diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-31 04:59:17 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-31 04:59:17 +0400 |
commit | 5b88712ff932fcbcd0bb0fb257e8e9c2e247a82a (patch) | |
tree | ca0f15ee78fee5aef80ebf5c0f9f46529b65a9e2 /source/gameengine | |
parent | ebb229110e4af5d2df5613b6345da2f602b90092 (diff) |
move debug flag into its own global var (G.debug), split up debug options.
--debug
--debug-ffmpeg
--debug-python
--debug-events
--debug-wm
This makes debug output easier to read - event debug prints would flood output too much before.
For convenience:
--debug-all turns all debug flags on (works as --debug did before).
also removed some redundant whitespace in debug prints and prefix some prints with __func__ to give some context.
Diffstat (limited to 'source/gameengine')
-rw-r--r-- | source/gameengine/GamePlayer/common/bmfont.cpp | 6 | ||||
-rw-r--r-- | source/gameengine/GamePlayer/ghost/GPG_ghost.cpp | 4 | ||||
-rw-r--r-- | source/gameengine/Ketsji/KX_NavMeshObject.cpp | 4 |
3 files changed, 7 insertions, 7 deletions
diff --git a/source/gameengine/GamePlayer/common/bmfont.cpp b/source/gameengine/GamePlayer/common/bmfont.cpp index dd7126b2944..4c1c6ae5604 100644 --- a/source/gameengine/GamePlayer/common/bmfont.cpp +++ b/source/gameengine/GamePlayer/common/bmfont.cpp @@ -147,7 +147,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step) bmfont->glyphs[i].advance = buffer[index++]; bmfont->glyphs[i].reserved = buffer[index++]; /* MAART: - if (G.f & G_DEBUG) { + if (G.debug & G_DEBUG) { printfGlyph(&bmfont->glyphs[i]); } */ @@ -156,7 +156,7 @@ void readBitmapFontVersion0(ImBuf * ibuf, unsigned char * rect, int step) MEM_freeN(buffer); /* MAART: - if (G.f & G_DEBUG) { + if (G.debug & G_DEBUG) { printf("Oldy = %d Newy = %d\n", ibuf->y, ibuf->y - ysize); printf("glyphcount = %d\n", glyphcount); printf("bytes = %d\n", bytes); @@ -295,7 +295,7 @@ void matrixGlyph(ImBuf * ibuf, unsigned short unicode, *advance = (float)(2.0 * bmfont->glyphs[index].advance / (float) bmfont->glyphs[0].advance); // printfGlyph(&bmfont->glyphs[index]); - // printf("%c %d %0.5f %0.5f %0.5f %0.5f %0.5f \n", unicode, index, *sizex, *sizey, *transx, *transy, *advance); + // printf("%c %d %0.5f %0.5f %0.5f %0.5f %0.5f\n", unicode, index, *sizex, *sizey, *transx, *transy, *advance); } } } diff --git a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp index 641f1f8d194..b5e165a58ec 100644 --- a/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp +++ b/source/gameengine/GamePlayer/ghost/GPG_ghost.cpp @@ -232,7 +232,7 @@ void usage(const char* program, bool isBlenderPlayer) printf(" sphericalpanoramic (Spherical Panoramic)\n"); printf(" depending on the type of dome you are using\n\n"); printf(" -m: maximum anti-aliasing (eg. 2,4,8,16)\n\n"); - printf(" -i: parent windows ID \n\n"); + printf(" -i: parent windows ID\n\n"); #ifdef _WIN32 printf(" -c: keep console window open\n\n"); #endif @@ -527,7 +527,7 @@ int main(int argc, char** argv) case 'd': i++; - G.f |= G_DEBUG; /* std output printf's */ + G.debug |= G_DEBUG; /* std output printf's */ MEM_set_memory_debug(); break; diff --git a/source/gameengine/Ketsji/KX_NavMeshObject.cpp b/source/gameengine/Ketsji/KX_NavMeshObject.cpp index 2368ff97a14..22f96eb7297 100644 --- a/source/gameengine/Ketsji/KX_NavMeshObject.cpp +++ b/source/gameengine/Ketsji/KX_NavMeshObject.cpp @@ -287,7 +287,7 @@ bool KX_NavMeshObject::BuildNavMesh() if (GetMeshCount()==0) { - printf("Can't find mesh for navmesh object: %s \n", m_name.ReadPtr()); + printf("Can't find mesh for navmesh object: %s\n", m_name.ReadPtr()); return false; } @@ -299,7 +299,7 @@ bool KX_NavMeshObject::BuildNavMesh() dmeshes, dvertices, ndvertsuniq, dtris, ndtris, vertsPerPoly ) || vertsPerPoly<3) { - printf("Can't build navigation mesh data for object:%s \n", m_name.ReadPtr()); + printf("Can't build navigation mesh data for object:%s\n", m_name.ReadPtr()); return false; } |