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authorCampbell Barton <ideasman42@gmail.com>2009-07-25 23:34:38 +0400
committerCampbell Barton <ideasman42@gmail.com>2009-07-25 23:34:38 +0400
commit88097e99099b8bea9c9e435d7c728afaa8bc24ff (patch)
tree4e13f1483141d020b8e02ad6ed91502e0c153d38 /source/gameengine
parent431a388ae72bc21eff47ed616913e30920a2ce47 (diff)
- BGE Python API converting a mesh from a python arg was broken but happened to work if the uninitialized pointer was not NULL.
- iris.c - looks like a copy/paste error, was using rect where it could not have been initialized.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Ketsji/KX_MeshProxy.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/gameengine/Ketsji/KX_MeshProxy.cpp b/source/gameengine/Ketsji/KX_MeshProxy.cpp
index 11effa1ca98..ee5813ad854 100644
--- a/source/gameengine/Ketsji/KX_MeshProxy.cpp
+++ b/source/gameengine/Ketsji/KX_MeshProxy.cpp
@@ -347,7 +347,7 @@ bool ConvertPythonToMesh(PyObject * value, RAS_MeshObject **object, bool py_none
KX_MeshProxy *kx_mesh = static_cast<KX_MeshProxy*>BGE_PROXY_REF(value);
/* sets the error */
- if (*object==NULL) {
+ if (kx_mesh==NULL) {
PyErr_Format(PyExc_SystemError, "%s, " BGE_PROXY_ERROR_MSG, error_prefix);
return false;
}