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authorCampbell Barton <ideasman42@gmail.com>2009-07-20 14:24:53 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-07-20 14:24:53 +0400
commit4d0a6fee4af4be5877d2a69321913ad39039b76b (patch)
treeb8d233dee4020746ba3703a589a3262da2d2c9de /source/gameengine
parentb76009232eea8d299fa2bec52c44dc76872705fb (diff)
cmake option to disable SDL,
bpy_interface.c - change order of checking scripts to avoid calling stat on .py files.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GameLogic/CMakeLists.txt7
-rw-r--r--source/gameengine/Ketsji/CMakeLists.txt21
2 files changed, 12 insertions, 16 deletions
diff --git a/source/gameengine/GameLogic/CMakeLists.txt b/source/gameengine/GameLogic/CMakeLists.txt
index 7e2bc85bd1f..530664dce55 100644
--- a/source/gameengine/GameLogic/CMakeLists.txt
+++ b/source/gameengine/GameLogic/CMakeLists.txt
@@ -35,8 +35,13 @@ SET(INC
../../../intern/moto/include
../../../source/gameengine/Rasterizer
${PYTHON_INC}
- ${SDL_INC}
)
+IF(WITH_SDL)
+ SET(INC ${INC} ${SDL_INC})
+ELSE(WITH_SDL)
+ ADD_DEFINITIONS(-DDISABLE_SDL)
+ENDIF(WITH_SDL)
+
BLENDERLIB(bf_logic "${SRC}" "${INC}")
#env.BlenderLib ( 'bf_logic', sources, Split(incs), [], libtype=['game','player'], priority=[30, 110] )
diff --git a/source/gameengine/Ketsji/CMakeLists.txt b/source/gameengine/Ketsji/CMakeLists.txt
index ee1ff2c6502..f703841c40b 100644
--- a/source/gameengine/Ketsji/CMakeLists.txt
+++ b/source/gameengine/Ketsji/CMakeLists.txt
@@ -26,20 +26,6 @@
FILE(GLOB SRC *.cpp)
-#XXX disabled for 2.5 because of missing python
-#SET(SRC
-# ${SRC}
-# ../../../source/blender/python/api2_2x/Mathutils.c
-# ../../../source/blender/python/api2_2x/Geometry.c
-# ../../../source/blender/python/api2_2x/constant.c
-# ../../../source/blender/python/api2_2x/euler.c
-# ../../../source/blender/python/api2_2x/matrix.c
-# ../../../source/blender/python/api2_2x/quat.c
-# ../../../source/blender/python/api2_2x/vector.c
-# ../../../source/blender/python/api2_2x/bpy_internal_import.c
-# ../../../source/blender/python/api2_2x/BGL.c
-#)
-
SET(INC
.
../../../source/kernel/gen_system
@@ -77,8 +63,13 @@ SET(INC
../../../extern/solid
../../../extern/glew/include
${PYTHON_INC}
- ${SDL_INC}
)
+IF(WITH_SDL)
+ SET(INC ${INC} ${SDL_INC})
+ELSE(WITH_SDL)
+ ADD_DEFINITIONS(-DDISABLE_SDL)
+ENDIF(WITH_SDL)
+
BLENDERLIB(bf_ketsji "${SRC}" "${INC}")
#env.BlenderLib ( 'bf_ketsji', sources, Split(incs), [], libtype=['game','player'], priority=[25, 72], compileflags = cflags )