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authorCampbell Barton <ideasman42@gmail.com>2012-08-23 11:10:48 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-08-23 11:10:48 +0400
commit9ecc6fdcc719d4e79be92d1ded5d7ac0d20c9416 (patch)
tree3ea1b6dab4d3642fe801faac84e62d31d93df4b4 /source/gameengine
parent4e772065d7e17e53e31d04816eef7c4468835c82 (diff)
style cleanup
Diffstat (limited to 'source/gameengine')
-rw-r--r--source/gameengine/Ketsji/BL_Texture.cpp2
-rw-r--r--source/gameengine/VideoTexture/ImageBuff.cpp2
-rw-r--r--source/gameengine/VideoTexture/ImageBuff.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/source/gameengine/Ketsji/BL_Texture.cpp b/source/gameengine/Ketsji/BL_Texture.cpp
index 49963cee3b3..b8cc4ebeff9 100644
--- a/source/gameengine/Ketsji/BL_Texture.cpp
+++ b/source/gameengine/Ketsji/BL_Texture.cpp
@@ -193,7 +193,7 @@ void BL_Texture::InitGLTex(unsigned int *pix,int x,int y,bool mipmap)
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
-void BL_Texture::InitGLCompressedTex(ImBuf* ibuf, bool mipmap)
+void BL_Texture::InitGLCompressedTex(ImBuf *ibuf, bool mipmap)
{
#ifndef WITH_DDS
// Fall back to uncompressed if DDS isn't enabled
diff --git a/source/gameengine/VideoTexture/ImageBuff.cpp b/source/gameengine/VideoTexture/ImageBuff.cpp
index 9854da0ea86..17513d20a39 100644
--- a/source/gameengine/VideoTexture/ImageBuff.cpp
+++ b/source/gameengine/VideoTexture/ImageBuff.cpp
@@ -144,7 +144,7 @@ void ImageBuff::clear (short width, short height, unsigned char color)
// img must point to a array of RGBA data of size width*height
void ImageBuff::plot (unsigned char * img, short width, short height, short x, short y, short mode)
{
- struct ImBuf* tmpbuf;
+ struct ImBuf *tmpbuf;
if (m_size[0] == 0 || m_size[1] == 0 || width <= 0 || height <= 0)
return;
diff --git a/source/gameengine/VideoTexture/ImageBuff.h b/source/gameengine/VideoTexture/ImageBuff.h
index b3e7386c899..b2bdbc17dc9 100644
--- a/source/gameengine/VideoTexture/ImageBuff.h
+++ b/source/gameengine/VideoTexture/ImageBuff.h
@@ -38,7 +38,7 @@ struct ImBuf;
class ImageBuff : public ImageBase
{
private:
- struct ImBuf* m_imbuf; // temporary structure for buffer manipulation
+ struct ImBuf *m_imbuf; // temporary structure for buffer manipulation
public:
/// constructor
ImageBuff (void) : ImageBase(true), m_imbuf(NULL) {}