboardDevice.h"
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp
index bcc1fb44867..e3b900173d9 100644
--- a/source/gameengine/GamePlayer/common/bmfont.cpp
+++ b/source/gameengine/GamePlayer/common/bmfont.cpp
@@ -32,6 +32,11 @@
*
*/
+/** \file gameengine/GamePlayer/common/bmfont.cpp
+ * \ingroup player
+ */
+
+
/**
* Two external functions:
*
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index cd30c8833db..e00a890a1fb 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -28,6 +28,11 @@
* GHOST Blender Player application implementation file.
*/
+/** \file gameengine/GamePlayer/ghost/GPG_Application.cpp
+ * \ingroup player
+ */
+
+
#ifdef WIN32
#pragma warning (disable:4786) // suppress stl-MSVC debug info warning
#include <windows.h>
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
index 69a7e4d39d6..9bd41163c21 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
@@ -27,6 +27,11 @@
* ***** END GPL LICENSE BLOCK *****
*/
+/** \file gameengine/GamePlayer/ghost/GPG_Canvas.cpp
+ * \ingroup player
+ */
+
+
#include "GPG_Canvas.h"
#include <assert.h>
#include "GHOST_ISystem.h"
diff --git a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
index 30bb42b9962..97e166ce6ab 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
@@ -28,6 +28,11 @@
* GHOST Blender Player keyboard device implementation.
*/
+/** \file gameengine/GamePlayer/ghost/GPG_KeyboardDevice.cpp
+ * \ingroup player
+ */
+
+
#include "GPG_KeyboardDevice.h"
GPG_KeyboardDevice::GPG_KeyboardDevice(void)
diff --git a/source/gameengine/GamePlayer/ghost/GPG_System.cpp b/source/gameengine/GamePlayer/ghost/GPG_System.cpp
index f7764d5189d..1faa3f398c4 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_System.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_System.cpp
@@ -28,6 +28,11 @@
* Blender Player system on GHOST.
*/
+/** \file gameengine/GamePlayer/ghost/GPG_System.cpp
+ * \ingroup player
+ */
+
+
#include "GPG_System.h"
#include <assert.h>
#include "GHOST_ISystem.h"
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 662af509d35..767ccff4259 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -28,6 +28,11 @@
* Start up of the Blender Player on GHOST.
*/
+/** \file gameengine/GamePlayer/ghost/GPG_ghost.cpp
+ * \ingroup player
+ */
+
+
#include <iostream>
#include <math.h>