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authorCampbell Barton <ideasman42@gmail.com>2014-02-14 03:55:19 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-02-14 03:55:38 +0400
commit5621e63d36c525f6acd744e2ddae3a73f2c3b453 (patch)
treedcdf8d2a8a026a642db6e87d4cd8c692b36ecd8c /source/gameengine
parentd95b378c4dbf8caea5de382a38cedbff6a006ed3 (diff)
Code cleanup: duplicate headers
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp6
-rw-r--r--source/gameengine/Converter/KX_ConvertSensors.cpp1
-rw-r--r--source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp1
-rw-r--r--source/gameengine/Ketsji/KX_GameObject.cpp1
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp2
-rw-r--r--source/gameengine/Ketsji/KX_Scene.cpp1
6 files changed, 0 insertions, 12 deletions
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index c58746a22c1..c0c28d15ad3 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -35,7 +35,6 @@
#include "KX_Scene.h"
#include "KX_GameObject.h"
-#include "KX_BlenderSceneConverter.h"
#include "KX_IpoConvert.h"
#include "RAS_MeshObject.h"
#include "KX_PhysicsEngineEnums.h"
@@ -57,12 +56,10 @@
#include "CcdPhysicsEnvironment.h"
#endif
-#include "KX_BlenderSceneConverter.h"
#include "KX_LibLoadStatus.h"
#include "KX_BlenderScalarInterpolator.h"
#include "BL_BlenderDataConversion.h"
#include "BlenderWorldInfo.h"
-#include "KX_Scene.h"
/* This little block needed for linking to Blender... */
#ifdef WIN32
@@ -98,9 +95,7 @@ extern "C"
/* Only for dynamic loading and merging */
#include "RAS_BucketManager.h" // XXX cant stay
#include "KX_BlenderSceneConverter.h"
-#include "BL_BlenderDataConversion.h"
#include "KX_MeshProxy.h"
-#include "RAS_MeshObject.h"
extern "C" {
#include "PIL_time.h"
#include "BKE_context.h"
@@ -254,7 +249,6 @@ Scene *KX_BlenderSceneConverter::GetBlenderSceneForName(const STR_String& name)
return (Scene*)m_maggie->scene.first;
}
-#include "KX_PythonInit.h"
#ifdef WITH_BULLET
diff --git a/source/gameengine/Converter/KX_ConvertSensors.cpp b/source/gameengine/Converter/KX_ConvertSensors.cpp
index 860dd5c06fb..2e2ebda47e2 100644
--- a/source/gameengine/Converter/KX_ConvertSensors.cpp
+++ b/source/gameengine/Converter/KX_ConvertSensors.cpp
@@ -84,7 +84,6 @@
#include "PHY_IPhysicsEnvironment.h"
#include "KX_KetsjiEngine.h"
-#include "KX_BlenderSceneConverter.h"
#include "BL_BlenderDataConversion.h"
void BL_ConvertSensors(struct Object* blenderobject,
diff --git a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
index 16513a97d60..ff5522ee7d2 100644
--- a/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
+++ b/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp
@@ -49,7 +49,6 @@
#include "CTR_HashedPtr.h"
#include "KX_PhysicsEngineEnums.h"
-#include "PHY_Pro.h"
#include "KX_MotionState.h" // bridge between motionstate and scenegraph node
diff --git a/source/gameengine/Ketsji/KX_GameObject.cpp b/source/gameengine/Ketsji/KX_GameObject.cpp
index 8b7e6667fae..b6844a6900f 100644
--- a/source/gameengine/Ketsji/KX_GameObject.cpp
+++ b/source/gameengine/Ketsji/KX_GameObject.cpp
@@ -57,7 +57,6 @@ typedef unsigned long uint_ptr;
#include "SG_Controller.h"
#include "PHY_IGraphicController.h"
#include "SG_Node.h"
-#include "SG_Controller.h"
#include "KX_ClientObjectInfo.h"
#include "RAS_BucketManager.h"
#include "KX_RayCast.h"
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 68fe735eb79..5d0c6a8bb83 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -142,8 +142,6 @@ extern "C" {
#include "BKE_idcode.h"
}
-#include "NG_NetworkScene.h" //Needed for sendMessage()
-
// 'local' copy of canvas ptr, for window height/width python scripts
#ifdef WITH_PYTHON
diff --git a/source/gameengine/Ketsji/KX_Scene.cpp b/source/gameengine/Ketsji/KX_Scene.cpp
index 4a147b4eb60..b66201f4b47 100644
--- a/source/gameengine/Ketsji/KX_Scene.cpp
+++ b/source/gameengine/Ketsji/KX_Scene.cpp
@@ -1879,7 +1879,6 @@ static void MergeScene_LogicBrick(SCA_ILogicBrick* brick, KX_Scene *to)
#ifdef WITH_BULLET
#include "CcdGraphicController.h" // XXX ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
-#include "CcdPhysicsEnvironment.h" // XXX ctrl->SetPhysicsEnvironment(to->GetPhysicsEnvironment());
#endif
static void MergeScene_GameObject(KX_GameObject* gameobj, KX_Scene *to, KX_Scene *from)