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author | Ton Roosendaal <ton@blender.org> | 2005-08-22 21:52:52 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2005-08-22 21:52:52 +0400 |
commit | a5bc9582cb0876a217a3393c76804dd9f83a7823 (patch) | |
tree | 048406a6e0dcb4ee65f353850ead3c9998f8c4bf /source/gameengine | |
parent | 65a52fc419a990036cdf77ccb8bc724b0aefa8b5 (diff) |
Three little feats;
- Vpaint and Wpaint now use our own custom cursor, this was a very old
plan anyway. It uses the 'knife' now, we need a good brush icon for it!
- On scaling bones in editmode, the deform distance info gets scaled now
too when no "Envelope" draw mode was set.
- Disabled front buffer drawing of objects with CTRL+select in Edit Mode.
Uses a regular redraw now (like for select in Object Mode btw)
Diffstat (limited to 'source/gameengine')
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