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authorHamed Zaghaghi <hamed.zaghaghi@gmail.com>2007-11-06 21:39:16 +0300
committerHamed Zaghaghi <hamed.zaghaghi@gmail.com>2007-11-06 21:39:16 +0300
commitbf4d79c47b9865a75ab0d6bb5649a8edce53a57d (patch)
tree78dfda025d863010d4b94bf75c893ab9f80fdb36 /source/gameengine
parentaf169b41fda5fe05d62655b782674eda2bc565e7 (diff)
Patch [#7743] Enable display lists when vertex arrays are enabled, by Ovidiu Sabou.
this patch enable GE two use both vertex array and display lists. and speed up the engine a little, by the way thanks ovidiu.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp12
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Application.cpp6
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp77
-rw-r--r--source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h12
4 files changed, 84 insertions, 23 deletions
diff --git a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
index 80db437bcd9..4ae5ab67270 100644
--- a/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
+++ b/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
@@ -176,9 +176,13 @@ extern "C" void StartKetsjiShell(struct ScrArea *area,
bool lock_arrays = (displaylists && useVertexArrays);
- if(displaylists && !useVertexArrays)
- rasterizer = new RAS_ListRasterizer(canvas);
- else if (useVertexArrays && bgl::QueryVersion(1, 1))
+ if(displaylists){
+ if (useVertexArrays) {
+ rasterizer = new RAS_ListRasterizer(canvas, true, lock_arrays);
+ } else {
+ rasterizer = new RAS_ListRasterizer(canvas);
+ }
+ } else if (useVertexArrays && bgl::QueryVersion(1, 1))
rasterizer = new RAS_VAOpenGLRasterizer(canvas, lock_arrays);
else
rasterizer = new RAS_OpenGLRasterizer(canvas);
@@ -663,4 +667,4 @@ extern "C" void StartKetsjiShellSimulation(struct ScrArea *area,
} while (exitrequested == KX_EXIT_REQUEST_RESTART_GAME || exitrequested == KX_EXIT_REQUEST_START_OTHER_GAME);
if (bfd) BLO_blendfiledata_free(bfd);
-} \ No newline at end of file
+}
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
index 0d2aa774394..daded7a1d25 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_Application.cpp
@@ -533,7 +533,11 @@ bool GPG_Application::initEngine(GHOST_IWindow* window, const int stereoMode)
goto initFailed;
if(useLists)
- m_rasterizer = new RAS_ListRasterizer(m_canvas);
+ if (useVertexArrays) {
+ m_rasterizer = new RAS_ListRasterizer(m_canvas, true);
+ } else {
+ m_rasterizer = new RAS_ListRasterizer(m_canvas);
+ }
else if (useVertexArrays && bgl::QueryVersion(1, 1))
m_rasterizer = new RAS_VAOpenGLRasterizer(m_canvas);
else
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
index ed4cfb2ae42..7baa6c49656 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.cpp
@@ -96,8 +96,9 @@ bool RAS_ListSlot::End()
-RAS_ListRasterizer::RAS_ListRasterizer(RAS_ICanvas* canvas)
-: RAS_OpenGLRasterizer(canvas)
+RAS_ListRasterizer::RAS_ListRasterizer(RAS_ICanvas* canvas, bool useVertexArrays, bool lock)
+: RAS_VAOpenGLRasterizer(canvas, lock),
+ mUseVertexArrays(useVertexArrays)
{
// --
}
@@ -159,13 +160,22 @@ void RAS_ListRasterizer::IndexPrimitives(
if(localSlot->End())
return;
}
-
- RAS_OpenGLRasterizer::IndexPrimitives(
- vertexarrays, indexarrays,
- mode, polymat,
- rendertools, useObjectColor,
- rgbacolor,slot
- );
+
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::IndexPrimitives(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
+ } else {
+ RAS_OpenGLRasterizer::IndexPrimitives(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
+ }
if(!useObjectColor) {
localSlot->EndList();
@@ -195,16 +205,53 @@ void RAS_ListRasterizer::IndexPrimitivesMulti(
return;
}
- RAS_OpenGLRasterizer::IndexPrimitivesMulti(
- vertexarrays, indexarrays,
- mode, polymat,
- rendertools, useObjectColor,
- rgbacolor,slot
- );
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::IndexPrimitivesMulti(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
+ } else {
+ RAS_OpenGLRasterizer::IndexPrimitivesMulti(
+ vertexarrays, indexarrays,
+ mode, polymat,
+ rendertools, useObjectColor,
+ rgbacolor,slot
+ );
+ }
+
if(!useObjectColor) {
localSlot->EndList();
*slot = localSlot;
}
}
+bool RAS_ListRasterizer::Init(void)
+{
+ if (mUseVertexArrays) {
+ return RAS_VAOpenGLRasterizer::Init();
+ } else {
+ return RAS_OpenGLRasterizer::Init();
+ }
+}
+
+void RAS_ListRasterizer::SetDrawingMode(int drawingmode)
+{
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::SetDrawingMode(drawingmode);
+ } else {
+ RAS_OpenGLRasterizer::SetDrawingMode(drawingmode);
+ }
+}
+
+void RAS_ListRasterizer::Exit()
+{
+ if (mUseVertexArrays) {
+ RAS_VAOpenGLRasterizer::Exit();
+ } else {
+ RAS_OpenGLRasterizer::Exit();
+ }
+}
+
// eof
diff --git a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
index 82840cd1399..f25f621f70c 100644
--- a/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
+++ b/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_ListRasterizer.h
@@ -2,7 +2,7 @@
#define __RAS_LISTRASTERIZER_H__
#include "RAS_MaterialBucket.h"
-#include "RAS_OpenGLRasterizer.h"
+#include "RAS_VAOpenGLRasterizer.h"
#include <vector>
class RAS_ListSlot : public KX_ListSlot
@@ -33,15 +33,16 @@ enum RAS_ListSlotFlags {
typedef std::map<const vecVertexArray, RAS_ListSlot*> RAS_Lists;
-class RAS_ListRasterizer : public RAS_OpenGLRasterizer
+class RAS_ListRasterizer : public RAS_VAOpenGLRasterizer
{
+ bool mUseVertexArrays;
RAS_Lists mLists;
RAS_ListSlot* FindOrAdd(const vecVertexArray& vertexarrays, KX_ListSlot** slot);
void ReleaseAlloc();
public:
- RAS_ListRasterizer(RAS_ICanvas* canvas);
+ RAS_ListRasterizer(RAS_ICanvas* canvas, bool useVertexArrays=false, bool lock=false);
virtual ~RAS_ListRasterizer();
virtual void IndexPrimitives(
@@ -66,6 +67,11 @@ public:
class KX_ListSlot** slot
);
+ virtual bool Init();
+ virtual void Exit();
+
+ virtual void SetDrawingMode(int drawingmode);
+
virtual bool QueryLists(){return true;}
};