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authorCampbell Barton <ideasman42@gmail.com>2010-08-05 07:25:45 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-08-05 07:25:45 +0400
commita0cece42c646df39c858223b0361b7dfe0d44dd8 (patch)
tree78c8990de78ecf4ebc06b26a953ecf0bb83d91b0 /source/gameengine
parentdb5a5c131cc9d379c74c1b9afd116d61af87feb7 (diff)
bugfix [#23148] "ImportError: __import__ not found" on changing Render FPS
The BGE was getting the namespace dict directly from __main__ which conflicts with my recent fix to get the pickle module working which to overwrote the __main__ module on script execution. Simple fix is to have the BGE and Blender use the same method of getting namespaces. Renamed CreateGlobalDictionary() to bpy_namespace_dict_new() and moved into bpy_internal_import.c pickle still wont work in the BGE since we make a copy of __main__ namespace but for speed would rather not have to replace the __main__ module many times per second.
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Converter/KX_ConvertControllers.cpp8
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.cpp12
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.h1
-rw-r--r--source/gameengine/Ketsji/KX_PythonInit.cpp10
4 files changed, 18 insertions, 13 deletions
diff --git a/source/gameengine/Converter/KX_ConvertControllers.cpp b/source/gameengine/Converter/KX_ConvertControllers.cpp
index 858db6d76a1..a6b62ecb7b0 100644
--- a/source/gameengine/Converter/KX_ConvertControllers.cpp
+++ b/source/gameengine/Converter/KX_ConvertControllers.cpp
@@ -176,11 +176,11 @@ void BL_ConvertControllers(
/* let the controller print any warnings here when importing */
pyctrl->SetScriptText(STR_String(pycont->module));
pyctrl->SetScriptName(pycont->module); /* will be something like module.func so using it as the name is OK */
- }
- if(pycont->flag & CONT_PY_DEBUG) {
- printf("\nDebuging \"%s\", module for object %s\n\texpect worse performance.\n", pycont->module, blenderobject->id.name+2);
- pyctrl->SetDebug(true);
+ if(pycont->flag & CONT_PY_DEBUG) {
+ printf("\nDebuging \"%s\", module for object %s\n\texpect worse performance.\n", pycont->module, blenderobject->id.name+2);
+ pyctrl->SetDebug(true);
+ }
}
#endif // DISABLE_PYTHON
diff --git a/source/gameengine/GameLogic/SCA_PythonController.cpp b/source/gameengine/GameLogic/SCA_PythonController.cpp
index bcc61b533c3..48fdcb3eb44 100644
--- a/source/gameengine/GameLogic/SCA_PythonController.cpp
+++ b/source/gameengine/GameLogic/SCA_PythonController.cpp
@@ -305,7 +305,7 @@ bool SCA_PythonController::Import()
char *function_string;
function_string= strrchr(mod_path, '.');
-
+
if(function_string == NULL) {
printf("Python module name formatting error \"%s\":\n\texpected \"SomeModule.Func\", got \"%s\"\n", GetName().Ptr(), m_scriptText.Ptr());
return false;
@@ -316,11 +316,17 @@ bool SCA_PythonController::Import()
// Import the module and print an error if it's not found
PyObject *mod = PyImport_ImportModule(mod_path);
- if(mod && m_debug)
+
+ if (mod == NULL) {
+ ErrorPrint("Python module can't be imported");
+ return false;
+ }
+
+ if(m_debug)
mod = PyImport_ReloadModule(mod);
if (mod == NULL) {
- ErrorPrint("Python module not found");
+ ErrorPrint("Python module can't be reloaded");
return false;
}
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.h b/source/gameengine/Ketsji/KX_KetsjiEngine.h
index 0a461a8b63e..f52ec8192cc 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.h
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.h
@@ -71,6 +71,7 @@ private:
class KX_ISceneConverter* m_sceneconverter;
class NG_NetworkDeviceInterface* m_networkdevice;
#ifndef DISABLE_PYTHON
+ /* borrowed from sys.modules["__main__"], dont manage ref's */
PyObject* m_pythondictionary;
#endif
class SCA_IInputDevice* m_keyboarddevice;
diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp
index 7327b9c08ff..2e490c24217 100644
--- a/source/gameengine/Ketsji/KX_PythonInit.cpp
+++ b/source/gameengine/Ketsji/KX_PythonInit.cpp
@@ -1912,9 +1912,8 @@ PyObject* initGamePlayerPythonScripting(const STR_String& progname, TPythonSecur
first_time = false;
PyObjectPlus::ClearDeprecationWarning();
-
- PyObject* moduleobj = PyImport_AddModule("__main__");
- return PyModule_GetDict(moduleobj);
+
+ return bpy_namespace_dict_new(NULL);
}
void exitGamePlayerPythonScripting()
@@ -1949,9 +1948,8 @@ PyObject* initGamePythonScripting(const STR_String& progname, TPythonSecurityLev
initPySysObjects(maggie);
PyObjectPlus::NullDeprecationWarning();
-
- PyObject* moduleobj = PyImport_AddModule("__main__");
- return PyModule_GetDict(moduleobj);
+
+ return bpy_namespace_dict_new(NULL);
}
void exitGamePythonScripting()