diff options
author | Stefan Gartner <stefang@aon.at> | 2010-08-04 12:42:18 +0400 |
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committer | Stefan Gartner <stefang@aon.at> | 2010-08-04 12:42:18 +0400 |
commit | d50cc7826fe50e1e29a2501d2b70c75360a0534e (patch) | |
tree | 250abd6e693da3233f6c4bbdadc36d3fe86d5418 /source/gameengine | |
parent | 708ef646631af236f6a12faa0682f7ad3913d5e0 (diff) |
== Makefiles ==
* add support for LCMS (disabled by default, set WITH_LCMS to true to enable it)
* fixed typo that prevented TIFF support to be properly enabled
* enable ray optimization by default (scons and cmake already did this)
* fixed building with libsndfile on darwin (disabled by default)
* quicktime: use audaspace headers from $(NAN_AUDASPACE)/include instead of intern
* gameengine: add -DWITH_FFMPEG to compiler flags when building with ffmpeg support
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Ketsji/Makefile | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/Makefile b/source/gameengine/Ketsji/Makefile index 4ecd23fc1a2..1a7ec415382 100644 --- a/source/gameengine/Ketsji/Makefile +++ b/source/gameengine/Ketsji/Makefile @@ -65,6 +65,10 @@ CPPFLAGS += -I../../blender/imbuf CPPFLAGS += -I../../blender/gpu CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include +ifeq ($(WITH_FFMPEG), true) + CPPFLAGS += -DWITH_FFMPEG +endif + ########################### SOURCEDIR = source/gameengine/Ketsji |