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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-25 16:07:17 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-25 16:07:17 +0300
commitb1532493c27b08444745cef348641f3a0e899ba8 (patch)
tree84db57081ef3e1d2a1bfbf3c4bbfe352854164f2 /source/gameengine
parent9186b9ae4806f4bbc1a14417c408e844f8e8cc1a (diff)
parente7721f5ec8b859d14c982a8a34bc269ab7eed82b (diff)
Merge branch 'master' into blender2.8
Conflicts: source/blender/blenkernel/BKE_particle.h source/blender/blenkernel/intern/library.c source/blender/blenkernel/intern/particle.c
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 9c3f94f1918..d033afacc08 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -709,7 +709,7 @@ int main(
{
i++;
if ( (i + 1) <= validArguments )
- parentWindow = atoi(argv[i++]);
+ parentWindow = (GHOST_TEmbedderWindowID)atoll(argv[i++]);
else {
error = true;
printf("error: too few options for parent window argument.\n");