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authorMitchell Stokes <mogurijin@gmail.com>2012-07-16 07:43:57 +0400
committerMitchell Stokes <mogurijin@gmail.com>2012-07-16 07:43:57 +0400
commit4f6cc9a9aae865537ed8e3ee6b9f2171ec8acbfe (patch)
tree1cc97447aaeac390b3a37341e47f7ba4b0fb0cc0 /source/gameengine
parent8c77b35f4f0cbd75187b7f888429a57d59d00eeb (diff)
BGE: The Action Actuator now returns correct values to work with the Actuator Sensor.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/BL_ActionActuator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Converter/BL_ActionActuator.cpp b/source/gameengine/Converter/BL_ActionActuator.cpp
index b580fc31585..cab6d0fc376 100644
--- a/source/gameengine/Converter/BL_ActionActuator.cpp
+++ b/source/gameengine/Converter/BL_ActionActuator.cpp
@@ -339,7 +339,7 @@ bool BL_ActionActuator::Update(double curtime, bool frame)
}
}
- return true;
+ return m_flag & ACT_FLAG_ATTEMPT_PLAY;
}
#ifdef WITH_PYTHON