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authorJulian Eisel <eiseljulian@gmail.com>2017-11-19 15:16:14 +0300
committerJulian Eisel <eiseljulian@gmail.com>2017-11-19 15:16:14 +0300
commit7f96323cd001bc7555d0f145027e3bbbbc1462b8 (patch)
tree842a4ac4095be5c22bd0a505612c731351839a29 /source/gameengine
parent4de142e0b7ba014a3e1e41672600aa38465f2454 (diff)
parent3133d2d58c391544a48342860120336e2a0f944e (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Ketsji/KX_SoundActuator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_SoundActuator.cpp b/source/gameengine/Ketsji/KX_SoundActuator.cpp
index 04ec3f9cd04..a09429450cb 100644
--- a/source/gameengine/Ketsji/KX_SoundActuator.cpp
+++ b/source/gameengine/Ketsji/KX_SoundActuator.cpp
@@ -486,7 +486,7 @@ int KX_SoundActuator::pyattr_set_3d_property(void *self, const struct KX_PYATTRI
if (actuator->m_handle)
AUD_Handle_setAttenuation(actuator->m_handle, prop_value);
- } else if (!!strcmp(prop, "cone_angle_inner")) {
+ } else if (!strcmp(prop, "cone_angle_inner")) {
actuator->m_3d.cone_inner_angle = prop_value;
if (actuator->m_handle)
AUD_Handle_setConeAngleInner(actuator->m_handle, prop_value);