diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-07-23 23:47:25 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-07-23 23:47:25 +0400 |
commit | 9c3376a030e3f2dfaab8a63bf45187aed9c33697 (patch) | |
tree | 336c94b67b1ca7e7d2a4854696a1d57696704ffa /source/gameengine | |
parent | c36fcf51167a881bc4aaa21c82d77e1965fc884a (diff) |
bugfix [#22716] Game engine corrupts rig ID-Properties.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/BL_ArmatureObject.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/gameengine/Converter/BL_ArmatureObject.cpp b/source/gameengine/Converter/BL_ArmatureObject.cpp index 217011517eb..7dd2543e89d 100644 --- a/source/gameengine/Converter/BL_ArmatureObject.cpp +++ b/source/gameengine/Converter/BL_ArmatureObject.cpp @@ -114,6 +114,11 @@ void game_copy_pose(bPose **dst, bPose *src, int copy_constraint) pchan->constraints.first = NULL; pchan->constraints.last = NULL; } + + // fails to link, props are not used in the BGE yet. + /* if(pchan->prop) + pchan->prop= IDP_CopyProperty(pchan->prop); */ + pchan->prop= NULL; } BLI_ghash_free(ghash, NULL, NULL); |