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authorNathan Letwory <nathan@letworyinteractive.com>2004-02-21 22:00:31 +0300
committerNathan Letwory <nathan@letworyinteractive.com>2004-02-21 22:00:31 +0300
commite5797936523d7834c8a4fc3a29e7b37472dc2170 (patch)
tree526534caf1f204811fded1c16a38bec727e5567c /source/gameengine
parentfbb830db4b6a5a5a3da60c4efc93f067acc32f49 (diff)
- [win32] updated SConscripts to use new configuration method (config.opts).
NOTE: ODE support needs still to be reviewed, so disable gameengine for now.
Diffstat (limited to 'source/gameengine')
-rwxr-xr-xsource/gameengine/Physics/BlOde/SConscript3
1 files changed, 1 insertions, 2 deletions
diff --git a/source/gameengine/Physics/BlOde/SConscript b/source/gameengine/Physics/BlOde/SConscript
index 0d5804cf5ac..5048d163731 100755
--- a/source/gameengine/Physics/BlOde/SConscript
+++ b/source/gameengine/Physics/BlOde/SConscript
@@ -4,7 +4,6 @@ phy_ode_env = Environment()
Import ('cflags')
Import ('cxxflags')
Import ('defines')
-Import ('ode_include')
Import ('user_options_dict')
phy_ode_env.Append (CCFLAGS = cflags)
phy_ode_env.Append (CXXFLAGS = cxxflags)
@@ -15,7 +14,7 @@ source_files = ['OdePhysicsController.cpp',
phy_ode_env.Append (CPPPATH=['.',
'../common',
- ode_include
])
+phy_ode_env.Append (CPPPATH=['ODE_INCLUDE'])
phy_ode_env.Library (target='#'+user_options_dict['BUILD_DIR']+'/lib/PHY_Ode', source=source_files)