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author | Campbell Barton <ideasman42@gmail.com> | 2012-02-23 13:26:53 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-02-23 13:26:53 +0400 |
commit | 09ee59c669dfa51bab22fe2552d619763a8c98a3 (patch) | |
tree | bb656638c2f686ef43166e26ed2a48351f8a543d /source/gameengine | |
parent | bc02db27c5461a8228ea8d06325a2170998dbb72 (diff) |
bmesh minor api refactor
* BM_vert_in_face now loops over a vert's faces rather then every vert in the face.
* rename bmesh_radial_find_first_facevert --> bmesh_radial_find_first_faceloop
* rename bmesh_radial_find_next_facevert --> bmesh_radial_find_next_faceloop
* rename BM_vert_collapse_edges --> BM_vert_collapse_edge (only collapses one)
Diffstat (limited to 'source/gameengine')
0 files changed, 0 insertions, 0 deletions