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authorCampbell Barton <ideasman42@gmail.com>2008-12-20 10:12:38 +0300
committerCampbell Barton <ideasman42@gmail.com>2008-12-20 10:12:38 +0300
commit630c16feb7c8c5e8f128e4e56507c3afceaf9c6f (patch)
tree8eb6b942a56db2b37c44d9955dc1961d7c6726f2 /source/gameengine
parent5881922bc5efbb0c542344c9e6f320ec9eb4235a (diff)
patch [#18110] [patch] Update blenderplayer.exe -h text
from Mitchell Stokes (moguri)
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_ghost.cpp24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
index 0bf0317d8f2..70272d57357 100644
--- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
+++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp
@@ -162,11 +162,10 @@ void usage(const char* program)
consoleoption = "";
#endif
- printf("usage: %s [-w [-p l t w h]] %s[-g gamengineoptions] "
+ printf("usage: %s [-w l t w h] %s[-g gamengineoptions] "
"[-s stereomode] filename.blend\n", program, consoleoption);
printf(" -h: Prints this command summary\n");
printf(" -w: display in a window\n");
- printf(" -p: specify window position\n");
printf(" l = window left coordinate\n");
printf(" t = window top coordinate\n");
printf(" w = window width\n");
@@ -190,17 +189,18 @@ void usage(const char* program)
printf(" -c: keep console window open\n");
#endif
printf(" -d: turn debugging on\n");
- printf(" -g: game engine options:\n");
- printf(" Name Default Description\n");
- printf(" ----------------------------------------\n");
- printf(" fixedtime 0 Do the same timestep each frame \"Enable all frames\"\n");
- printf(" nomipmap 0 Disable mipmaps\n");
- printf(" show_framerate 0 Show the frame rate\n");
- printf(" show_properties 0 Show debug properties\n");
- printf(" show_profile 0 Show profiling information\n");
- printf(" blender_material 0 Enable material settings\n");
+ printf(" -g: game engine options:\n\n");
+ printf(" Name Default Description\n");
+ printf(" ------------------------------------------------------------------------\n");
+ printf(" fixedtime 0 \"Enable all frames\"\n");
+ printf(" nomipmap 0 Disable mipmaps\n");
+ printf(" show_framerate 0 Show the frame rate\n");
+ printf(" show_properties 0 Show debug properties\n");
+ printf(" show_profile 0 Show profiling information\n");
+ printf(" blender_material 0 Enable material settings\n");
+ printf(" ignore_deprecation_warnings 0 Ignore deprecation warnings\n");
printf("\n");
- printf("example: %s -p 10 10 320 200 -g noaudio c:\\loadtest.blend\n", program);
+ printf("example: %s -w 10 10 320 200 -g noaudio c:\\loadtest.blend\n", program);
printf("example: %s -g show_framerate = 0 c:\\loadtest.blend\n", program);
}