diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-04 02:04:14 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-04 02:04:14 +0400 |
commit | aaafa0c2fe2fefacd454e7c4ca30122be2206923 (patch) | |
tree | ed0caa3e89f884df46929197cc2c2f38329e95aa /source/gameengine | |
parent | f8c29c999f0f0a6ed7e8a8ba1de444fdc5bdd3f2 (diff) |
code cleanup: move file string defines into BLI_path_utils.h, BKE_utildefines is now unused but keep incase we want to add defines there later.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/Converter/KX_ConvertActuators.cpp | 3 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 1 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_PythonInit.cpp | 1 |
3 files changed, 1 insertions, 4 deletions
diff --git a/source/gameengine/Converter/KX_ConvertActuators.cpp b/source/gameengine/Converter/KX_ConvertActuators.cpp index 89a3f365140..9caa6bbf579 100644 --- a/source/gameengine/Converter/KX_ConvertActuators.cpp +++ b/source/gameengine/Converter/KX_ConvertActuators.cpp @@ -82,8 +82,7 @@ #include "BKE_text.h" #include "BLI_blenlib.h" #include "BLI_math_base.h" - -#define FILE_MAX 1024 // repeated here to avoid dependency from BKE_utildefines.h +#include "BLI_path_util.h" #include "KX_NetworkMessageActuator.h" diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index f4d4f774db2..46272935693 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -98,7 +98,6 @@ extern char datatoc_bfont_ttf[]; #include "RAS_IRasterizer.h" #include "BKE_main.h" -#include "BKE_utildefines.h" #include "RNA_define.h" diff --git a/source/gameengine/Ketsji/KX_PythonInit.cpp b/source/gameengine/Ketsji/KX_PythonInit.cpp index 86928803502..7d29a20d1a2 100644 --- a/source/gameengine/Ketsji/KX_PythonInit.cpp +++ b/source/gameengine/Ketsji/KX_PythonInit.cpp @@ -133,7 +133,6 @@ extern "C" { #include "PHY_IPhysicsEnvironment.h" #include "BKE_main.h" -#include "BKE_utildefines.h" #include "BKE_global.h" #include "BLI_blenlib.h" #include "GPU_material.h" |